5YREX3D

5YREX3D — CS2 Stats

MK76561198869201785[U:1:908936057]Steam profile ↗✓ No bans

248Tracked matches60%Win rate2022Tracked since
CSDB Rating5.6 SolidClutch Specialist
Premier CS Rating19,499Top 50% of 204,793 CSDB-tracked playersPurple band · top ~10.5% of ranked players (population est.)
CSDB Leaderboard#89768 of 251895 tracked
FaceitLevel 6 · 1,159 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Apr 2026 (186 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,499 +2,891 4 Nov – 12 Apr · 20 days played
16,03319,999peak 19,9994 Nov12 Apr
19,999Peak Premier in tracked matches
1,159Highest Faceit ELO seen on CSDB
47Days played since 2025-10-29

Faceit ELO

  • At peak — 1,159
  • Next: Level 6 at 1,201 — 42 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 500 below peak (19,999)
  • -500 over 30 days · declining
  • +462 over 90 days
  • Next: Pink band at 20,000 — 501 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG5YREX3DFACEITLevel 6 · 1,159 ELOSTANDINGTop 54.0% of rankedPREMIER19,499 · Purple bandPEAK ELO1,159csdb.gg/stats

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Performance scores

Aim66
Positioning48
Utility47

0–100 skill scores via Leetify.

Recent form

HOT56–43–1Last 10056%Win rateLLWWLWWWWW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −2.1pp headshot accuracy · −41ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 505ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 514ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.7 against its own average).

Aim6.6
Utility4.7
Positioning4.8
Opening Duels3.9
Clutch8.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.8
Utility4.7
Mechanics5.5
Opening Duels3.3
Win Impact8.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time561ms−0ms
first ⅓ avg 561ms → last ⅓ avg 561ms
Headshot accuracy18.5%+0.4%
first ⅓ avg 18.1% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–11 · overpass, 22 Mar →
50%Best headshot accuracy · 13–6 · mirage, 17 Apr →
344msFastest reaction time · 10–0 · inferno, 4 Nov →
13–0Biggest win · stronghold, 17 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
6–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

trainBest map · 86% over 7ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoC2310–1343%0.01
nukeS1511–473%0.02
overpassB136–746%0.01
ancientD113–827%-0.03
mirageA106–460%-0.01
dust2A95–456%0.01
trainS76–186%0.01
stronghold—33–0100%0.07
warden—22–0100%0.02
anubis—21–150%-0.01
cache—10–10%-0.00
italy—11–0100%0.04
vertigo—11–0100%0.04
office—10–10%0.09
alpine—11–0100%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

13Matches
69%Win rate
1.49Avg K/D
96.0ADR
43%Headshot %

Clutches & streaks

60%1v1 clutch win
40%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.7417.3
Vertigo333%0.9419.3
Ancient2100%1.8217.5
Inferno250%1.2216.0
Nuke2100%1.9725.5
Dust21100%1.2823.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
31.5%Accuracy (enemy spotted)
40.3%Spray accuracy
74.8%Counter-strafing
9.8°Preaim
570msReaction time
30.7%T opening success
55.5%CT opening success
0.41Enemies flashed / flash
6.6%Flash assists
6.77HE damage / grenade
9.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4114 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7012% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust23–13-0.0711%5 May →
cache6–13-0.0019%5 May →
stronghold13–40.0329%25 Apr →
inferno13–40.0312%25 Apr →
overpass11–13-0.045%18 Apr →
inferno13–5-0.0314%18 Apr →
warden13–60.040%17 Apr →
stronghold13–00.120%17 Apr →
italy13–30.0433%17 Apr →
mirage13–60.0150%17 Apr →
dust213–10.0520%17 Apr →
nuke10–13-0.0216%12 Apr →
vertigo13–60.0428%9 Apr →
train13–00.0618%9 Apr →
inferno11–13-0.0518%4 Apr →
inferno9–130.0611%3 Apr →
overpass13–50.0415%3 Apr →
anubis3–13-0.0335%25 Mar →
train13–40.0021%23 Mar →
inferno3–130.0012%23 Mar →
mirage13–30.0520%23 Mar →
ancient8–13-0.0513%23 Mar →
overpass13–110.1618%22 Mar →
ancient10–13-0.0613%21 Mar →
overpass13–9-0.0016%13 Mar →
inferno13–30.0133%11 Mar →
mirage14–160.0113%11 Mar →
overpass13–11-0.0116%28 Feb →
dust25–13-0.0636%28 Feb →
train13–100.0221%26 Feb →
inferno9–13-0.019%25 Feb →
dust24–130.0210%24 Feb →
nuke16–120.1023%23 Feb →
ancient1–13-0.0414%22 Feb →
inferno13–100.0524%22 Feb →
ancient13–50.0121%22 Feb →
nuke13–4-0.0027%16 Feb →
overpass13–40.0140%16 Feb →
inferno13–4-0.0121%14 Feb →
nuke6–130.0124%1 Feb →
office2–40.0938%1 Feb →
nuke13–70.0519%31 Jan →
ancient5–13-0.0721%31 Jan →
nuke13–9-0.0124%31 Jan →
ancient3–13-0.0530%27 Jan →
inferno13–110.1020%25 Jan →
mirage13–5-0.0532%25 Jan →
inferno1–13-0.0650%25 Jan →
warden13–6-0.0010%23 Jan →
alpine13–30.1118%23 Jan →
stronghold13–50.0518%23 Jan →
inferno0–13-0.0120%23 Jan →
nuke13–60.0413%23 Jan →
dust213–110.0716%20 Jan →
mirage8–13-0.0417%20 Jan →
nuke13–50.0823%20 Jan →
dust213–20.1040%19 Jan →
ancient11–130.0119%19 Jan →
mirage13–00.0329%19 Jan →
ancient13–6-0.0417%17 Jan →
inferno9–13-0.0032%17 Jan →
nuke11–130.0333%17 Jan →
overpass8–130.0221%17 Jan →
overpass0–9-0.0819%17 Jan →
train13–40.0114%17 Jan →
mirage8–13-0.0120%16 Jan →
inferno6–13-0.0333%16 Jan →
inferno13–80.1026%13 Jan →
dust212–16-0.0116%11 Jan →
mirage13–30.0223%11 Jan →
inferno13–30.0616%11 Jan →
train13–100.0326%11 Jan →
ancient11–13-0.0319%11 Jan →
nuke16–13-0.0115%9 Jan →
inferno3–13-0.0429%7 Jan →
nuke13–40.0213%7 Jan →
nuke13–9-0.029%4 Jan →
nuke13–5-0.0512%4 Jan →
inferno15–15-0.0215%4 Jan →
ancient13–8-0.0013%26 Dec →
nuke13–60.1418%26 Dec →
overpass6–130.0314%24 Dec →
nuke11–13-0.0016%13 Dec →
anubis13–80.0016%10 Dec →
overpass11–130.0520%22 Nov →
overpass4–13-0.0514%22 Nov →
overpass13–80.0723%20 Nov →
overpass8–13-0.0324%9 Nov →
inferno4–13-0.085%9 Nov →
dust213–6-0.0131%9 Nov →
inferno3–13-0.0324%8 Nov →
mirage1–8-0.0817%8 Nov →
inferno8–130.0622%8 Nov →
train6–13-0.0613%5 Nov →
train13–110.0215%5 Nov →
mirage13–11-0.0019%4 Nov →
inferno10–00.0825%4 Nov →
inferno9–20.1315%29 Oct →
ancient2–130.0121%29 Oct →
dust213–8-0.0317%29 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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