talz

talz — CS2 Stats

76561198863870615[U:1:903604887]Steam profile ↗✓ No bans

419Tracked matches53%Win rate2020Tracked since
1,139Hours in CS
CSDB Rating6.6 SolidPositional Player
Premier CS Rating22,110Top 50% of 203,257 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#52625 of 250590 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 419 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,110 +11,511 28 Jul – 7 Sept · 13 days played
10,59922,480peak 22,48028 Jul7 Sept
22,929Peak Premier in tracked matches
68Days played since 2023-04-10

Premier CS Rating

  • 370 below peak (22,480)
  • 0 over 90 days
  • Next: Red band at 25,000 — 2,890 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3——
Win rate33%——
K/D1.58——
Headshot %53%——

Measured 7 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate45.4%46.9%49.2%3.8% short
Shot accuracy20.0%13.0%13.4%above
Kill/death ratio1.001.081.120.12 short
Match win rate48.7%46.7%48.5%meets

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtalzPREMIER22,110 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning64
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY44–56Last 10044%Win rateLWLWWWLWWL

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · +3.5pp headshot accuracy · −28ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 499ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 531ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.9
Utility5.4
Positioning6.4
Opening Duels5.7
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.4
Utility5.4
Mechanics5.9
Opening Duels5.2
Win Impact6.1

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time556ms−15ms
first ⅓ avg 571ms → last ⅓ avg 556ms
Headshot accuracy21.5%+7.4%
first ⅓ avg 14.1% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 6–16 · mirage, 28 Apr →
60%Best headshot accuracy · 1–5 · inferno, 18 Aug →
328msFastest reaction time · 1–5 · inferno, 18 Aug →
16–3Biggest win · overpass, 6 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–7In matches decided by ≤2 rounds
67Overtime games

Map breakdown

overpassBest map · 83% over 6nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC3613–2336%0.01
infernoB2411–1346%-0.00
nukeD93–633%-0.03
dust2C94–544%0.01
ancientA85–363%0.01
overpassS65–183%-0.02
vertigo—41–325%-0.01
anubis—32–167%0.03
cache—10–10%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,876Lifetime kills
1.00K/D
2,344Matches
48.7%Match win rate · Top 50% of Pink band
45.4%Headshot %
20.0%Shot accuracy · Top 5% of Pink band
9,459MVPs
1,139Hours (in match)
2,196Bombs planted
779Bombs defused

Most-used weapons

AK-4720,526
AWP8,606
Knife2,158
MP91,448

Lifetime map wins

5,108inferno
2,178dust2
1,778nuke
1,333vertigo
1,169train
280cbble
125lake
89office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

897Matches
52%Win rate
1.09Avg K/D
91.7ADR
40%Headshot %

Clutches & streaks

41%1v1 clutch win
31%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1471%1.0217.7
Dust2875%1.5218.1
Inferno757%1.0817.1
Nuke667%1.4022.2
Anubis425%1.4422.5
Ancient367%0.8614.7
Overpass250%1.2922.0
Cache2100%2.3820.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
34.0%Accuracy (enemy spotted)
39.0%Spray accuracy
76.3%Counter-strafing
8.2°Preaim
560msReaction time
52.0%T opening success
49.5%CT opening success
0.57Enemies flashed / flash
11.9%Flash assists
10.61HE damage / grenade
7.45Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–130.0429%10 Jun →
ancient13–110.0317%10 Jun →
mirage0–9-0.020%1 Jun →
anubis13–100.0829%1 Jun →
inferno6–40.0615%29 May →
mirage13–80.0733%25 May →
nuke4–13-0.0614%25 May →
overpass16–140.0223%11 May →
mirage16–14-0.0319%8 May →
cache6–130.0245%5 May →
inferno13–60.0917%5 May →
dust212–16-0.0226%3 May →
mirage7–13-0.0317%28 Apr →
ancient13–100.0010%28 Apr →
mirage13–90.0826%24 Apr →
anubis11–130.0615%19 Apr →
mirage4–130.0916%12 Apr →
nuke4–130.0218%12 Apr →
mirage4–13-0.0820%12 Apr →
inferno5–13-0.0123%8 Apr →
ancient13–100.0526%8 Apr →
nuke13–100.0226%6 Apr →
mirage16–120.0220%6 Apr →
inferno13–20.0329%6 Apr →
overpass3–9-0.2115%5 Feb →
mirage7–130.0021%12 Aug →
mirage1–13-0.0617%26 Jul →
dust213–20.0715%10 May →
inferno1–5-0.0560%18 Aug →
overpass13–5-0.0018%15 Aug →
dust213–20.1313%31 Jul →
ancient2–13-0.047%28 Jul →
dust213–50.0831%27 Jul →
mirage6–130.0314%26 Jul →
mirage3–130.1015%29 Dec →
mirage16–60.1035%12 Aug →
vertigo4–16-0.0813%11 Aug →
inferno11–16-0.0611%7 Aug →
nuke13–16-0.0530%30 Jul →
inferno3–16-0.0116%27 Jul →
nuke16–140.0711%26 Jul →
mirage11–16-0.0316%24 Jul →
nuke2–16-0.1117%23 Jul →
mirage8–130.0135%20 Jul →
vertigo16–70.0916%19 Jul →
nuke4–10-0.074%8 Jun →
inferno16–19-0.0021%2 Jun →
vertigo10–16-0.0110%31 May →
nuke16–10-0.0210%28 May →
mirage16–190.014%27 May →
mirage16–90.0313%26 May →
inferno16–100.0818%26 May →
mirage16–13-0.0219%24 May →
inferno16–13-0.0114%18 May →
anubis16–8-0.0513%18 May →
vertigo7–16-0.0320%17 May →
mirage16–50.1015%16 May →
mirage9–16-0.097%14 May →
mirage19–160.0317%14 May →
inferno13–16-0.0513%7 May →
inferno16–90.0310%7 May →
mirage16–90.0216%7 May →
ancient16–140.0015%6 May →
inferno17–190.0217%6 May →
overpass16–30.063%6 May →
inferno8–16-0.0911%5 May →
ancient17–190.0213%3 May →
ancient16–70.0212%2 May →
inferno11–160.0115%1 May →
inferno19–220.0516%1 May →
dust211–16-0.0216%1 May →
inferno14–16-0.029%30 Apr →
dust213–160.0113%30 Apr →
mirage9–160.0114%30 Apr →
inferno16–8-0.039%30 Apr →
mirage16–70.1316%29 Apr →
inferno16–130.0312%29 Apr →
mirage6–160.1411%28 Apr →
mirage13–16-0.0316%28 Apr →
mirage16–140.0214%27 Apr →
mirage8–16-0.0816%27 Apr →
dust216–80.0510%25 Apr →
inferno16–12-0.0119%25 Apr →
nuke8–16-0.0419%24 Apr →
inferno16–120.0118%21 Apr →
dust27–16-0.1116%19 Apr →
mirage11–16-0.0517%18 Apr →
overpass16–100.0020%17 Apr →
mirage20–220.0110%16 Apr →
mirage13–160.0213%16 Apr →
inferno16–12-0.049%15 Apr →
overpass16–110.0312%15 Apr →
inferno13–16-0.075%15 Apr →
ancient14–160.0013%15 Apr →
mirage13–16-0.0416%14 Apr →
mirage14–16-0.019%12 Apr →
inferno8–16-0.0118%11 Apr →
mirage10–160.0219%11 Apr →
dust21–16-0.0920%11 Apr →
mirage16–10-0.0011%10 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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