state from jake farm

state from jake farm — CS2 Stats

76561198862438542[U:1:902172814]Steam profile ↗✓ No bans

3,038Tracked matches41%Win rate2022Tracked since
CSDB Rating4.1 DevelopingPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (65 days ago). Ranks are recorded once per day this page is viewed.

+137Tracked matches · now 3,038
−9.3ppWin rate · 50.0% → 40.7%

Rating over time

11,734Peak Premier on CSDB
23Days played since 2026-09-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGstate from jake farmFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim59
Positioning34
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY44–46–10Last 10044%Win rateWLWLWLWLLL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +5.5pp headshot accuracy · +38ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 698ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 659ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim5.9
Utility1.8
Positioning3.4
Opening Duels0.8
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 95% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning3.4
Utility1.8
Mechanics7.2
Opening Duels1.5
Win Impact1.9

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time634ms−11ms
first ⅓ avg 646ms → last ⅓ avg 634ms
Headshot accuracy12.0%+2.2%
first ⅓ avg 9.7% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–4 · inferno, 19 Oct →
21%Best headshot accuracy · 8–13 · mirage, 3 Nov →
367msFastest reaction time · 5–0 · inferno, 15 Oct →
13–2Biggest win · anubis, 5 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–4In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 50% over 32dust2Weakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB3216–1650%-0.03
infernoB2110–1148%-0.03
anubisC145–936%-0.04
ancientC146–843%-0.04
dust2D50–50%-0.07
cacheD51–420%-0.06
vertigo—42–250%-0.04
nuke—33–0100%-0.04
office—10–10%-0.09
train—11–0100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

72Matches
39%Win rate
0.77Avg K/D
56.2ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2446%0.8512.9
Anubis2030%0.6510.5
Ancient1533%0.8815.7
Inferno944%0.7611.2
Vertigo250%0.559.5
Thera1100%0.7213.0
Overpass10%0.397.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
38.5%Accuracy (enemy spotted)
38.5%Spray accuracy
82.4%Counter-strafing
12.1°Preaim
637msReaction time
27.1%T opening success
41.6%CT opening success
0.19Enemies flashed / flash
0.8%Flash assists
8.57HE damage / grenade
2.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0782° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9653% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1942 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–5-0.0519%5 Nov →
dust26–13-0.0318%5 Nov →
anubis13–20.039%5 Nov →
mirage4–13-0.1212%5 Nov →
inferno13–20.0721%5 Nov →
ancient10–13-0.088%5 Nov →
mirage13–20.0117%4 Nov →
mirage8–13-0.0121%3 Nov →
inferno6–13-0.0111%3 Nov →
anubis1–13-0.1020%2 Nov →
mirage13–40.006%1 Nov →
dust28–13-0.0919%1 Nov →
vertigo12–12-0.068%1 Nov →
nuke13–5-0.112%1 Nov →
inferno13–9-0.0115%31 Oct →
anubis4–13-0.106%31 Oct →
nuke13–7-0.027%31 Oct →
inferno13–9-0.0916%31 Oct →
ancient5–13-0.0615%31 Oct →
mirage7–13-0.0810%31 Oct →
anubis6–13-0.0816%29 Oct →
vertigo9–130.016%29 Oct →
inferno13–3-0.0114%29 Oct →
ancient4–13-0.0713%29 Oct →
mirage12–12-0.037%29 Oct →
mirage12–120.019%27 Oct →
inferno8–13-0.029%27 Oct →
mirage3–0-0.020%27 Oct →
cache4–13-0.068%27 Oct →
anubis5–130.0116%26 Oct →
cache11–13-0.026%26 Oct →
inferno10–13-0.0521%26 Oct →
mirage13–9-0.0113%26 Oct →
ancient13–10-0.0710%26 Oct →
anubis10–13-0.088%25 Oct →
mirage9–13-0.0415%25 Oct →
ancient13–5-0.047%25 Oct →
cache13–11-0.0215%25 Oct →
dust212–12-0.0714%25 Oct →
vertigo13–8-0.109%24 Oct →
anubis11–13-0.0515%24 Oct →
mirage12–12-0.0314%24 Oct →
mirage13–6-0.039%22 Oct →
inferno10–13-0.0113%22 Oct →
anubis13–10-0.096%21 Oct →
mirage13–80.0310%21 Oct →
inferno13–8-0.0216%21 Oct →
ancient9–130.0216%21 Oct →
anubis13–9-0.0913%20 Oct →
mirage13–11-0.035%20 Oct →
ancient12–12-0.078%20 Oct →
inferno2–13-0.099%20 Oct →
inferno13–40.0814%19 Oct →
ancient12–12-0.0512%19 Oct →
mirage6–13-0.0521%19 Oct →
inferno13–5-0.048%19 Oct →
mirage13–30.0111%19 Oct →
mirage9–1-0.0321%19 Oct →
mirage11–130.029%18 Oct →
anubis13–30.066%18 Oct →
inferno12–120.0316%18 Oct →
ancient13–8-0.019%18 Oct →
mirage13–50.065%18 Oct →
mirage7–13-0.0610%17 Oct →
inferno13–10-0.1012%17 Oct →
ancient7–130.029%16 Oct →
mirage11–13-0.018%16 Oct →
inferno12–12-0.0413%16 Oct →
mirage6–00.0611%16 Oct →
mirage13–10-0.019%15 Oct →
inferno5–00.0613%15 Oct →
ancient13–20.0211%15 Oct →
mirage7–13-0.0517%14 Oct →
inferno7–13-0.052%14 Oct →
anubis13–7-0.0110%14 Oct →
ancient13–7-0.0410%14 Oct →
mirage4–13-0.0817%14 Oct →
vertigo13–6-0.0110%14 Oct →
cache12–12-0.0915%12 Oct →
mirage6–13-0.069%12 Oct →
mirage8–2-0.038%12 Oct →
anubis5–13-0.0114%12 Oct →
mirage10–13-0.0510%12 Oct →
dust23–13-0.050%12 Oct →
inferno7–13-0.089%12 Oct →
ancient7–13-0.0812%12 Oct →
mirage13–11-0.065%12 Oct →
inferno2–13-0.0610%10 Oct →
office3–13-0.099%10 Oct →
anubis1–13-0.1010%10 Oct →
dust28–13-0.0818%10 Oct →
mirage13–8-0.046%10 Oct →
train13–10-0.049%10 Oct →
nuke13–90.000%10 Oct →
cache8–13-0.1012%10 Oct →
inferno2–13-0.070%10 Oct →
anubis7–130.006%7 Oct →
mirage7–13-0.0413%7 Oct →
ancient13–110.0111%7 Oct →
mirage13–6-0.0314%7 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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