KiiND3R`

KiiND3R` — CS2 Stats

76561198862065770[U:1:901800042]Steam profile ↗1 game ban

2,245Tracked matches52%Win rate2020Tracked since
CSDB Rating5.3 DevelopingClutch Specialist
Premier CS Rating26,385Top 10% of 215,558 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#11202 of 261694 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,385 +4,870 18 Jul – 14 Nov · 28 days played
21,51526,942peak 26,94218 Jul14 Nov
27,127Peak Premier in tracked matches
48Days played since 2026-07-18

Premier CS Rating

  • 557 below peak (26,942)
  • +2,877 over 30 days · improving
  • +3,089 over 90 days
  • Next: Gold band at 30,000 — 3,615 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKiiND3R`PREMIER26,385 · Red bandcsdb.gg/stats

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Performance scores

Aim64
Positioning41
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY54–40–6Last 10054%Win rateLTTLWWWWWL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +1.4pp headshot accuracy · +56ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 564ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 580ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim6.4
Utility4.7
Positioning4.1
Opening Duels0.3
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.1
Utility4.7
Mechanics6.3
Opening Duels1.0
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.08
first ⅓ avg 0.04 → last ⅓ avg -0.04
Reaction time604ms+26ms
first ⅓ avg 578ms → last ⅓ avg 604ms
Headshot accuracy17.8%−2.6%
first ⅓ avg 20.4% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 9–1 · vertigo, 24 Jul →
38%Best headshot accuracy · 8–13 · office, 28 Oct →
328msFastest reaction time · 10–13 · nuke, 11 Nov →
13–1Biggest win · ancient, 13 Nov →

Across the last 100 tracked matches.

Highlights

8Longest win streak
3–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 86% over 7infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2213–959%0.01
anubisS2013–765%0.03
mirageB168–850%-0.01
infernoD82–625%-0.05
cacheB84–450%0.01
ancientS76–186%0.01
officeC73–443%-0.02
vertigoA53–260%0.09
nuke—41–325%0.01
train—20–20%-0.03
overpass—11–0100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

438Matches
61%Win rate
1.43Avg K/D
94.8ADR
49%Headshot %

Clutches & streaks

44%1v1 clutch win
30%1v2 clutch win
14Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage14565%1.4119.0
Ancient7257%1.4019.9
Anubis7256%1.3517.7
Dust23962%1.1614.3
Vertigo3367%2.3820.4
Nuke3158%1.3216.4
Inferno2959%1.4218.5
Overpass5100%1.1115.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
32.7%Accuracy (enemy spotted)
34.5%Spray accuracy
78.5%Counter-strafing
10.7°Preaim
569msReaction time
29.0%T opening success
37.9%CT opening success
0.48Enemies flashed / flash
6.8%Flash assists
6.58HE damage / grenade
10.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4771 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.0083% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage14–160.0028%14 Nov →
ancient15–150.0128%14 Nov →
dust215–150.0133%14 Nov →
inferno10–130.0021%13 Nov →
ancient13–10.0220%13 Nov →
mirage13–7-0.0717%13 Nov →
anubis13–5-0.098%13 Nov →
inferno13–8-0.0421%13 Nov →
anubis13–7-0.0515%12 Nov →
inferno2–13-0.139%12 Nov →
anubis7–3-0.070%12 Nov →
dust213–2-0.0513%12 Nov →
nuke10–130.0120%12 Nov →
inferno13–5-0.0725%12 Nov →
dust213–100.0113%11 Nov →
nuke10–13-0.0921%11 Nov →
nuke11–13-0.0421%11 Nov →
cache13–8-0.0216%11 Nov →
anubis0–13-0.0435%11 Nov →
anubis12–120.0125%11 Nov →
mirage5–13-0.0518%11 Nov →
ancient13–1-0.0117%11 Nov →
ancient13–6-0.0610%9 Nov →
dust26–13-0.0517%9 Nov →
cache4–13-0.0424%8 Nov →
anubis13–9-0.0810%8 Nov →
ancient13–11-0.0315%7 Nov →
inferno5–13-0.065%7 Nov →
mirage5–13-0.0015%6 Nov →
anubis8–13-0.0213%6 Nov →
dust213–90.0324%5 Nov →
dust22–13-0.1425%3 Nov →
mirage0–13-0.127%3 Nov →
dust213–110.1826%31 Oct →
mirage13–80.1726%31 Oct →
mirage13–60.1025%31 Oct →
anubis12–40.1420%31 Oct →
dust213–90.1230%31 Oct →
cache13–60.1719%29 Oct →
office8–13-0.0138%28 Oct →
office13–9-0.0016%28 Oct →
office13–8-0.0433%26 Oct →
office13–100.0313%25 Oct →
office10–13-0.0126%24 Oct →
dust20–13-0.120%23 Oct →
cache8–13-0.0317%23 Oct →
cache13–8-0.0520%23 Oct →
office3–13-0.029%19 Oct →
anubis11–130.0111%16 Oct →
mirage6–13-0.0118%16 Oct →
mirage2–13-0.090%15 Oct →
dust213–6-0.0828%14 Oct →
cache12–120.0723%14 Oct →
anubis1–13-0.1020%13 Oct →
dust29–13-0.1213%12 Oct →
inferno3–13-0.0515%10 Oct →
train8–13-0.0025%9 Oct →
anubis13–70.2728%4 Oct →
anubis13–80.1118%3 Oct →
anubis13–40.1024%3 Oct →
anubis13–20.1826%3 Oct →
nuke13–50.1634%2 Oct →
vertigo13–6-0.0115%29 Sept →
anubis13–10-0.0510%19 Sept →
mirage16–13-0.0520%15 Sept →
office6–13-0.0710%2 Sept →
dust213–9-0.0817%2 Sept →
dust25–13-0.0726%1 Sept →
cache1–13-0.0835%31 Aug →
dust213–110.1016%18 Aug →
mirage6–13-0.069%16 Aug →
mirage13–10-0.0514%16 Aug →
dust24–130.0025%15 Aug →
mirage13–100.0021%12 Aug →
train12–12-0.069%12 Aug →
anubis5–13-0.069%11 Aug →
inferno5–9-0.1317%10 Aug →
dust28–13-0.0613%10 Aug →
mirage11–8-0.108%10 Aug →
dust27–13-0.0621%3 Aug →
vertigo13–90.0823%31 Jul →
vertigo12–120.0126%31 Jul →
vertigo8–130.000%31 Jul →
anubis13–100.0534%30 Jul →
dust213–70.0032%30 Jul →
dust213–70.0722%30 Jul →
anubis13–70.1918%28 Jul →
cache13–70.0815%24 Jul →
inferno7–130.0521%24 Jul →
overpass9–40.0316%24 Jul →
vertigo9–10.349%24 Jul →
dust213–60.2434%23 Jul →
dust213–50.2130%23 Jul →
dust213–50.1427%23 Jul →
anubis3–130.0421%23 Jul →
ancient13–40.0421%23 Jul →
mirage13–20.1436%22 Jul →
anubis13–100.0721%18 Jul →
ancient16–120.0724%18 Jul →
mirage5–13-0.0421%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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