Syk0tic — CS2 Stats
US76561198857413868[U:1:897148140]Steam profile ↗✓ No bans
Rating over time
Premier CS Rating
- At peak — 15,103
- Next: Pink band at 20,000 — 4,897 to go
- Reached: Purple band · Blue band · Light Blue band
- Purple band first seen 2026-08-28
- Blue band first seen 2026-08-28
CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.
How this compares with the same rank
Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Pink band median | vs Pink band |
|---|---|---|---|
| Headshot rate | 51.4% | 48.1% | above |
| Shot accuracy | 13.2% | 12.9% | above |
| Kill/death ratio | 1.06 | 1.08 | meets |
| Match win rate | 48.4% | 46.5% | above |
Across every metric we can compare, this profile already matches the typical Pink band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +20pp win rate · -0.01 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimer
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ropz 95% playstyle similarity
Most alike: utility contribution, opening-fight frequency.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 89 — the mechanical foundation is a clear strength.
Areas to improve
Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| A | 22 | 12–10 | 55% | 0.04 | |
| A | 20 | 12–8 | 60% | 0.06 | |
| A | 14 | 8–6 | 57% | 0.05 | |
| A | 13 | 8–5 | 62% | 0.05 | |
| A | 11 | 6–5 | 55% | 0.04 | |
| C | 9 | 4–5 | 44% | 0.05 | |
| S | 8 | 6–2 | 75% | 0.06 | |
| — | 3 | 2–1 | 67% | 0.01 |
Across the last 100 tracked matches.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 8 | 62% | 1.33 | 17.0 |
| Cache | 4 | 50% | 1.53 | 17.3 |
| Nuke | 4 | 75% | 2.59 | 21.8 |
| Dust2 | 2 | 100% | 0.88 | 13.0 |
| Ancient | 1 | 0% | 0.50 | 8.0 |
| Inferno | 1 | 100% | 0.80 | 16.0 |
| Vertigo | 1 | 100% | 1.69 | 22.0 |
| Anubis | 1 | 100% | 0.67 | 12.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4212 — below the 0.5 mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 13–6 | 0.05 | 24% | 28 Aug → | ||
| 13–7 | 0.09 | 20% | 28 Aug → | ||
| 13–2 | 0.04 | 33% | 28 Aug → | ||
| 8–13 | -0.00 | 23% | 28 Aug → | ||
| 13–6 | 0.11 | 21% | 28 Aug → | ||
| 5–13 | -0.03 | 32% | 28 Aug → | ||
| 13–6 | -0.03 | 17% | 28 Aug → | ||
| 13–6 | 0.13 | 28% | 28 Aug → | ||
| 13–9 | -0.01 | 27% | 27 Aug → | ||
| 10–13 | 0.07 | 19% | 27 Aug → | ||
| 13–5 | 0.03 | 19% | 27 Aug → | ||
| 13–11 | -0.03 | 35% | 27 Aug → | ||
| 13–7 | 0.08 | 34% | 24 Aug → | ||
| 13–5 | 0.06 | 16% | 24 Aug → | ||
| 13–2 | 0.04 | 26% | 24 Aug → | ||
| 10–13 | 0.01 | 26% | 24 Aug → | ||
| 2–11 | 0.03 | 8% | 24 Aug → | ||
| 10–13 | 0.14 | 24% | 24 Aug → | ||
| 12–12 | 0.14 | 22% | 24 Aug → | ||
| 3–13 | -0.04 | 14% | 24 Aug → | ||
| 13–9 | 0.05 | 32% | 24 Aug → | ||
| 13–6 | 0.18 | 27% | 24 Aug → | ||
| 13–1 | 0.06 | 16% | 23 Aug → | ||
| 13–5 | 0.08 | 18% | 23 Aug → | ||
| 11–5 | 0.11 | 16% | 23 Aug → | ||
| 13–3 | 0.04 | 27% | 23 Aug → | ||
| 12–12 | 0.10 | 26% | 23 Aug → | ||
| 6–13 | 0.04 | 18% | 23 Aug → | ||
| 5–13 | 0.02 | 20% | 22 Aug → | ||
| 11–13 | 0.11 | 29% | 22 Aug → | ||
| 3–13 | -0.08 | 15% | 22 Aug → | ||
| 13–1 | 0.07 | 22% | 22 Aug → | ||
| 13–1 | 0.01 | 22% | 22 Aug → | ||
| 8–13 | 0.04 | 28% | 22 Aug → | ||
| 3–13 | -0.01 | 26% | 21 Aug → | ||
| 3–13 | 0.03 | 36% | 21 Aug → | ||
| 13–2 | 0.06 | 32% | 21 Aug → | ||
| 13–7 | -0.03 | 17% | 21 Aug → | ||
| 13–4 | 0.06 | 21% | 21 Aug → | ||
| 11–13 | 0.01 | 33% | 21 Aug → | ||
| 13–10 | -0.02 | 17% | 21 Aug → | ||
| 3–13 | -0.00 | 16% | 21 Aug → | ||
| 13–8 | 0.03 | 25% | 21 Aug → | ||
| 13–9 | 0.11 | 19% | 21 Aug → | ||
| 12–12 | 0.03 | 22% | 21 Aug → | ||
| 9–13 | 0.05 | 15% | 16 Aug → | ||
| 13–9 | 0.04 | 28% | 16 Aug → | ||
| 13–11 | 0.07 | 14% | 16 Aug → | ||
| 13–6 | 0.20 | 25% | 16 Aug → | ||
| 3–13 | 0.01 | 26% | 16 Aug → | ||
| 12–12 | 0.04 | 22% | 16 Aug → | ||
| 4–13 | -0.00 | 28% | 16 Aug → | ||
| 12–12 | 0.13 | 24% | 15 Aug → | ||
| 13–6 | 0.05 | 22% | 15 Aug → | ||
| 13–11 | 0.11 | 18% | 15 Aug → | ||
| 7–13 | 0.02 | 17% | 15 Aug → | ||
| 13–6 | 0.06 | 30% | 15 Aug → | ||
| 13–6 | -0.01 | 17% | 15 Aug → | ||
| 0–12 | 0.02 | 16% | 15 Aug → | ||
| 13–4 | 0.18 | 21% | 15 Aug → | ||
| 13–5 | 0.16 | 14% | 15 Aug → | ||
| 13–10 | 0.14 | 26% | 15 Aug → | ||
| 3–13 | -0.04 | 28% | 15 Aug → | ||
| 4–13 | -0.03 | 21% | 15 Aug → | ||
| 13–8 | 0.04 | 19% | 15 Aug → | ||
| 11–13 | -0.00 | 19% | 14 Aug → | ||
| 13–6 | 0.20 | 14% | 10 Aug → | ||
| 3–13 | -0.03 | 28% | 10 Aug → | ||
| 13–8 | 0.06 | 17% | 10 Aug → | ||
| 4–2 | 0.04 | 5% | 10 Aug → | ||
| 8–13 | -0.02 | 22% | 10 Aug → | ||
| 6–3 | 0.15 | 38% | 10 Aug → | ||
| 6–13 | 0.04 | 23% | 10 Aug → | ||
| 13–10 | 0.16 | 24% | 9 Aug → | ||
| 13–3 | 0.13 | 31% | 9 Aug → | ||
| 12–12 | 0.08 | 28% | 9 Aug → | ||
| 13–6 | 0.10 | 35% | 9 Aug → | ||
| 1–5 | 0.21 | 43% | 9 Aug → | ||
| 6–13 | 0.10 | 33% | 9 Aug → | ||
| 11–13 | 0.09 | 16% | 9 Aug → | ||
| 13–9 | 0.12 | 22% | 9 Aug → | ||
| 5–13 | 0.00 | 27% | 8 Aug → | ||
| 13–11 | 0.10 | 26% | 6 Aug → | ||
| 13–9 | 0.02 | 26% | 6 Aug → | ||
| 13–7 | 0.01 | 33% | 5 Aug → | ||
| 6–13 | -0.03 | 30% | 3 Aug → | ||
| 3–13 | -0.05 | 13% | 3 Aug → | ||
| 4–13 | -0.04 | 14% | 3 Aug → | ||
| 13–7 | 0.07 | 25% | 3 Aug → | ||
| 15–15 | 0.05 | 22% | 2 Aug → | ||
| 13–11 | -0.04 | 8% | 2 Aug → | ||
| 16–13 | -0.03 | 24% | 1 Aug → | ||
| 13–4 | 0.03 | 23% | 1 Aug → | ||
| 13–5 | 0.08 | 19% | 31 Jul → | ||
| 13–10 | 0.02 | 31% | 31 Jul → | ||
| 10–13 | -0.02 | 30% | 31 Jul → | ||
| 16–13 | 0.03 | 25% | 31 Jul → | ||
| 13–9 | -0.00 | 25% | 31 Jul → | ||
| 13–3 | 0.01 | 16% | 31 Jul → | ||
| 13–9 | 0.03 | 25% | 31 Jul → |
Match data via Leetify.