nko

nko — CS2 Stats

FJ76561198850256530[U:1:889990802]Steam profile ↗✓ No bans

3,059Tracked matches54%Win rate2020Tracked since
4,144Hours in CS
CSDB Rating6.7 SolidPositional Player
FaceitLevel 10 · 2,452 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 3,059 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 15 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,055 -1,944 21 Apr6 Aug · 22 days played
21,55928,457peak 28,45721 Apr6 Aug
Faceit ELO: 2,452 +0 9 Sept19 Sept · 4 observations
2,4522,452peak 2,4529 Sept19 Sept
28,457Peak Premier in tracked matches
2,452Highest Faceit ELO seen on CSDB
32Days played since 2026-04-15

Faceit ELO

  • At peak — 2,452
  • Next: 2,500 ELO at 2,500 48 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-09
  • Level 9 first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 14 Sep 2026 and 20 Sep 2026.

Measured 14 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=27,259), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate49.0%51.0%
Shot accuracy18.5%13.7%
Kill/death ratio0.991.09
Match win rate49.8%48.4%

Share this profile

CSDB.GGnkoFACEITLevel 10 · 2,452 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,452csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning64
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY54424Last 10054%Win rateWTWLLLLWLW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · +2.7pp headshot accuracy · −69ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 503ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 557ms

Last 20

  • 1082 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.3
Utility4.2
Positioning6.4
Opening Duels5.8
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.4
Utility4.2
Mechanics7.3
Opening Duels5.4
Win Impact6.2

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time608ms−25ms
first ⅓ avg 632ms → last ⅓ avg 608ms
Headshot accuracy19.9%−3.5%
first ⅓ avg 23.4% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–5 · nuke, 21 Jul
43%Best headshot accuracy · 5–10 · mirage, 28 May
438msFastest reaction time · 7–13 · ancient, 25 Aug
13–2Biggest win · mirage, 22 May

Across the last 100 tracked matches.

Highlights

8Longest win streak
611In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 67% over 15infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB27131448%0.04
cacheA159660%0.05
nukeS1510567%0.04
dust2S1510567%0.04
ancientS96367%0.05
anubisC83538%0.03
infernoD61517%-0.00
overpass21150%-0.01
shelter110100%0.15
poseidon1010%-0.08
vertigo1010%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

177,976Lifetime kills
0.99K/D
7,490Matches
49.8%Match win rate · Top 50% of Level 10 players
49.0%Headshot %
18.5%Shot accuracy · Top 10% of Level 10 players
22,476MVPs
4,144Hours (in match)
8,848Bombs planted
2,758Bombs defused

Most-used weapons

AK-4773,096
AWP9,244
FAMAS4,922
P2503,856
AUG3,721

Lifetime map wins

8,571nuke
7,150vertigo
7,045train
6,879inferno
6,033dust2
355office
214cbble
71lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,949Matches
51%Win rate
1.10Avg K/D
77.8ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage24448%1.1015.6
Dust210755%1.1315.5
Ancient10054%1.1115.4
Anubis8555%1.1615.1
Nuke7657%1.2017.4
Inferno4652%1.1615.2
Vertigo2552%1.0915.8
Overpass1741%1.2716.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
39.4%Accuracy (enemy spotted)
43.2%Spray accuracy
82.8%Counter-strafing
9.1°Preaim
604msReaction time
52.1%T opening success
50.7%CT opening success
0.48Enemies flashed / flash
10.3%Flash assists
8.09HE damage / grenade
3.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4817 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0129%5 Sept
cache12–12-0.0225%26 Aug
cache13–40.1030%25 Aug
anubis10–13-0.0211%25 Aug
ancient7–130.0119%25 Aug
cache9–130.0621%25 Aug
ancient7–130.0319%6 Aug
mirage13–80.0311%6 Aug
ancient11–13-0.0125%6 Aug
cache13–100.0719%31 Jul
mirage10–130.0216%31 Jul
mirage11–130.0514%31 Jul
nuke13–60.1016%31 Jul
cache13–50.0719%26 Jul
ancient16–140.0922%26 Jul
dust213–110.0518%23 Jul
cache15–150.0119%23 Jul
mirage13–30.0915%22 Jul
ancient13–50.0620%22 Jul
nuke6–130.0823%22 Jul
cache13–80.0614%22 Jul
mirage9–13-0.0321%22 Jul
dust213–70.0623%22 Jul
inferno4–13-0.0719%22 Jul
shelter13–110.1510%22 Jul
anubis8–130.0417%22 Jul
cache13–80.0734%21 Jul
mirage14–160.0521%21 Jul
mirage8–13-0.0218%21 Jul
dust213–100.0221%21 Jul
nuke13–50.1825%21 Jul
nuke11–13-0.0318%20 Jul
anubis13–50.1023%20 Jul
inferno6–130.0518%20 Jul
cache13–30.0422%20 Jul
anubis5–130.0219%18 Jul
mirage12–12-0.0428%18 Jul
mirage1–9-0.0122%18 Jul
cache13–80.0220%17 Jul
dust213–40.1417%17 Jul
mirage13–9-0.0219%17 Jul
mirage4–130.1223%1 Jul
nuke13–8-0.1132%1 Jul
ancient10–00.0328%24 Jun
cache11–130.0425%23 Jun
inferno2–11-0.0122%23 Jun
overpass13–90.0918%23 Jun
mirage9–130.0519%23 Jun
nuke13–90.0516%22 Jun
inferno13–50.0122%22 Jun
ancient13–90.0620%22 Jun
mirage4–13-0.0215%22 Jun
inferno5–13-0.0517%22 Jun
nuke8–130.0219%22 Jun
dust213–50.0136%22 Jun
nuke13–90.0630%21 Jun
inferno10–130.0514%21 Jun
cache11–130.1020%21 Jun
anubis11–130.1016%21 Jun
dust213–110.0330%18 Jun
mirage13–50.0112%17 Jun
nuke13–70.0518%17 Jun
dust213–70.059%17 Jun
nuke13–70.0516%16 Jun
ancient13–50.0724%16 Jun
nuke13–110.0118%16 Jun
mirage13–80.0412%2 Jun
poseidon6–9-0.0830%2 Jun
vertigo2–9-0.0617%2 Jun
anubis2–13-0.0228%2 Jun
ancient13–50.0923%2 Jun
mirage15–150.038%2 Jun
mirage13–60.0315%2 Jun
anubis13–40.0019%28 May
dust213–60.0525%28 May
nuke2–13-0.0141%28 May
dust22–13-0.0228%28 May
mirage5–100.0543%28 May
dust213–60.0523%22 May
mirage13–20.1221%22 May
cache11–130.0125%22 May
dust29–130.0828%21 May
mirage11–130.0426%21 May
nuke11–13-0.0127%20 May
dust213–16-0.0135%20 May
mirage13–80.0622%19 May
mirage13–30.1614%19 May
cache13–50.0937%19 May
dust28–130.0834%19 May
nuke13–90.0514%28 Apr
dust213–7-0.0124%28 Apr
overpass0–13-0.1017%24 Apr
mirage13–70.027%24 Apr
mirage7–9-0.006%23 Apr
mirage13–30.1127%22 Apr
mirage13–110.0925%21 Apr
anubis13–50.0221%21 Apr
dust29–130.0521%21 Apr
nuke13–90.0320%21 Apr
mirage13–50.0923%15 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →