VideoGameDad67

VideoGameDad67 — CS2 Stats

PS76561198848538343[U:1:888272615]Steam profile ↗✓ No bans

2,089Tracked matches60%Win rate2022Tracked since
CSDB Rating4.1 Developing
Premier CS Rating13,077Blue band · top ~38.6% of ranked players (population est.)
CSDB Leaderboard#19855 of 29368 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

Rating over time

13,077Peak Premier on CSDB
1Days observed since 2026-08-29

Premier CS Rating

  • At peak — 13,077
  • Next: Purple band at 15,000 1,923 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGVideoGameDad67PREMIER13,077 · Blue bandcsdb.gg/stats

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Performance scores

Aim46
Positioning44
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateWLLLWWLWLW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim4.6
Aggression4.2
Utility3.6
Positioning4.4
Opening Duels0.2
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.4
Utility3.6
Mechanics4.2
Opening Duels0.4
Win Impact8.3

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time599ms−24ms
first ⅓ avg 623ms → last ⅓ avg 599ms
Headshot accuracy18.0%+0.9%
first ⅓ avg 17.1% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — office 13–4
131Biggest win — dust2
7Longest win streak
135In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 100% over 7anubisWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B1991047%0.00
mirageC1981142%-0.01
officeB168850%0.02
vertigoA106460%-0.00
anubisD93633%-0.02
nukeA85363%-0.01
cacheS770100%-0.02
infernoC73443%0.02
ancient31233%-0.05
overpass110100%0.03
train110100%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

20Matches
60%Win rate
0.90Avg K/D
82.6ADR
43%Headshot %

Clutches & streaks

43%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust2667%1.0015.2
Ancient540%0.7616.4
Inferno367%0.9212.3
Mirage367%0.8014.0
Nuke250%1.2011.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
32.4%Accuracy (enemy spotted)
34.2%Spray accuracy
69.0%Counter-strafing
11.4°Preaim
609msReaction time
33.1%T opening success
28.5%CT opening success
0.49Enemies flashed / flash
3.2%Flash assists
7.65HE damage / grenade
4.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.489 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0573% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0218%28 Aug
dust28–13-0.0237%28 Aug
office9–13-0.0120%28 Aug
mirage0–5-0.10100%28 Aug
cache13–8-0.0520%28 Aug
nuke13–9-0.0112%28 Aug
anubis5–13-0.0516%27 Aug
cache13–100.0210%27 Aug
mirage10–13-0.076%27 Aug
dust213–11-0.017%27 Aug
dust28–13-0.0813%27 Aug
dust213–110.0116%27 Aug
office13–110.0019%27 Aug
dust28–13-0.0217%27 Aug
nuke5–13-0.0713%27 Aug
mirage9–13-0.0615%27 Aug
anubis13–7-0.028%27 Aug
cache13–7-0.0322%27 Aug
cache13–4-0.1011%26 Aug
mirage13–6-0.002%26 Aug
cache13–110.0417%26 Aug
cache13–70.0315%26 Aug
dust213–8-0.0212%26 Aug
dust211–13-0.0220%26 Aug
anubis13–8-0.0114%26 Aug
nuke13–90.0415%26 Aug
nuke14–160.0317%26 Aug
mirage13–60.1123%25 Aug
inferno13–50.0618%25 Aug
mirage8–130.0224%25 Aug
mirage13–6-0.0414%25 Aug
inferno9–13-0.0512%25 Aug
mirage10–130.0010%25 Aug
mirage13–100.0214%25 Aug
dust22–13-0.0913%25 Aug
nuke9–13-0.0314%25 Aug
inferno16–140.0510%24 Aug
mirage6–13-0.0015%24 Aug
cache13–10-0.0621%24 Aug
anubis15–15-0.017%24 Aug
anubis2–13-0.032%24 Aug
mirage13–11-0.0218%24 Aug
dust26–130.0016%23 Aug
mirage13–11-0.0316%23 Aug
inferno11–130.0522%23 Aug
dust21–130.028%23 Aug
vertigo13–110.0311%23 Aug
office7–13-0.0213%23 Aug
mirage13–70.0113%23 Aug
ancient13–80.0022%23 Aug
dust213–40.0619%22 Aug
mirage13–30.0411%22 Aug
dust24–13-0.0218%22 Aug
inferno6–130.0919%22 Aug
dust213–10.0027%22 Aug
ancient15–15-0.1220%21 Aug
nuke2–00.000%21 Aug
mirage10–130.0117%20 Aug
nuke13–70.0725%20 Aug
anubis14–160.0227%20 Aug
office13–60.0125%20 Aug
vertigo13–70.0120%20 Aug
office9–130.047%20 Aug
ancient11–13-0.0313%20 Aug
mirage10–130.0114%20 Aug
mirage8–13-0.0618%19 Aug
office13–110.0418%19 Aug
office13–60.0324%19 Aug
dust213–11-0.0516%19 Aug
office13–90.0317%19 Aug
office12–12-0.0320%18 Aug
mirage3–130.0111%18 Aug
overpass13–70.0318%18 Aug
vertigo13–60.028%18 Aug
mirage1–13-0.0812%17 Aug
inferno5–13-0.0116%17 Aug
dust26–130.0311%17 Aug
office13–40.1630%17 Aug
office7–00.0822%17 Aug
train13–1-0.0145%17 Aug
office13–7-0.0325%15 Aug
dust213–110.1115%11 Aug
dust29–13-0.0213%9 Aug
office4–130.0510%9 Aug
inferno13–4-0.0427%1 Aug
vertigo5–13-0.0418%1 Aug
vertigo5–13-0.0215%1 Aug
vertigo13–40.0623%30 Jul
vertigo7–13-0.0810%30 Jul
office3–13-0.076%27 Jul
nuke13–11-0.0720%27 Jul
office6–130.0424%27 Jul
vertigo12–120.0014%27 Jul
office4–130.0117%27 Jul
dust213–60.1115%27 Jul
anubis13–4-0.0417%23 Jul
anubis2–8-0.016%22 Jul
anubis9–130.0113%22 Jul
vertigo13–50.0511%21 Jul
vertigo13–4-0.0513%21 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →