holojesus

holojesus — CS2 Stats

EC76561198847839210[U:1:887573482]Steam profile ↗✓ No bans

1,275Tracked matches45%Win rate2021Tracked since
CSDB Rating3.2 Learning
Premier CS Rating10,000Blue band · top ~54.9% of ranked players (population est.)
CSDB Leaderboard#10468 of 14275 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGholojesusPREMIER10,000 · Blue bandcsdb.gg/stats

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Performance scores

Aim28
Positioning52
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLWLLLTWWWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Aim2.8
Aggression5.4
Utility3.2
Positioning5.2
Opening Duels1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 725ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning5.2
Utility3.2
Mechanics3.9
Opening Duels1.0
Win Impact3.3

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time728ms+59ms
first ⅓ avg 669ms → last ⅓ avg 728ms
Headshot accuracy12.0%−1.6%
first ⅓ avg 13.6% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — dust2 13–2
130Biggest win — cache
5Longest win streak
108In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 60% over 15ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A25141156%-0.00
mirageB1991047%-0.03
infernoA159660%-0.00
cacheB105550%-0.02
nukeD103730%-0.02
anubisA74357%-0.02
ancientD72529%-0.03
overpass41325%-0.01
vertigo21150%0.06
poseidon110100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
35.1%Accuracy (enemy spotted)
31.9%Spray accuracy
67.8%Counter-strafing
12.8°Preaim
725msReaction time
36.7%T opening success
31.5%CT opening success
0.53Enemies flashed / flash
2.6%Flash assists
9.02HE damage / grenade
3.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.814° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6539% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 724.8786ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0421%28 Aug
mirage8–40.0015%28 Aug
cache9–13-0.009%28 Aug
mirage8–13-0.058%27 Aug
inferno5–130.0314%27 Aug
dust215–15-0.0413%27 Aug
anubis13–90.0213%27 Aug
poseidon9–50.0512%27 Aug
dust213–40.0411%26 Aug
nuke13–110.0118%12 Aug
nuke13–110.0317%11 Aug
dust210–13-0.0216%11 Aug
inferno9–3-0.0113%11 Aug
dust212–16-0.0113%11 Aug
cache13–6-0.0111%5 Aug
ancient6–13-0.129%5 Aug
dust213–60.0014%5 Aug
ancient7–13-0.017%5 Aug
nuke6–13-0.0717%5 Aug
dust21–13-0.0917%5 Aug
cache6–13-0.0011%5 Aug
ancient13–7-0.0212%5 Aug
cache11–13-0.0315%4 Aug
cache13–0-0.0215%4 Aug
overpass10–13-0.170%4 Aug
dust28–13-0.036%31 Jul
inferno10–130.0113%30 Jul
dust213–1-0.029%30 Jul
anubis11–13-0.0613%30 Jul
dust213–5-0.064%30 Jul
mirage13–110.0011%30 Jul
inferno13–50.015%26 Jul
anubis13–80.0613%25 Jul
ancient6–130.0311%20 Jul
mirage13–7-0.089%20 Jul
dust216–14-0.0016%20 Jul
ancient15–15-0.0212%20 Jul
nuke13–10-0.068%20 Jul
dust213–50.0810%20 Jul
dust213–20.2223%20 Jul
nuke7–13-0.0015%17 Jul
dust24–130.0312%17 Jul
mirage8–13-0.034%17 Jul
dust22–13-0.088%16 Jul
inferno4–13-0.113%16 Jul
cache13–4-0.0216%16 Jul
dust28–130.0313%15 Jul
dust213–10.0313%15 Jul
mirage16–14-0.016%15 Jul
dust213–9-0.0011%15 Jul
inferno13–11-0.067%9 Jul
inferno8–13-0.029%6 Jul
nuke2–13-0.1113%5 Jul
inferno13–7-0.0410%2 Jul
anubis11–13-0.0715%27 Jun
mirage3–13-0.0714%26 Jun
dust213–8-0.0313%26 Jun
mirage13–6-0.029%25 Jun
mirage13–6-0.0112%25 Jun
ancient7–13-0.064%25 Jun
inferno13–50.0114%25 Jun
inferno9–13-0.0810%25 Jun
dust213–110.0121%25 Jun
vertigo12–12-0.0317%25 Jun
mirage4–13-0.0811%21 Jun
dust213–6-0.0211%13 Jun
inferno13–10.088%13 Jun
mirage8–130.039%13 Jun
dust213–60.0325%13 Jun
inferno13–90.0411%12 Jun
mirage11–13-0.0719%12 Jun
overpass5–130.1016%5 Jun
vertigo13–70.1419%5 Jun
dust28–13-0.0410%5 Jun
nuke4–130.0119%5 Jun
cache13–7-0.0211%4 Jun
mirage4–13-0.109%28 May
mirage0–13-0.0423%26 May
dust27–13-0.039%26 May
mirage13–11-0.097%25 May
nuke7–13-0.0917%25 May
inferno5–130.0611%25 May
nuke11–13-0.027%24 May
nuke7–130.0612%24 May
anubis1–1-0.050%24 May
overpass11–13-0.0314%24 May
dust20–13-0.0721%24 May
mirage10–13-0.058%23 May
anubis13–9-0.0112%23 May
ancient13–11-0.0215%23 May
dust213–70.0112%23 May
overpass13–20.0711%23 May
mirage11–13-0.0210%22 May
anubis13–100.0116%22 May
cache13–80.0122%22 May
inferno13–50.0420%21 May
mirage13–110.0415%21 May
mirage13–20.0811%21 May
cache9–13-0.0523%21 May
inferno13–8-0.015%21 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →