Майкл Джордан

Майкл Джордан — CS2 Stats

UY76561198846165912[U:1:885900184]Steam profile ↗✓ No bans

550Tracked matches40%Win rate2020Tracked since
1,348Hours in CS12Hrs last 2 wks
CSDB Rating2.9 LearningPositional Player
Premier CS Rating3,800Grey band · top ~83.9% of ranked players (population est.)
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 11 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 3,800 -1,018 11 Jun21 Sept · 21 days played
3,4335,490peak 5,49011 Jun21 Sept
5,764Peak Premier in tracked matches
26Days played since 2026-06-11

Premier CS Rating

  • 1,690 below peak (5,490)
  • -82 over 30 days · steady
  • -449 over 90 days
  • Next: Light Blue band at 5,000 1,200 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2
Win rate50%
K/D0.74
Headshot %38%

Measured 16 Sep 202622 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate36.3%38.1%39.9%3.6% short
Shot accuracy15.7%3.7%6.9%above
Kill/death ratio0.670.830.920.25 short
Match win rate34.4%40.1%42.3%7.8% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGМайкл ДжорданPREMIER3,800 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim32
Positioning46
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY43552Last 10043%Win rateLWLWLWLWLW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −2.0pp headshot accuracy · −47ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 661ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 625ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 648ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim3.2
Utility2.2
Positioning4.6
Opening Duels2.6
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 670ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning4.6
Utility2.2
Mechanics2.4
Opening Duels4.7
Win Impact1.7

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time663ms−72ms
first ⅓ avg 735ms → last ⅓ avg 663ms
Headshot accuracy17.9%−1.9%
first ⅓ avg 19.7% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–5 · nuke, 31 Jul
50%Best headshot accuracy · 0–13 · cache, 9 Jul
484msFastest reaction time · 6–13 · inferno, 20 Aug
13–3Biggest win · inferno, 26 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
35In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 57% over 7mirageWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
nukeC2291341%-0.02
ancientB178947%-0.02
infernoC1661038%-0.04
mirageD1541127%-0.03
anubisB126650%-0.03
dust2B105550%-0.04
cacheA74357%-0.03
overpass110100%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,549Lifetime kills
0.67K/D
2,137Matches
34.4%Match win rate
36.3%Headshot %
15.7%Shot accuracy · Top 10% of Grey band
3,899MVPs
695Hours (in match)
1,763Bombs planted
250Bombs defused

Most-used weapons

Lifetime map wins

3,881dust2
2,166inferno
1,879nuke
536vertigo
533train
383cbble
254lake
74office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

155Matches
43%Win rate
0.68Avg K/D
57.8ADR
31%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke540%0.6911.4
Inferno425%0.5510.8
Mirage333%0.6312.7
Vertigo1100%0.7112.0
Dust21100%0.6813.0
Ancient1100%0.478.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
30.9%Accuracy (enemy spotted)
31.4%Spray accuracy
60.7%Counter-strafing
11.5°Preaim
670msReaction time
51.0%T opening success
46.7%CT opening success
0.36Enemies flashed / flash
3.7%Flash assists
8.18HE damage / grenade
4.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3572 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.069%21 Sept
anubis13–6-0.0524%21 Sept
nuke7–130.0619%14 Sept
ancient13–60.0814%14 Sept
dust28–13-0.025%14 Sept
dust216–130.0024%14 Sept
nuke11–130.0426%12 Sept
ancient13–7-0.079%12 Sept
mirage8–13-0.0712%12 Sept
nuke13–5-0.0527%12 Sept
nuke13–6-0.0614%12 Sept
mirage3–130.0111%10 Sept
dust211–20.0123%10 Sept
anubis13–100.0812%10 Sept
anubis13–100.0432%9 Sept
mirage10–13-0.018%9 Sept
mirage7–13-0.0722%4 Sept
nuke6–13-0.027%4 Sept
dust213–11-0.0338%4 Sept
inferno6–13-0.0624%2 Sept
anubis9–10.0014%2 Sept
ancient11–13-0.0628%2 Sept
nuke6–130.0321%2 Sept
mirage4–130.0711%28 Aug
nuke3–13-0.0523%28 Aug
mirage5–13-0.023%28 Aug
anubis13–16-0.0616%28 Aug
nuke2–13-0.0614%28 Aug
inferno19–16-0.0717%27 Aug
inferno9–13-0.0220%27 Aug
inferno13–3-0.0628%26 Aug
anubis14–16-0.0520%24 Aug
mirage5–110.0220%20 Aug
inferno6–130.0138%20 Aug
inferno1–13-0.0222%20 Aug
nuke12–120.0334%20 Aug
dust29–13-0.0632%18 Aug
inferno5–13-0.0936%18 Aug
ancient4–13-0.067%18 Aug
ancient13–40.0430%18 Aug
nuke13–80.0510%18 Aug
inferno6–13-0.0319%16 Aug
ancient13–11-0.027%16 Aug
mirage6–130.0318%15 Aug
mirage5–13-0.0423%15 Aug
mirage13–70.0136%15 Aug
nuke13–6-0.0713%15 Aug
inferno8–9-0.0314%15 Aug
cache13–16-0.0919%15 Aug
anubis7–13-0.0710%15 Aug
ancient10–13-0.1015%7 Aug
ancient7–13-0.0322%7 Aug
nuke1–13-0.015%7 Aug
nuke3–9-0.1213%7 Aug
inferno9–40.0325%7 Aug
inferno2–9-0.1130%7 Aug
anubis13–10-0.0635%7 Aug
anubis3–13-0.054%7 Aug
ancient8–13-0.0412%3 Aug
nuke13–40.0319%3 Aug
dust25–13-0.1411%3 Aug
cache2–13-0.1020%3 Aug
nuke13–100.0221%31 Jul
nuke9–50.148%31 Jul
cache13–8-0.0422%10 Jul
mirage13–8-0.0417%10 Jul
ancient15–15-0.0330%10 Jul
nuke7–13-0.0019%10 Jul
cache0–13-0.0350%9 Jul
cache13–40.0950%9 Jul
ancient13–70.0132%9 Jul
dust27–13-0.0622%9 Jul
anubis13–6-0.0329%9 Jul
nuke6–13-0.0632%9 Jul
cache13–10-0.0328%9 Jul
mirage4–13-0.1027%9 Jul
cache13–9-0.0119%6 Jul
overpass13–7-0.050%6 Jul
inferno7–30.0112%6 Jul
ancient13–8-0.0218%6 Jul
ancient9–130.0221%6 Jul
nuke13–9-0.0012%6 Jul
ancient16–12-0.0420%6 Jul
nuke3–9-0.219%6 Jul
nuke13–8-0.0615%3 Jul
mirage16–13-0.117%3 Jul
inferno6–130.0115%28 Jun
ancient6–13-0.0418%28 Jun
mirage13–16-0.0220%28 Jun
ancient5–130.0019%28 Jun
mirage6–3-0.109%14 Jun
anubis1–13-0.0616%14 Jun
dust213–10-0.0013%14 Jun
inferno13–3-0.055%14 Jun
dust28–13-0.0513%13 Jun
dust213–10-0.0523%13 Jun
inferno11–13-0.0624%13 Jun
ancient13–7-0.0333%13 Jun
anubis7–13-0.0618%13 Jun
nuke2–13-0.066%11 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →