MaistrO

MaistrO — CS2 Stats

MY76561198845906306[U:1:885640578]Steam profile ↗✓ No bans

433Tracked matches33%Win rate2020Tracked since
2,543Hours in CS18Hrs last 2 wks
CSDB Rating4.3 DevelopingClutch Specialist
Premier CS Rating28,226Top 5% of 175,286 CSDB-tracked playersRed band · top ~1.5% of ranked players (population est.)
CSDB Leaderboard#1945 of 221765 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 13 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 28,226 +5,786 13 Jan12 Sept · 32 days played
17,38229,797peak 29,79713 Jan12 Sept
29,943Peak Premier in tracked matches
46Days played since 2026-01-13

Premier CS Rating

  • 1,571 below peak (29,797)
  • -841 over 30 days · declining
  • +9,926 over 90 days
  • Next: Gold band at 30,000 1,774 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-09
  • Pink band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches10
Win rate60%
K/D1.17
Headshot %52%

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=11,606), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate44.9%43.8%44.9%meets
Shot accuracy21.4%12.0%12.4%above
Kill/death ratio0.991.021.040.04 short
Match win rate44.7%44.7%45.3%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMaistrOFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER28,226 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning34
Utility16

0–100 skill scores via Leetify.

Recent form

COLD51481Last 10051%Win rateLLWWLLLLWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +8.5pp headshot accuracy · −91ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 444ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 27%
  • Avg reaction 541ms

Last 20

  • 416 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 23%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim7.5
Utility1.6
Positioning3.4
Opening Duels1.2
Clutch3.8

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 43% on T to 21% on CT — first contacts on the defending side are being lost.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning3.4
Utility1.6
Mechanics5.4
Opening Duels1.6
Win Impact0.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time586ms−52ms
first ⅓ avg 638ms → last ⅓ avg 586ms
Headshot accuracy20.4%+1.9%
first ⅓ avg 18.5% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · nuke, 25 Jul
100%Best headshot accuracy · 1–13 · inferno, 19 Aug
344msFastest reaction time · 4–13 · dust2, 6 Aug
13–0Biggest win · mirage, 26 Jul

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
83In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 62% over 21cacheWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB31141745%-0.01
infernoA2113862%0.00
dust2B158753%-0.01
ancientC125742%-0.03
anubisB84450%-0.01
cacheC52340%-0.01
nukeA53260%0.02
overpass220100%-0.02
train1010%-0.01

Across the last 100 tracked matches.

Lifetime stats

67,429Lifetime kills
0.99K/D
3,331Matches
44.7%Match win rate
44.9%Headshot % · Top 50% of Level 5 players
21.4%Shot accuracy · Top 5% of Level 5 players
8,390MVPs
1,572Hours (in match)
2,150Bombs planted
873Bombs defused

Most-used weapons

AK-4720,875
AWP4,888
P2502,343
AUG2,111
SG 5531,908
MAC-101,653

Lifetime map wins

9,676inferno
2,973dust2
1,848train
736vertigo
698nuke
108lake
44cbble
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,479Matches
50%Win rate
1.05Avg K/D
81.0ADR
44%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3858%1.1517.4
Dust22650%0.8514.4
Inferno2241%1.0015.2
Anubis1650%0.8414.4
Ancient1338%1.0515.2
Nuke633%0.7111.2
Cache475%1.6527.5
Vertigo20%1.3222.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
36.1%Accuracy (enemy spotted)
40.8%Spray accuracy
74.1%Counter-strafing
9.6°Preaim
580msReaction time
42.8%T opening success
21.5%CT opening success
0.26Enemies flashed / flash
0.0%Flash assists
8.66HE damage / grenade
1.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2625 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 21.4528% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0221%12 Sept
mirage0–13-0.040%12 Sept
mirage16–140.0324%8 Sept
dust219–15-0.0527%6 Sept
ancient0–13-0.0320%5 Sept
inferno1–13-0.0413%5 Sept
mirage0–13-0.070%25 Aug
ancient1–4-0.0333%23 Aug
dust213–10.0334%19 Aug
inferno1–13-0.05100%19 Aug
dust25–13-0.0623%18 Aug
inferno13–50.0016%18 Aug
mirage7–13-0.026%18 Aug
mirage2–13-0.0510%16 Aug
mirage1–13-0.080%6 Aug
dust24–13-0.0467%6 Aug
cache4–13-0.0211%6 Aug
mirage8–13-0.0116%6 Aug
inferno0–13-0.1719%6 Aug
ancient5–13-0.0521%4 Aug
dust27–10.0133%4 Aug
ancient10–3-0.0027%4 Aug
inferno13–10.0516%4 Aug
dust213–50.0311%4 Aug
ancient2–13-0.0722%3 Aug
ancient11–4-0.0117%3 Aug
nuke5–13-0.060%1 Aug
mirage5–13-0.0710%1 Aug
inferno7–130.0113%30 Jul
inferno13–80.0113%30 Jul
inferno13–80.1213%29 Jul
nuke13–11-0.0426%29 Jul
ancient13–3-0.0015%28 Jul
cache6–13-0.0712%28 Jul
inferno13–20.0525%27 Jul
nuke13–8-0.0131%27 Jul
mirage13–90.0814%26 Jul
dust213–2-0.0113%26 Jul
cache13–110.0114%26 Jul
cache13–70.0718%26 Jul
dust213–100.0515%26 Jul
inferno13–60.0235%26 Jul
mirage4–130.0120%26 Jul
mirage13–00.0050%26 Jul
nuke13–70.1325%25 Jul
inferno13–50.0326%25 Jul
ancient11–13-0.0235%25 Jul
mirage13–30.0518%25 Jul
inferno13–60.1323%25 Jul
inferno8–13-0.0514%1 Jul
dust213–50.0627%24 Jun
mirage10–130.0120%21 Jun
dust213–6-0.0122%21 Jun
mirage13–100.0222%17 Jun
mirage9–13-0.0321%17 Jun
inferno9–130.0020%7 Jun
anubis13–90.0017%6 Jun
inferno13–50.0731%27 May
mirage13–70.0325%20 May
mirage6–13-0.0727%19 May
anubis7–13-0.0832%19 May
cache4–13-0.0415%19 May
anubis9–13-0.0616%13 May
ancient13–4-0.0631%13 May
dust28–13-0.0123%13 May
dust23–13-0.0815%10 May
dust26–13-0.0046%9 May
anubis7–130.0419%30 Apr
mirage9–130.0124%30 Apr
anubis13–10-0.0517%30 Apr
anubis13–90.0116%30 Apr
inferno13–100.0618%30 Apr
inferno13–110.0026%29 Apr
inferno5–13-0.0018%29 Apr
mirage13–50.0326%29 Apr
mirage13–110.019%27 Apr
mirage13–100.0217%27 Apr
mirage16–130.0615%26 Apr
train2–13-0.0117%22 Apr
nuke12–120.0620%9 Apr
ancient6–13-0.0019%9 Apr
mirage13–3-0.0125%5 Apr
dust29–13-0.0123%3 Apr
mirage11–13-0.0913%3 Apr
mirage13–8-0.0821%3 Apr
ancient2–13-0.0614%25 Mar
mirage11–13-0.0421%25 Mar
mirage5–13-0.0737%25 Mar
anubis13–110.0631%25 Mar
anubis6–13-0.0419%14 Mar
mirage13–5-0.0519%14 Mar
inferno6–13-0.0813%13 Feb
dust210–13-0.064%19 Jan
inferno13–6-0.0028%19 Jan
mirage13–160.0119%17 Jan
overpass13–5-0.0320%15 Jan
overpass13–7-0.0122%15 Jan
mirage13–11-0.0213%15 Jan
inferno13–5-0.100%13 Jan
ancient13–11-0.0010%13 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →