wxst

wxst — CS2 Stats

EE76561198844345884[U:1:884080156]Steam profile ↗✓ No bans

274Tracked matches40%Win rate2021Tracked since
1,932Hours in CS20Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating13,223Blue band · top ~37.8% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 21 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,223 -520 21 Apr11 Sept · 27 days played
13,06417,506peak 17,50621 Apr11 Sept
17,645Peak Premier in tracked matches
44Days played since 2026-04-21

Premier CS Rating

  • 4,283 below peak (17,506)
  • -3,581 over 90 days
  • Next: Purple band at 15,000 1,777 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,017), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate46.4%43.8%44.8%above
Shot accuracy14.8%12.0%12.4%above
Kill/death ratio1.051.021.04meets
Match win rate42.0%44.7%45.2%3.2% short

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwxstFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,223 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning48
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateLLLWWWWWWL

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · +6.5pp headshot accuracy · −134ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 30%
  • Avg reaction 522ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 31%
  • Avg reaction 537ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim8.8
Utility4.2
Positioning4.8
Opening Duels1.2
Clutch4.8

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.8
Utility4.2
Mechanics9.0
Opening Duels1.6
Win Impact1.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time616ms−63ms
first ⅓ avg 679ms → last ⅓ avg 616ms
Headshot accuracy27.7%+11.1%
first ⅓ avg 16.6% → last ⅓ avg 27.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–2 · inferno, 8 May
50%Best headshot accuracy · 2–13 · dust2, 11 Sept
453msFastest reaction time · 13–8 · mirage, 7 Sept
13–0Biggest win · mirage, 7 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
72In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 89% over 9dust2Weakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC43162737%-0.02
nukeA127558%-0.02
infernoS118373%0.01
dust2D101910%-0.03
cacheS107370%0.03
ancientS98189%0.00
anubis21150%0.02
overpass2020%-0.02
vertigo110100%0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,718Lifetime kills
1.05K/D · Top 50% of Level 5 players
1,786Matches
42.0%Match win rate
46.4%Headshot % · Top 50% of Level 5 players
14.8%Shot accuracy · Top 50% of Level 5 players
4,941MVPs
738Hours (in match)
1,229Bombs planted
298Bombs defused

Most-used weapons

Lifetime map wins

2,053inferno
1,350dust2
1,214nuke
346train
256vertigo
95cbble
74lake
24office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

86Matches
55%Win rate
1.21Avg K/D
76.4ADR
50%Headshot %

Clutches & streaks

44%1v1 clutch win
8%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1457%1.1915.6
Inferno667%0.9915.5
Nuke667%0.9715.0
Ancient560%1.0314.2
Cache1100%1.6221.0
Dust21100%4.0028.0
Anubis10%1.0015.0
Vertigo1100%2.0026.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.5%Headshot accuracy
37.0%Accuracy (enemy spotted)
34.7%Spray accuracy
90.6%Counter-strafing
8.3°Preaim
601msReaction time
25.0%T opening success
42.7%CT opening success
0.65Enemies flashed / flash
3.4%Flash assists
6.90HE damage / grenade
4.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.0341% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust22–13-0.0650%11 Sept
mirage10–13-0.0529%8 Sept
dust210–13-0.0523%7 Sept
mirage13–80.0629%7 Sept
inferno13–11-0.0119%3 Sept
ancient13–80.0136%3 Sept
mirage13–80.1136%2 Sept
mirage13–10-0.0323%31 Aug
mirage16–12-0.0220%31 Aug
nuke7–130.0442%31 Aug
mirage5–13-0.0214%31 Aug
mirage4–13-0.1125%27 Aug
mirage13–9-0.0014%27 Aug
cache1–100.0015%24 Aug
mirage5–13-0.0420%24 Aug
dust212–16-0.0029%23 Aug
mirage11–13-0.0826%23 Aug
mirage5–13-0.0426%11 Aug
inferno5–13-0.0045%11 Aug
mirage13–90.0627%5 Aug
cache8–13-0.0133%5 Aug
dust20–6-0.0138%5 Aug
ancient6–13-0.0642%5 Aug
dust213–50.0229%21 Jul
inferno13–60.0227%19 Jul
mirage10–130.0332%16 Jul
dust23–13-0.1117%9 Jul
cache13–10.1236%9 Jul
dust26–130.0118%8 Jul
cache13–2-0.0413%8 Jul
mirage12–12-0.0923%7 Jul
inferno9–40.0630%3 Jul
mirage10–13-0.0725%3 Jul
ancient16–120.0324%2 Jul
anubis9–130.0116%2 Jul
mirage10–13-0.0026%20 Jun
nuke13–7-0.0220%20 Jun
mirage7–130.0128%17 Jun
mirage0–13-0.1031%16 Jun
overpass9–13-0.0321%7 Jun
mirage13–00.000%7 Jun
mirage9–13-0.0517%3 Jun
vertigo13–30.0821%3 Jun
mirage8–13-0.0722%1 Jun
mirage13–90.0425%1 Jun
nuke13–40.0221%26 May
dust22–11-0.070%18 May
mirage15–150.0123%15 May
mirage15–15-0.0810%14 May
nuke7–13-0.0811%14 May
inferno11–4-0.0216%14 May
mirage8–13-0.0119%14 May
dust27–13-0.0516%13 May
nuke16–13-0.0612%13 May
ancient13–40.0624%11 May
inferno13–11-0.048%11 May
mirage13–6-0.037%11 May
mirage11–13-0.0116%11 May
mirage6–130.0121%10 May
ancient16–13-0.0216%10 May
nuke13–7-0.0515%10 May
ancient16–14-0.0320%10 May
ancient13–8-0.0120%9 May
inferno8–13-0.0715%8 May
mirage9–13-0.063%8 May
inferno9–20.1822%8 May
mirage13–9-0.056%6 May
nuke7–13-0.097%6 May
cache13–40.0420%6 May
cache13–70.0231%6 May
mirage5–130.0018%3 May
cache8–130.0521%3 May
cache13–80.0623%1 May
nuke8–13-0.0313%30 Apr
ancient13–80.0421%30 Apr
mirage13–110.0517%30 Apr
mirage13–80.0231%30 Apr
ancient13–110.0110%30 Apr
cache13–80.0116%30 Apr
cache13–100.0321%30 Apr
overpass5–13-0.0117%28 Apr
inferno13–11-0.025%28 Apr
dust210–13-0.0110%28 Apr
nuke13–40.0616%28 Apr
mirage3–13-0.0513%28 Apr
anubis13–20.039%27 Apr
mirage16–13-0.0113%27 Apr
inferno13–110.0020%27 Apr
mirage13–40.0618%27 Apr
mirage13–40.0615%27 Apr
mirage13–40.0013%26 Apr
mirage5–13-0.0621%26 Apr
mirage8–13-0.0127%26 Apr
nuke13–9-0.0321%26 Apr
mirage10–13-0.0214%25 Apr
nuke5–1-0.0013%23 Apr
mirage12–12-0.069%23 Apr
mirage4–13-0.0519%23 Apr
inferno9–130.0116%21 Apr
nuke9–13-0.0611%21 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →