goth enjoyer

goth enjoyer — CS2 Stats

76561198844245314[U:1:883979586]Steam profile ↗✓ No bans

182Tracked matches61%Win rate2020Tracked since
2,144Hours in CS2Hrs last 2 wks
CSDB Rating6.9 SolidAll-Rounder
Premier CS Rating18,199Purple band · top ~15.7% of ranked players (population est.)
CSDB Leaderboard#96299 of 224939 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 182 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 27 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,199 +1,867 27 Jun17 Sept · 19 days played
14,55218,501peak 18,50127 Jun17 Sept
19,092Peak Premier in tracked matches
31Days played since 2026-06-27

Premier CS Rating

  • 302 below peak (18,501)
  • +454 over 30 days · improving
  • +1,867 over 90 days
  • Next: Pink band at 20,000 1,801 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1
Win rate100%
K/D1.41
Headshot %50%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate54.2%44.3%47.0%above
Shot accuracy16.6%11.8%13.0%above
Kill/death ratio1.071.031.08meets
Match win rate43.0%45.2%46.7%3.7% short

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGgoth enjoyerPREMIER18,199 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning51
Utility46

0–100 skill scores via Leetify.

Recent form

HOT52426Last 10052%Win rateWWWWWWTLWT

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +4.6pp headshot accuracy · −33ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 578ms

Last 10

  • 712 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 565ms

Last 20

  • 1262 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.6
Utility4.6
Positioning5.1
Opening Duels5.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.1
Utility4.6
Mechanics8.6
Opening Duels4.2
Win Impact8.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time585ms−18ms
first ⅓ avg 602ms → last ⅓ avg 585ms
Headshot accuracy23.5%−3.7%
first ⅓ avg 27.2% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · mirage, 6 Jul
53%Best headshot accuracy · 13–5 · dust2, 18 Jul
391msFastest reaction time · 4–13 · cache, 2 Aug
13–0Biggest win · dust2, 23 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
610In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 83% over 6ancientWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB38201853%0.04
dust2B2091145%0.01
cacheA169756%0.04
infernoB126650%0.02
anubisS65183%0.01
ancientC52340%0.01
overpass21150%0.01
nuke1010%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,529Lifetime kills
1.07K/D · Top 50% of Purple band
2,314Matches
43.0%Match win rate
54.2%Headshot % · Top 25% of Purple band
16.6%Shot accuracy · Top 25% of Purple band
8,776MVPs
1,157Hours (in match)
1,291Bombs planted
757Bombs defused

Most-used weapons

AK-4717,255
AWP6,846
SSG 081,355
P250681
Knife644

Lifetime map wins

2,658inferno
1,319dust2
625train
468cbble
382nuke
187vertigo
39lake
30safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
36.9%Accuracy (enemy spotted)
36.2%Spray accuracy
88.8%Counter-strafing
8.0°Preaim
587msReaction time
35.9%T opening success
57.4%CT opening success
0.49Enemies flashed / flash
9.3%Flash assists
7.43HE damage / grenade
10.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4907 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.9454% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–110.0628%11 Sept
dust213–00.0033%23 Aug
anubis13–20.1024%6 Aug
cache16–130.0028%5 Aug
dust213–40.0227%5 Aug
mirage13–40.0636%3 Aug
mirage12–120.0730%3 Aug
cache4–13-0.0412%2 Aug
mirage16–120.1327%2 Aug
mirage12–12-0.0220%1 Aug
dust27–13-0.0124%1 Aug
anubis16–13-0.057%1 Aug
mirage7–13-0.0227%1 Aug
ancient13–00.1028%1 Aug
dust27–13-0.0413%1 Aug
cache13–80.0327%1 Aug
mirage13–9-0.0319%1 Aug
mirage11–130.0122%31 Jul
mirage13–110.0025%29 Jul
cache14–160.0828%25 Jul
mirage13–90.0734%25 Jul
dust213–80.1619%25 Jul
anubis13–100.0410%25 Jul
cache6–13-0.0518%25 Jul
ancient13–110.0629%24 Jul
cache6–130.0124%24 Jul
mirage13–80.0719%24 Jul
mirage11–13-0.0222%24 Jul
dust25–13-0.0722%24 Jul
anubis5–13-0.0818%24 Jul
inferno13–100.0916%24 Jul
mirage13–80.0119%24 Jul
cache13–10.1240%23 Jul
mirage13–9-0.0117%23 Jul
mirage12–12-0.0230%23 Jul
dust212–120.1245%22 Jul
mirage13–80.0245%22 Jul
mirage9–130.1330%22 Jul
inferno13–60.0622%21 Jul
mirage7–130.0233%21 Jul
mirage13–9-0.0118%18 Jul
dust213–50.1253%18 Jul
cache10–130.0028%13 Jul
dust213–90.0238%13 Jul
cache13–30.1617%13 Jul
mirage10–130.0524%12 Jul
cache13–70.1022%12 Jul
dust214–160.0225%12 Jul
mirage13–80.0623%12 Jul
mirage11–130.1343%11 Jul
mirage10–13-0.0341%11 Jul
mirage13–30.0124%11 Jul
mirage1–8-0.1315%10 Jul
mirage13–20.1531%10 Jul
mirage10–130.0224%10 Jul
cache13–90.0233%10 Jul
mirage13–20.0226%10 Jul
cache11–130.0519%10 Jul
cache7–130.0121%10 Jul
anubis13–10-0.0029%10 Jul
dust210–13-0.0810%9 Jul
inferno11–130.0333%8 Jul
cache13–50.0936%8 Jul
mirage6–130.0633%7 Jul
mirage8–130.0724%7 Jul
cache13–90.0628%7 Jul
cache13–8-0.0126%7 Jul
inferno6–13-0.0739%7 Jul
mirage13–50.2034%6 Jul
inferno5–9-0.0033%5 Jul
dust212–120.0828%4 Jul
inferno8–13-0.0223%4 Jul
dust24–130.0439%4 Jul
mirage13–11-0.0147%4 Jul
dust24–130.0224%4 Jul
mirage13–40.0446%4 Jul
mirage9–130.0331%3 Jul
inferno7–13-0.089%2 Jul
dust213–100.0628%1 Jul
mirage7–13-0.0019%1 Jul
dust22–13-0.0718%1 Jul
nuke11–13-0.0025%1 Jul
inferno13–80.1034%1 Jul
overpass13–110.0515%1 Jul
ancient6–13-0.0722%1 Jul
anubis13–60.0118%1 Jul
dust213–8-0.0431%1 Jul
dust210–2-0.0313%1 Jul
inferno13–110.1232%30 Jun
inferno11–13-0.0531%29 Jun
overpass15–15-0.0316%29 Jun
inferno12–20.0319%29 Jun
dust213–60.0134%29 Jun
ancient4–13-0.0424%29 Jun
mirage7–10.0814%29 Jun
inferno4–00.0650%29 Jun
dust25–13-0.0550%27 Jun
mirage11–130.0218%27 Jun
mirage13–80.0731%27 Jun
ancient2–6-0.000%27 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →