Doctor

Doctor — CS2 Stats

KP76561198841333186[U:1:881067458]Steam profile ↗✓ No bans

421Tracked matches64%Win rate2023Tracked since
1,042Hours in CS7Hrs last 2 wks
CSDB Rating7.5 StrongOpening Duellist
Premier CS Rating25,650Top 10% of 175,286 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#14046 of 221174 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 16 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,650 +3,088 16 Jun9 Sept · 14 days played
22,44325,650peak 25,65016 Jun9 Sept
25,650Peak Premier in tracked matches
41Days played since 2026-06-16

Premier CS Rating

  • At peak — 25,650
  • +113 over 30 days · steady
  • +3,088 over 90 days
  • Next: Gold band at 30,000 4,350 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches25−3
Win rate50%40%+10pp
K/D0.891.38−0.49
Headshot %54%59%−5pp

Measured 8 Sep 202617 Sep 2026; previous 1 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,475), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate44.7%49.2%50.3%5.6% short
Shot accuracy4.5%13.4%11.5%7.1% short
Kill/death ratio1.031.121.180.15 short
Match win rate47.7%48.5%51.9%4.2% short

This profile sits below the typical Gold band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDoctorPREMIER25,650 · Red bandcsdb.gg/stats

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Performance scores

Aim88
Positioning71
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY59374Last 10059%Win rateLWLWLLWWWT

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +4.8pp headshot accuracy · −30ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 416ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 408ms

Last 20

  • 1262 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 24%
  • Avg reaction 423ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.1 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.8
Utility4.6
Positioning7.1
Opening Duels7.5

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.1
Utility4.6
Mechanics5.1
Opening Duels6.3
Win Impact9.8

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time463ms−75ms
first ⅓ avg 539ms → last ⅓ avg 463ms
Headshot accuracy24.0%+1.5%
first ⅓ avg 22.5% → last ⅓ avg 24.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · cache, 16 Jun
46%Best headshot accuracy · 13–3 · inferno, 18 Jul
336msFastest reaction time · 13–2 · cache, 28 Aug
13–0Biggest win · ancient, 30 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
97In matches decided by ≤2 rounds
6Overtime games

Map breakdown

trainBest map · 100% over 5mirageWeakest map · 50% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA2213959%0.05
mirageB168850%0.02
ancientA138562%0.02
cacheB126650%0.04
officeA95456%0.07
dust2B84450%0.01
trainS550100%0.04
nuke42250%0.01
shelter21150%-0.01
overpass220100%0.14
poseidon110100%0.11
fachwerk1010%-0.09
boulder110100%0.00
warden110100%0.09
vertigo110100%0.04
stronghold110100%0.09
anubis1010%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (50% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,581Lifetime kills
1.03K/D
1,164Matches
47.7%Match win rate
44.7%Headshot %
4.5%Shot accuracy
2,782MVPs
409Hours (in match)
1,087Bombs planted
359Bombs defused

Most-used weapons

Lifetime map wins

3,050inferno
1,428nuke
976vertigo
477dust2
361office
182train
92italy
32cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
37.4%Accuracy (enemy spotted)
29.0%Spray accuracy
72.8%Counter-strafing
6.1°Preaim
435msReaction time
47.8%T opening success
62.3%CT opening success
0.57Enemies flashed / flash
4.6%Flash assists
14.36HE damage / grenade
3.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.937 — below the 4 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
inferno10–130.0110%15 Sept
nuke13–9-0.0540%9 Sept
inferno11–130.0321%8 Sept
inferno9–70.1544%2 Sept
dust29–130.0624%31 Aug
mirage9–130.0724%31 Aug
cache13–60.1136%28 Aug
cache13–2-0.0122%28 Aug
cache13–100.0618%21 Aug
inferno12–120.0329%21 Aug
train13–8-0.0218%19 Aug
inferno11–130.0717%18 Aug
train13–80.1119%17 Aug
inferno13–40.0818%17 Aug
mirage13–70.1226%13 Aug
inferno6–9-0.0626%12 Aug
office13–110.0526%12 Aug
office13–100.1420%11 Aug
ancient12–120.0722%11 Aug
inferno9–60.0429%10 Aug
poseidon9–40.1137%10 Aug
inferno13–20.1219%10 Aug
office13–60.0029%10 Aug
office10–130.0331%9 Aug
office8–130.1228%9 Aug
inferno13–80.0426%8 Aug
inferno0–3-0.0217%5 Aug
nuke3–130.0327%4 Aug
train13–80.0214%4 Aug
mirage16–140.0017%3 Aug
inferno13–40.0830%3 Aug
dust213–80.0816%3 Aug
ancient8–13-0.0115%3 Aug
dust213–100.0219%3 Aug
inferno10–130.0821%1 Aug
ancient16–120.0333%31 Jul
ancient11–30.0217%31 Jul
mirage11–13-0.0226%31 Jul
mirage5–13-0.0124%31 Jul
dust211–13-0.0127%30 Jul
nuke3–13-0.078%30 Jul
ancient13–0-0.010%30 Jul
ancient7–130.0129%30 Jul
mirage13–100.0219%30 Jul
dust213–70.0329%28 Jul
cache4–13-0.0914%28 Jul
mirage10–13-0.0325%28 Jul
inferno13–60.0824%28 Jul
mirage13–9-0.018%28 Jul
mirage11–13-0.0118%28 Jul
mirage13–100.0019%20 Jul
cache6–40.1323%19 Jul
inferno13–100.0228%19 Jul
inferno13–60.1617%18 Jul
ancient13–40.0024%18 Jul
dust20–7-0.090%18 Jul
inferno13–30.0246%18 Jul
cache12–12-0.0433%18 Jul
office12–12-0.0125%14 Jul
fachwerk3–13-0.0919%9 Jul
shelter5–13-0.0616%9 Jul
boulder13–50.0019%9 Jul
shelter13–70.0321%9 Jul
office13–40.1131%7 Jul
ancient14–160.0126%6 Jul
inferno0–13-0.0923%6 Jul
nuke13–110.1025%6 Jul
inferno13–60.0627%6 Jul
mirage10–130.0827%6 Jul
warden13–110.0924%2 Jul
cache3–13-0.0321%2 Jul
cache13–80.0713%2 Jul
mirage13–30.0427%2 Jul
cache5–130.0119%2 Jul
ancient13–2-0.0319%2 Jul
mirage13–60.0631%1 Jul
office7–130.1325%30 Jun
overpass3–00.1743%30 Jun
inferno13–10.1922%30 Jun
mirage13–70.088%28 Jun
cache9–130.0821%28 Jun
mirage5–130.0319%26 Jun
overpass13–40.1121%25 Jun
ancient13–8-0.0228%24 Jun
dust213–160.0031%24 Jun
cache6–13-0.0519%21 Jun
inferno1–6-0.0125%21 Jun
mirage4–13-0.0316%21 Jun
ancient14–160.1131%19 Jun
train13–70.0523%19 Jun
office13–100.1015%18 Jun
vertigo13–110.0422%18 Jun
train13–80.0321%18 Jun
ancient13–110.0232%16 Jun
stronghold13–100.0913%16 Jun
inferno13–70.0723%16 Jun
anubis5–130.0719%16 Jun
cache13–40.1921%16 Jun
dust216–14-0.039%16 Jun
ancient13–40.0127%16 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →