Buddy.

Buddy. — CS2 Stats

US76561198839075879[U:1:878810151]Steam profile ↗✓ No bans

254Tracked matches48%Win rate2026Tracked since
251Hours in CS76Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating9,761Light Blue band · top ~56% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 14 days played since 4 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,761 +440 4 Sept18 Sept · 14 days played
8,32811,632peak 11,6324 Sept18 Sept
11,632Peak Premier in tracked matches
14Days played since 2026-09-04

Premier CS Rating

  • 1,871 below peak (11,632)
  • Next: Blue band at 10,000 239 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,217), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate46.0%39.9%41.9%above
Shot accuracy4.9%6.9%9.6%4.7% short
Kill/death ratio0.850.920.980.13 short
Match win rate39.1%42.3%43.8%4.7% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBuddy.PREMIER9,761 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning66
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateWLLWWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · −1.7pp headshot accuracy · −48ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 572ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 547ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim6.4
Utility3.0
Positioning6.6
Opening Duels4.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.6
Utility3.0
Mechanics4.3
Opening Duels4.6
Win Impact4.4

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time569ms−101ms
first ⅓ avg 670ms → last ⅓ avg 569ms
Headshot accuracy13.2%−0.3%
first ⅓ avg 13.5% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · cache, 17 Sept
29%Best headshot accuracy · 5–13 · dust2, 5 Sept
391msFastest reaction time · 13–3 · cache, 10 Sept
13–0Biggest win · mirage, 9 Sept

Across the last 100 tracked matches.

Highlights

8Longest win streak
57In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 69% over 13ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB20101050%-0.01
dust2D1961332%-0.02
nukeB178947%-0.01
cacheB157847%0.00
infernoS139469%-0.01
anubisD93633%-0.00
ancientD61517%-0.02
office1010%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,993Lifetime kills
0.85K/D
409Matches
39.1%Match win rate
46.0%Headshot % · Top 25% of Light Blue band
4.9%Shot accuracy
644MVPs
130Hours (in match)
397Bombs planted
78Bombs defused

Most-used weapons

Lifetime map wins

617dust2
439nuke
390inferno
97vertigo
28office
25train
1assault
1cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
39.9%Accuracy (enemy spotted)
38.4%Spray accuracy
69.4%Counter-strafing
10.5°Preaim
570msReaction time
48.6%T opening success
48.0%CT opening success
0.44Enemies flashed / flash
2.5%Flash assists
7.69HE damage / grenade
5.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1674% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4441 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–110.0116%19 Sept
anubis5–130.049%18 Sept
mirage8–13-0.0420%17 Sept
anubis13–60.058%17 Sept
inferno10–20.078%17 Sept
nuke10–130.0012%17 Sept
cache13–30.1111%17 Sept
nuke13–70.0012%17 Sept
anubis10–13-0.0514%17 Sept
nuke10–20.097%17 Sept
inferno13–110.0515%17 Sept
mirage13–11-0.0110%17 Sept
nuke8–13-0.015%16 Sept
anubis11–13-0.1022%16 Sept
nuke13–80.0118%16 Sept
nuke7–130.0012%16 Sept
mirage13–10-0.0519%16 Sept
inferno6–13-0.0812%15 Sept
anubis9–13-0.0512%15 Sept
nuke13–50.029%15 Sept
ancient16–130.0116%14 Sept
ancient2–130.0123%14 Sept
inferno5–130.0713%14 Sept
anubis9–130.0110%14 Sept
dust21–13-0.0912%14 Sept
mirage4–130.0115%14 Sept
cache7–13-0.0121%13 Sept
mirage13–10-0.0121%13 Sept
inferno13–6-0.047%13 Sept
cache12–12-0.015%13 Sept
nuke10–13-0.0224%13 Sept
inferno6–13-0.0913%12 Sept
cache10–13-0.089%12 Sept
mirage1–13-0.0410%12 Sept
inferno13–60.0010%12 Sept
dust23–13-0.0818%12 Sept
cache10–13-0.0611%12 Sept
ancient11–13-0.047%12 Sept
anubis14–160.029%12 Sept
nuke12–12-0.0016%12 Sept
mirage7–130.0217%12 Sept
inferno16–13-0.0210%11 Sept
dust28–130.0918%11 Sept
inferno13–10-0.0313%11 Sept
inferno13–8-0.0416%10 Sept
cache13–30.058%10 Sept
nuke13–60.0115%10 Sept
ancient6–130.008%10 Sept
dust213–5-0.0014%10 Sept
anubis13–40.0620%10 Sept
cache9–13-0.0220%10 Sept
dust213–20.0516%10 Sept
nuke6–130.0020%10 Sept
nuke3–13-0.069%10 Sept
mirage13–7-0.0314%10 Sept
mirage6–130.0519%9 Sept
cache13–7-0.057%9 Sept
dust213–80.0113%9 Sept
mirage13–10-0.0317%9 Sept
cache13–40.0015%9 Sept
cache15–150.0410%9 Sept
cache13–50.0614%9 Sept
dust26–13-0.109%9 Sept
mirage13–00.1023%9 Sept
inferno13–40.0123%9 Sept
dust213–8-0.0517%7 Sept
mirage13–8-0.0219%7 Sept
nuke13–4-0.0312%7 Sept
mirage13–7-0.0111%7 Sept
inferno13–70.0110%7 Sept
dust213–1-0.0311%7 Sept
inferno11–13-0.0816%7 Sept
mirage16–120.0216%7 Sept
cache11–130.0115%7 Sept
dust28–13-0.029%7 Sept
anubis13–40.0111%7 Sept
mirage8–130.0110%7 Sept
nuke10–3-0.0517%7 Sept
nuke15–150.025%7 Sept
dust27–13-0.047%7 Sept
dust212–16-0.075%7 Sept
dust211–13-0.045%6 Sept
dust211–13-0.0416%6 Sept
ancient6–13-0.0525%6 Sept
dust24–13-0.0214%6 Sept
mirage13–3-0.0423%6 Sept
cache12–16-0.0417%6 Sept
mirage10–13-0.0317%6 Sept
office8–130.0310%5 Sept
dust25–130.0129%5 Sept
dust210–13-0.0328%5 Sept
ancient2–13-0.064%5 Sept
nuke13–11-0.0910%5 Sept
cache13–50.055%5 Sept
mirage3–13-0.057%5 Sept
mirage5–13-0.0417%5 Sept
dust216–140.0218%5 Sept
nuke4–11-0.0210%5 Sept
mirage3–130.039%5 Sept
dust212–120.0827%5 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →