vyzzen

vyzzen — CS2 Stats

DE76561198836928409[U:1:876662681]Steam profile ↗✓ No bans

3,341Tracked matches47%Win rate2020Tracked since
5,354Hours in CS2Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating22,525Top 25% of 203,257 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#47629 of 250301 tracked
FaceitLevel 9 · 1,989 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,525 → 22,525
0Faceit ELO · 1,989 → 1,989
+2Tracked matches · now 3,341
0.0ppWin rate · 46.7% → 46.7%

Rating over time

Premier CS Rating: 22,525 -544 26 Jun – 3 Sept · 14 days played
22,52524,782peak 24,78226 Jun3 Sept
24,894Peak Premier in tracked matches
1,989Highest Faceit ELO seen on CSDB
36Days played since 2026-06-22

Faceit ELO

  • At peak — 1,989
  • Next: Level 10 at 2,001 — 12 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-03
  • Level 8 first seen 2026-09-03

Premier CS Rating

  • 2,257 below peak (24,782)
  • -114 over 30 days · steady
  • Next: Red band at 25,000 — 2,475 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches11——
Win rate45%——
K/D1.18——
Headshot %43%——

Measured 3 Sep 2026 → 7 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.7%48.2%50.9%6.2% short
Shot accuracy15.8%13.3%13.8%above
Kill/death ratio1.171.071.09above
Match win rate46.9%46.9%48.4%1.5% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGvyzzenFACEITLevel 9 · 1,989 ELOSTANDINGTop 20.7% of rankedPREMIER22,525 · Pink bandPEAK ELO1,989csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning61
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY50–50Last 10050%Win rateLWLWWLLWWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +3.0pp headshot accuracy · −112ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 473ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 506ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.8
Utility3.8
Positioning6.1
Opening Duels4.4
Clutch3.6

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.1
Utility3.8
Mechanics6.6
Opening Duels3.3
Win Impact3.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time577ms−22ms
first ⅓ avg 599ms → last ⅓ avg 577ms
Headshot accuracy20.8%+1.0%
first ⅓ avg 19.8% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–10 · mirage, 30 Jun →
50%Best headshot accuracy · 1–13 · dust2, 25 Jul →
336msFastest reaction time · 13–3 · anubis, 16 Aug →
13–1Biggest win · cache, 27 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 53% over 15anubisWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
dust2B3014–1647%0.01
anubisC198–1142%-0.01
mirageC198–1142%0.01
cacheB158–753%0.02
ancientB84–450%0.02
nuke—44–0100%0.01
inferno—32–167%-0.01
vertigo—11–0100%0.04
overpass—11–0100%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

115,649Lifetime kills
1.17K/D · Top 50% of Level 9 players
4,600Matches
46.9%Match win rate
44.7%Headshot %
15.8%Shot accuracy · Top 50% of Level 9 players
13,251MVPs
2,336Hours (in match)
1,845Bombs planted
1,085Bombs defused

Most-used weapons

AK-4731,275
AWP25,020
MP92,521
FAMAS2,513
Knife2,311

Lifetime map wins

6,944dust2
6,373inferno
2,710vertigo
2,612nuke
2,023train
283cbble
177lake
148office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,573Matches
50%Win rate
1.16Avg K/D
82.1ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage32347%1.1718.1
Dust223150%1.0817.2
Anubis16245%1.1016.8
Ancient13050%1.1617.7
Nuke6452%1.2218.1
Inferno4250%1.0117.1
Overpass3845%1.2919.1
Vertigo3746%1.1818.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
40.4%Accuracy (enemy spotted)
44.2%Spray accuracy
79.7%Counter-strafing
8.0°Preaim
570msReaction time
30.3%T opening success
56.2%CT opening success
0.50Enemies flashed / flash
2.3%Flash assists
8.42HE damage / grenade
4.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.2675% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis3–130.0016%19 Aug →
ancient13–30.1632%16 Aug →
anubis9–13-0.0610%16 Aug →
cache13–11-0.0219%16 Aug →
anubis13–3-0.0325%16 Aug →
anubis6–130.0432%14 Aug →
cache9–13-0.0215%13 Aug →
mirage16–130.0325%13 Aug →
anubis13–7-0.0219%12 Aug →
anubis11–13-0.0519%11 Aug →
mirage3–13-0.075%11 Aug →
dust211–13-0.0623%11 Aug →
dust28–130.0826%9 Aug →
cache8–13-0.0315%9 Aug →
mirage11–130.0114%9 Aug →
ancient13–110.0619%9 Aug →
dust213–70.0520%6 Aug →
mirage13–60.0817%5 Aug →
anubis7–13-0.0321%5 Aug →
mirage10–13-0.0123%4 Aug →
dust213–20.0913%4 Aug →
anubis8–13-0.0427%4 Aug →
dust22–13-0.0114%3 Aug →
vertigo13–100.0428%27 Jul →
cache13–10.0929%27 Jul →
dust29–130.0022%27 Jul →
anubis5–13-0.0432%26 Jul →
cache13–20.1422%26 Jul →
nuke13–100.0028%26 Jul →
nuke13–100.0418%26 Jul →
cache13–70.0216%25 Jul →
mirage10–13-0.1021%25 Jul →
dust25–13-0.0019%25 Jul →
dust21–13-0.0550%25 Jul →
anubis9–13-0.0610%25 Jul →
anubis13–1-0.0218%24 Jul →
ancient13–100.0025%24 Jul →
dust28–13-0.0710%24 Jul →
dust22–13-0.0628%24 Jul →
dust29–130.1215%23 Jul →
cache13–70.0415%23 Jul →
cache6–130.0120%23 Jul →
mirage13–50.0447%23 Jul →
mirage3–13-0.0019%23 Jul →
dust211–130.0428%22 Jul →
dust29–13-0.0517%22 Jul →
dust213–16-0.0413%21 Jul →
anubis13–8-0.0313%21 Jul →
inferno22–20-0.0219%20 Jul →
inferno13–90.0425%20 Jul →
cache9–130.0313%19 Jul →
anubis13–110.0125%19 Jul →
dust216–130.1513%19 Jul →
dust213–7-0.0219%17 Jul →
cache8–13-0.0424%16 Jul →
dust29–130.0430%16 Jul →
dust213–60.0924%16 Jul →
mirage7–130.0223%16 Jul →
dust213–100.0518%16 Jul →
cache13–8-0.0229%16 Jul →
anubis13–9-0.0134%15 Jul →
mirage13–110.0119%15 Jul →
ancient8–13-0.0520%15 Jul →
mirage6–130.0217%14 Jul →
inferno7–13-0.069%14 Jul →
dust26–13-0.0342%14 Jul →
mirage7–13-0.0220%14 Jul →
mirage7–13-0.0919%14 Jul →
mirage1–13-0.069%14 Jul →
mirage13–9-0.0323%13 Jul →
dust213–6-0.028%13 Jul →
ancient4–13-0.0216%13 Jul →
anubis13–40.0411%13 Jul →
cache3–130.0124%13 Jul →
cache4–130.0324%13 Jul →
cache13–60.0221%12 Jul →
nuke13–5-0.0122%11 Jul →
mirage13–60.0721%11 Jul →
anubis10–13-0.028%10 Jul →
dust213–11-0.0326%10 Jul →
mirage13–110.099%8 Jul →
dust213–60.0414%1 Jul →
dust211–13-0.0216%1 Jul →
ancient11–130.0614%1 Jul →
anubis10–130.0731%1 Jul →
anubis13–11-0.0311%1 Jul →
dust211–13-0.0415%30 Jun →
mirage13–100.1728%30 Jun →
dust213–9-0.0324%30 Jun →
dust222–180.0216%30 Jun →
mirage11–130.0231%29 Jun →
dust213–4-0.0613%29 Jun →
ancient13–100.0124%29 Jun →
ancient2–13-0.0520%29 Jun →
overpass13–100.0427%28 Jun →
anubis11–13-0.0119%26 Jun →
nuke13–60.0222%26 Jun →
cache13–110.0129%23 Jun →
dust213–100.0425%22 Jun →
dust213–10.0336%22 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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