czarne rondo mi

czarne rondo mi — CS2 Stats

76561198835881780[U:1:875616052]Steam profile ↗✓ No bans

988Tracked matches40%Win rate2020Tracked since
1,349Hours in CS4Hrs last 2 wks
CSDB Rating3.4 LearningPositional Player
Premier CS Rating11,973Blue band · top ~44.4% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 11 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,973 +3,461 11 May14 Sept · 25 days played
8,51213,660peak 13,66011 May14 Sept
13,934Peak Premier in tracked matches
725Highest Faceit ELO seen on CSDB
38Days played since 2026-05-11

Faceit ELO

  • At peak — 725
  • Next: Level 3 at 751 26 to go
  • Reached: Level 2

Premier CS Rating

  • 1,687 below peak (13,660)
  • +963 over 30 days · improving
  • -1,102 over 90 days
  • Next: Purple band at 15,000 3,027 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches4
Win rate50%
K/D1.03
Headshot %54%

Measured 10 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate41.1%41.9%44.3%3.2% short
Shot accuracy11.7%9.6%11.8%meets
Kill/death ratio0.830.981.030.20 short
Match win rate39.9%43.8%45.2%5.4% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGczarne rondo miPREMIER11,973 · Blue bandPEAK ELO725csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning32
Utility23

0–100 skill scores via Leetify.

Recent form

COLD52462Last 10052%Win rateWLLWLLLLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +4.3pp headshot accuracy · +1ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 553ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 27%
  • Avg reaction 577ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim5.7
Utility2.3
Positioning3.2
Opening Duels1.3
Clutch2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning3.2
Utility2.3
Mechanics3.9
Opening Duels1.2
Win Impact1.7

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time603ms+26ms
first ⅓ avg 577ms → last ⅓ avg 603ms
Headshot accuracy21.0%−1.1%
first ⅓ avg 22.0% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–2 · mirage, 19 Jun
54%Best headshot accuracy · 4–13 · inferno, 26 Aug
406msFastest reaction time · 8–13 · nuke, 11 Jun
13–0Biggest win · dust2, 27 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
48In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 70% over 10cacheWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA34191556%-0.02
dust2B158753%-0.04
anubisB126650%-0.04
cacheC114736%-0.05
ancientC114736%-0.05
nukeS107370%-0.01
inferno42250%-0.02
overpass220100%-0.03
office1010%-0.09

Across the last 100 tracked matches.

Lifetime stats

32,378Lifetime kills
0.83K/D
2,010Matches
39.9%Match win rate
41.1%Headshot %
11.7%Shot accuracy · Top 50% of Blue band
3,220MVPs
773Hours (in match)
1,130Bombs planted
312Bombs defused

Most-used weapons

Lifetime map wins

2,162dust2
1,837nuke
1,673inferno
648office
492vertigo
485train
61lake
42cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

166Matches
46%Win rate
0.75Avg K/D
62.8ADR
44%Headshot %

Clutches & streaks

30%1v1 clutch win
8%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6250%0.7811.5
Dust22650%0.6912.0
Anubis2236%0.7411.4
Nuke1275%0.9413.2
Ancient70%0.508.1
Cache633%0.7613.2
Inferno367%0.557.7
Train250%0.407.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
29.4%Accuracy (enemy spotted)
37.7%Spray accuracy
67.4%Counter-strafing
9.6°Preaim
593msReaction time
39.2%T opening success
28.7%CT opening success
0.36Enemies flashed / flash
0.7%Flash assists
5.55HE damage / grenade
3.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3649 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2436% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis13–5-0.0323%14 Sept
mirage14–16-0.0124%14 Sept
inferno8–13-0.0529%6 Sept
anubis13–30.0021%31 Aug
cache11–13-0.048%31 Aug
dust212–16-0.0224%29 Aug
cache10–13-0.0511%29 Aug
mirage3–8-0.0232%28 Aug
inferno4–13-0.0154%26 Aug
dust22–13-0.0940%26 Aug
nuke13–70.0231%25 Aug
cache4–13-0.0731%20 Aug
dust213–5-0.019%20 Aug
mirage13–11-0.0229%17 Aug
inferno13–60.0316%17 Aug
mirage13–10-0.0221%17 Aug
mirage11–13-0.0231%16 Aug
mirage11–130.0214%16 Aug
mirage9–13-0.0318%4 Aug
ancient8–13-0.0623%3 Aug
mirage13–3-0.0120%3 Aug
mirage10–13-0.0414%30 Jul
nuke13–9-0.038%28 Jul
anubis8–13-0.070%28 Jul
cache13–8-0.057%27 Jul
cache10–130.0328%27 Jul
mirage8–13-0.039%27 Jul
mirage16–13-0.0516%27 Jul
nuke13–11-0.0331%21 Jul
nuke7–13-0.0821%15 Jul
anubis8–13-0.0615%15 Jul
cache13–9-0.0723%14 Jul
mirage7–13-0.0312%14 Jul
mirage13–8-0.0225%13 Jul
anubis4–13-0.0815%13 Jul
dust213–11-0.0120%10 Jul
cache9–13-0.015%10 Jul
ancient8–13-0.0711%10 Jul
cache13–4-0.0525%6 Jul
cache13–8-0.0812%6 Jul
mirage11–13-0.0230%6 Jul
nuke13–10-0.0124%6 Jul
mirage6–13-0.0029%23 Jun
nuke13–4-0.009%23 Jun
nuke13–80.0815%21 Jun
dust213–1-0.0018%20 Jun
ancient8–13-0.139%20 Jun
dust214–16-0.0220%20 Jun
ancient6–13-0.0617%19 Jun
anubis13–7-0.019%19 Jun
mirage13–20.0918%19 Jun
mirage13–60.0015%19 Jun
mirage15–15-0.0612%16 Jun
anubis7–13-0.0510%16 Jun
dust21–13-0.150%16 Jun
mirage13–8-0.0632%16 Jun
anubis13–60.026%16 Jun
anubis13–10-0.0515%13 Jun
mirage13–10-0.0715%13 Jun
nuke5–13-0.0918%12 Jun
mirage7–13-0.0621%12 Jun
overpass13–11-0.0130%12 Jun
ancient10–13-0.0215%12 Jun
mirage7–13-0.1330%12 Jun
ancient13–30.0021%11 Jun
nuke8–130.0131%11 Jun
anubis11–13-0.0324%11 Jun
anubis13–7-0.0116%11 Jun
mirage13–8-0.0211%11 Jun
mirage0–13-0.040%11 Jun
office2–13-0.0924%10 Jun
cache2–13-0.0630%10 Jun
mirage16–12-0.0224%8 Jun
mirage3–13-0.0714%8 Jun
dust213–60.0120%7 Jun
dust211–13-0.0422%7 Jun
ancient3–00.000%7 Jun
ancient10–13-0.0221%7 Jun
cache10–13-0.0635%7 Jun
overpass13–10-0.0519%2 Jun
dust213–2-0.0524%2 Jun
dust213–10-0.0322%2 Jun
mirage13–10-0.0633%1 Jun
ancient13–100.0126%1 Jun
mirage13–5-0.0412%1 Jun
ancient15–15-0.1031%27 May
mirage13–8-0.0218%27 May
nuke13–50.0423%27 May
mirage13–10.0538%27 May
dust213–00.0129%27 May
dust210–13-0.0224%27 May
inferno13–8-0.0319%27 May
dust213–4-0.0619%27 May
dust28–13-0.0728%16 May
anubis9–13-0.0731%16 May
mirage16–130.0217%14 May
mirage13–9-0.0437%14 May
ancient13–2-0.0913%11 May
mirage13–4-0.0018%11 May
mirage13–90.0829%11 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →