Mr. Tauski

Mr. Tauski — CS2 Stats

76561198834132229[U:1:873866501]Steam profile ↗

798Tracked matches60%Win rate2024Tracked since
CSDB Rating6.1 SolidPassive Rifler
Premier CS Rating17,566Purple band · top ~18.2% of ranked players (population est.)
CSDB Leaderboard#10349 of 18605 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMr. TauskiFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,566 · Purple bandcsdb.gg/stats

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Performance scores

Aim85
Positioning38
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY46531Last 10046%Win rateWLWWWLLWLW

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.5
Aggression4.2
Utility5.0
Positioning3.8
Opening Duels0.0
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 47 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning3.8
Utility5.0
Mechanics7.6
Opening Duels0.7
Win Impact8.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time668ms−54ms
first ⅓ avg 721ms → last ⅓ avg 668ms
Headshot accuracy18.1%+1.4%
first ⅓ avg 16.7% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — mirage 13–7
130Biggest win — nuke
5Longest win streak
1010In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 67% over 9infernoWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
infernoD2171433%-0.00
nukeC2191243%0.00
dust2C1771041%-0.03
cacheA117464%-0.02
anubisB115645%-0.01
mirageB105550%0.01
ancientS96367%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

120Matches
48%Win rate
1.07Avg K/D
68.3ADR
42%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2343%1.0514.5
Inferno2060%0.9812.3
Dust21856%1.0314.4
Ancient1638%1.0215.5
Anubis1644%1.2113.1
Cache1040%1.0512.8
Nuke1050%1.1213.2
Overpass757%1.3213.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
44.9%Accuracy (enemy spotted)
42.8%Spray accuracy
84.1%Counter-strafing
9.1°Preaim
650msReaction time
23.5%T opening success
35.5%CT opening success
0.50Enemies flashed / flash
7.9%Flash assists
6.16HE damage / grenade
10.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4969 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.468% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–40.0121%28 Aug
inferno10–13-0.0223%28 Aug
ancient13–30.0515%28 Aug
mirage13–60.0416%27 Aug
anubis16–14-0.0310%26 Aug
dust213–16-0.0520%25 Aug
anubis9–13-0.0312%25 Aug
ancient13–11-0.0314%17 Aug
nuke13–160.0712%16 Aug
dust213–10-0.0220%16 Aug
inferno13–5-0.0136%16 Aug
anubis13–100.0122%16 Aug
nuke13–11-0.0322%15 Aug
dust216–12-0.0117%15 Aug
anubis7–130.0122%15 Aug
mirage13–70.1027%15 Aug
ancient13–90.0316%15 Aug
ancient13–6-0.0014%15 Aug
cache9–13-0.0124%15 Aug
anubis13–16-0.0214%15 Aug
dust213–9-0.0126%15 Aug
nuke9–13-0.0310%15 Aug
dust23–13-0.0713%15 Aug
nuke13–90.0117%15 Aug
mirage13–90.0421%14 Aug
dust29–13-0.0323%14 Aug
nuke8–130.0114%14 Aug
ancient13–10-0.0125%14 Aug
nuke5–130.0518%14 Aug
inferno13–11-0.0111%14 Aug
dust210–13-0.0814%10 Aug
inferno11–13-0.0516%3 Aug
nuke5–13-0.0112%3 Aug
mirage13–7-0.0312%3 Aug
dust210–13-0.0312%3 Aug
anubis13–9-0.0319%3 Aug
inferno9–130.0013%22 Jul
nuke10–130.0022%22 Jul
anubis13–110.0115%22 Jul
mirage3–80.0118%22 Jul
anubis13–9-0.0117%21 Jul
dust213–10-0.059%21 Jul
ancient13–100.0311%21 Jul
nuke13–40.0311%21 Jul
anubis11–13-0.0215%21 Jul
dust27–130.0032%21 Jul
ancient9–13-0.0315%21 Jul
inferno11–13-0.067%20 Jul
nuke3–13-0.043%20 Jul
nuke13–11-0.037%20 Jul
dust28–13-0.0325%20 Jul
nuke11–13-0.0417%20 Jul
dust28–13-0.0510%20 Jul
anubis6–13-0.0217%17 Jul
ancient9–13-0.0128%16 Jul
cache13–4-0.0118%16 Jul
dust213–8-0.0411%16 Jul
mirage13–16-0.0216%16 Jul
inferno13–60.0025%15 Jul
ancient5–13-0.0421%15 Jul
nuke13–110.0522%15 Jul
inferno14–160.0430%15 Jul
nuke8–130.0216%15 Jul
inferno13–60.0914%15 Jul
mirage4–13-0.0512%15 Jul
dust213–60.0013%15 Jul
mirage11–13-0.0124%14 Jul
inferno13–20.0816%14 Jul
cache13–10-0.038%14 Jul
anubis2–13-0.0213%14 Jul
cache13–11-0.0723%14 Jul
mirage13–60.0119%14 Jul
dust27–130.0210%13 Jul
cache11–13-0.0132%13 Jul
inferno11–130.0015%13 Jul
nuke16–12-0.0423%12 Jul
inferno4–13-0.0118%12 Jul
nuke13–110.0329%12 Jul
cache5–130.028%12 Jul
cache6–13-0.0821%7 Jul
cache13–10-0.0321%7 Jul
cache13–60.0336%7 Jul
cache13–11-0.0114%7 Jul
inferno4–13-0.0615%5 Jul
inferno7–13-0.0314%5 Jul
inferno7–13-0.0221%5 Jul
nuke10–130.0115%5 Jul
inferno9–130.0114%5 Jul
inferno11–13-0.0710%4 Jul
inferno13–5-0.0220%4 Jul
inferno14–16-0.0415%4 Jul
dust213–90.0413%4 Jul
nuke13–70.0312%4 Jul
inferno11–00.105%4 Jul
nuke13–00.0821%18 Jun
mirage8–13-0.038%18 Jun
nuke1–13-0.128%18 Jun
nuke7–13-0.0221%17 Jun
dust25–13-0.0415%17 Jun
inferno15–150.0218%17 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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