Lilypads

Lilypads — CS2 Stats

NL76561198829883377[U:1:869617649]Steam profile ↗✓ No bans

571Tracked matches41%Win rate2022Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating18,089Purple band · top ~16.1% of ranked players (population est.)
FaceitLevel 7 · 1,236 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 18,089 → 18,089
0Faceit ELO · 1,236 → 1,236
+3Tracked matches · now 571
+3.7ppWin rate · 37.0% → 40.7%

Rating over time

Premier CS Rating: 18,089 +396 2 Apr – 4 Oct · 34 days played
16,17819,894peak 19,8942 Apr4 Oct
19,894Peak Premier in tracked matches
1,236Highest Faceit ELO seen on CSDB
55Days played since 2026-04-01

Faceit ELO

  • At peak — 1,236
  • Next: Level 7 at 1,351 — 115 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-10-04
  • Level 5 first seen 2026-10-04

Premier CS Rating

  • 1,805 below peak (19,894)
  • +352 over 30 days · steady
  • Next: Pink band at 20,000 — 1,911 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-04
  • Blue band first seen 2026-10-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGLilypadsFACEITLevel 7 · 1,236 ELOSTANDINGTop 42.3% of rankedPREMIER18,089 · Purple bandPEAK ELO1,236csdb.gg/stats

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Performance scores

Aim87
Positioning77
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY52–43–5Last 10052%Win rateWLLTWWWLLW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +4.5pp headshot accuracy · +15ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 32%
  • Avg reaction 628ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 28%
  • Avg reaction 580ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.7
Utility4.5
Positioning7.7
Opening Duels7.5
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.7
Utility4.5
Mechanics6.1
Opening Duels7.4
Win Impact1.9

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time567ms−77ms
first ⅓ avg 645ms → last ⅓ avg 567ms
Headshot accuracy22.9%+3.6%
first ⅓ avg 19.3% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 2–0 · nuke, 5 Oct →
67%Best headshot accuracy · 2–0 · nuke, 5 Oct →
445msFastest reaction time · 6–13 · nuke, 11 Aug →
13–1Biggest win · mirage, 16 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 60% over 10anubisWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B2110–1148%0.00
ancientB157–847%0.03
mirageB137–654%0.01
infernoA106–460%-0.01
nukeA95–456%0.06
anubisD93–633%0.02
overpassA95–456%0.04
cacheA74–357%0.02
vertigo—43–175%0.06
train—22–0100%-0.01
fachwerk—10–10%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

169Matches
54%Win rate
1.27Avg K/D
81.2ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
30%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient4549%1.2317.9
Dust23256%1.2815.9
Inferno3165%1.1415.4
Overpass1782%1.5718.8
Anubis1553%1.5016.2
Mirage1331%1.1116.9
Nuke838%1.5318.3
Cache633%0.9313.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
39.8%Accuracy (enemy spotted)
42.9%Spray accuracy
77.4%Counter-strafing
8.3°Preaim
552msReaction time
64.4%T opening success
54.9%CT opening success
0.49Enemies flashed / flash
2.7%Flash assists
6.68HE damage / grenade
10.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4897 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke2–00.2667%5 Oct →
mirage3–6-0.0342%26 Sept →
anubis6–13-0.0515%17 Sept →
cache12–120.0323%15 Sept →
vertigo13–90.0413%15 Sept →
dust213–7-0.0111%12 Sept →
ancient13–80.1232%11 Sept →
overpass1–130.0529%9 Sept →
overpass11–130.0714%6 Sept →
nuke13–100.0329%5 Sept →
cache3–90.0226%21 Aug →
inferno8–130.0224%19 Aug →
nuke10–13-0.0124%18 Aug →
ancient15–150.0327%18 Aug →
ancient6–130.0221%17 Aug →
mirage0–9-0.0325%17 Aug →
overpass13–90.0620%16 Aug →
anubis5–130.1229%16 Aug →
vertigo12–120.0115%16 Aug →
ancient13–90.1319%16 Aug →
fachwerk9–130.0125%16 Aug →
dust213–110.1024%15 Aug →
anubis13–160.0320%15 Aug →
mirage13–80.0714%15 Aug →
ancient8–130.0126%15 Aug →
anubis13–50.0914%14 Aug →
mirage7–13-0.0320%13 Aug →
anubis13–110.0220%13 Aug →
inferno8–130.0216%11 Aug →
nuke6–13-0.0417%11 Aug →
mirage1–13-0.047%10 Aug →
nuke15–150.0630%10 Aug →
inferno6–13-0.0617%24 Jul →
nuke13–160.0214%23 Jul →
mirage13–100.0624%23 Jul →
dust213–6-0.0519%22 Jul →
cache13–3-0.0319%22 Jul →
ancient1–13-0.0617%21 Jul →
anubis12–16-0.0320%21 Jul →
cache13–11-0.0216%21 Jul →
mirage8–13-0.0223%21 Jul →
anubis5–13-0.0720%20 Jul →
inferno13–30.0219%20 Jul →
dust28–130.0732%19 Jul →
ancient11–130.0223%19 Jul →
mirage13–60.0424%18 Jul →
mirage13–2-0.0232%17 Jul →
cache13–40.0524%16 Jul →
ancient13–80.0625%16 Jul →
overpass13–6-0.0424%15 Jun →
inferno13–8-0.0421%12 May →
ancient5–130.0316%12 May →
dust213–7-0.0326%11 May →
ancient13–40.0729%10 May →
overpass4–13-0.0616%9 May →
overpass13–30.1212%3 May →
dust213–110.0623%3 May →
nuke13–50.0528%1 May →
ancient2–6-0.0924%1 May →
inferno13–80.0024%1 May →
cache13–60.0919%29 Apr →
cache6–13-0.0227%29 Apr →
dust28–130.0230%28 Apr →
overpass13–30.1316%26 Apr →
dust213–80.0344%25 Apr →
ancient13–70.0530%25 Apr →
nuke13–100.0823%25 Apr →
mirage15–150.0114%25 Apr →
mirage13–90.1426%24 Apr →
overpass13–40.0211%24 Apr →
inferno4–13-0.0821%23 Apr →
overpass11–13-0.0112%23 Apr →
train13–11-0.0627%22 Apr →
train13–70.0416%22 Apr →
ancient13–8-0.0116%21 Apr →
dust24–13-0.0812%21 Apr →
ancient13–160.0113%17 Apr →
dust213–30.0320%17 Apr →
dust26–130.0118%16 Apr →
inferno13–90.047%16 Apr →
dust213–7-0.039%16 Apr →
mirage13–1-0.0416%16 Apr →
inferno13–9-0.0318%15 Apr →
dust213–6-0.0227%15 Apr →
anubis13–80.1119%15 Apr →
dust217–19-0.0119%14 Apr →
nuke16–130.1317%14 Apr →
dust213–16-0.0120%13 Apr →
dust20–50.0250%9 Apr →
vertigo13–80.0727%8 Apr →
vertigo13–100.1415%8 Apr →
ancient13–100.0213%7 Apr →
dust213–50.0520%7 Apr →
dust27–13-0.0121%7 Apr →
dust29–13-0.0418%5 Apr →
mirage13–90.0524%5 Apr →
dust29–13-0.0421%5 Apr →
inferno13–60.0127%4 Apr →
dust29–13-0.0127%2 Apr →
anubis7–13-0.0118%1 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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