⛤BITCHCRAFT⛤

⛤BITCHCRAFT⛤ — CS2 Stats

JP76561198825536513[U:1:865270785]Steam profile ↗✓ No bans

3,473Tracked matches40%Win rate2020Tracked since
4,356Hours in CS26Hrs last 2 wks
CSDB Rating2.2 LearningPositional Player
Premier CS Rating2,670Grey band · top ~88.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 2,670 → 2,670
+3Tracked matches · now 3,473
+10.0ppWin rate · 30.0% → 40.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 8 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 2,670 -1,053 8 Aug14 Sept · 26 days played
1,5003,723peak 3,7238 Aug14 Sept
3,723Peak Premier in tracked matches
24Days played since 2026-08-08

Premier CS Rating

  • 1,053 below peak (3,723)
  • +204 over 30 days · steady
  • Next: Light Blue band at 5,000 2,330 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate37.4%38.1%39.9%2.5% short
Shot accuracy11.4%3.8%6.8%above
Kill/death ratio0.570.830.910.34 short
Match win rate37.4%40.2%42.3%4.9% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG⛤BITCHCRAFT⛤PREMIER2,670 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim25
Positioning33
Utility15

0–100 skill scores via Leetify.

Recent form

STEADY33643Last 10033%Win rateWWWWLWWLLL

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · +4.6pp headshot accuracy · +13ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 734ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 711ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 705ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim2.5
Utility1.5
Positioning3.3
Opening Duels1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 714ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning3.3
Utility1.5
Mechanics3.9
Opening Duels1.0
Win Impact1.7

Composite 2.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.04
Reaction time727ms−35ms
first ⅓ avg 762ms → last ⅓ avg 727ms
Headshot accuracy16.9%+2.9%
first ⅓ avg 14.0% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–11 · mirage, 14 Sept
35%Best headshot accuracy · 6–13 · dust2, 10 Sept
516msFastest reaction time · 1–13 · anubis, 10 Sept
13–2Biggest win · mirage, 6 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
W4Current streak
76In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 60% over 5nukeWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C38162242%-0.04
mirageD2962321%-0.06
infernoD103730%-0.03
nukeD81713%-0.05
anubisD51420%-0.05
cacheA53260%-0.06
ancient42250%-0.04
train110100%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,752Lifetime kills
0.57K/D
5,050Matches
37.4%Match win rate
37.4%Headshot %
11.4%Shot accuracy · Top 25% of Grey band
5,343MVPs
2,084Hours (in match)
7,381Bombs planted
616Bombs defused

Most-used weapons

AK-479,938
FAMAS3,083
MP92,519
MAC-101,748
MP71,572

Lifetime map wins

12,748dust2
7,342inferno
4,581nuke
2,232vertigo
1,274train
24office
16italy
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
29.9%Accuracy (enemy spotted)
28.5%Spray accuracy
67.5%Counter-strafing
12.7°Preaim
714msReaction time
35.8%T opening success
32.5%CT opening success
0.09Enemies flashed / flash
0.0%Flash assists
8.26HE damage / grenade
0.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6816° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 714.2672ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0885 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0517%16 Sept
inferno13–60.0426%14 Sept
mirage13–110.0622%14 Sept
ancient13–4-0.0115%14 Sept
dust27–130.0114%11 Sept
nuke13–11-0.0415%11 Sept
inferno13–6-0.0125%11 Sept
dust26–130.0135%10 Sept
anubis1–13-0.0714%10 Sept
dust25–13-0.0713%10 Sept
dust26–13-0.1218%10 Sept
mirage4–13-0.1221%10 Sept
nuke9–13-0.0719%10 Sept
mirage11–13-0.0215%7 Sept
ancient13–11-0.0216%7 Sept
mirage9–13-0.152%7 Sept
nuke13–16-0.0523%7 Sept
anubis9–130.028%7 Sept
nuke7–13-0.0415%7 Sept
mirage13–80.0112%7 Sept
mirage6–13-0.083%6 Sept
mirage3–13-0.0726%6 Sept
mirage13–20.0123%6 Sept
dust211–13-0.0313%6 Sept
dust213–11-0.0423%6 Sept
mirage8–13-0.078%6 Sept
dust213–30.0416%5 Sept
mirage13–10-0.089%3 Sept
dust23–13-0.0533%3 Sept
inferno6–13-0.0418%3 Sept
mirage7–13-0.079%2 Sept
dust26–13-0.0421%2 Sept
mirage5–13-0.029%2 Sept
dust216–13-0.089%31 Aug
cache13–3-0.0917%31 Aug
mirage6–13-0.1213%27 Aug
dust213–10-0.0616%27 Aug
ancient3–13-0.0825%27 Aug
dust213–30.0119%26 Aug
dust213–10-0.0614%26 Aug
dust26–13-0.0916%26 Aug
inferno15–15-0.0013%26 Aug
nuke4–13-0.018%26 Aug
mirage5–13-0.105%26 Aug
mirage10–13-0.0812%24 Aug
dust213–7-0.0723%24 Aug
mirage15–15-0.0716%24 Aug
dust211–13-0.0819%24 Aug
dust211–13-0.0518%24 Aug
inferno10–13-0.095%23 Aug
dust213–11-0.018%23 Aug
mirage5–13-0.0114%23 Aug
dust26–13-0.0421%23 Aug
dust213–40.0120%23 Aug
nuke11–13-0.0717%23 Aug
anubis13–6-0.0516%23 Aug
mirage13–3-0.0311%23 Aug
cache8–13-0.0815%23 Aug
nuke8–13-0.0629%23 Aug
mirage10–13-0.0711%22 Aug
dust213–16-0.0410%22 Aug
inferno5–13-0.0512%22 Aug
dust29–13-0.0218%22 Aug
mirage5–13-0.1110%22 Aug
dust213–50.0528%21 Aug
train13–6-0.0517%21 Aug
nuke5–13-0.0630%21 Aug
dust213–4-0.0221%21 Aug
dust26–13-0.0821%21 Aug
inferno4–13-0.0516%21 Aug
mirage4–13-0.0419%20 Aug
dust27–13-0.0423%19 Aug
cache13–7-0.0412%19 Aug
dust213–7-0.0712%19 Aug
dust213–11-0.0210%19 Aug
cache13–6-0.036%19 Aug
mirage9–13-0.0910%13 Aug
mirage6–13-0.0327%13 Aug
anubis1–13-0.0611%13 Aug
mirage7–13-0.078%12 Aug
dust25–13-0.0618%12 Aug
anubis6–13-0.1015%12 Aug
dust25–13-0.076%12 Aug
dust26–13-0.0921%12 Aug
mirage11–13-0.055%12 Aug
inferno5–13-0.0618%12 Aug
dust213–7-0.0617%12 Aug
mirage4–13-0.1030%11 Aug
dust213–8-0.045%11 Aug
inferno13–110.0316%11 Aug
dust210–13-0.086%11 Aug
inferno13–16-0.097%11 Aug
mirage13–40.047%10 Aug
dust29–13-0.0311%10 Aug
mirage5–13-0.063%10 Aug
ancient6–13-0.0420%10 Aug
mirage13–16-0.088%10 Aug
dust212–120.0310%9 Aug
dust24–13-0.0535%9 Aug
cache8–13-0.078%8 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →