Sergeant Major Edmund Luger

Sergeant Major Edmund Luger — CS2 Stats

FK76561198811554988[U:1:851289260]Steam profile ↗1 game ban

101Tracked matches43%Win rate2020Tracked since
405Hours in CS
CSDB Rating5.2 DevelopingPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 20 Jan 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 6,821 -4,145 3 Feb4 Jun · 7 days played
6,82110,966peak 10,9663 Feb4 Jun
10,966Peak Premier in tracked matches
39Days played since 2025-01-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim76
Positioning39
Utility31

0–100 skill scores via Leetify.

Recent form

COLD48457Last 10048%Win rateTLWLTLLLWL

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · −4.6pp headshot accuracy · −63ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 122 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 650ms

Last 10

  • 262 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 614ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim7.6
Utility3.1
Positioning3.9
Opening Duels0.3

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning3.9
Utility3.1
Mechanics8.7
Opening Duels1.4
Win Impact2.6

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time629ms−107ms
first ⅓ avg 736ms → last ⅓ avg 629ms
Headshot accuracy19.0%−2.7%
first ⅓ avg 21.7% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · ancient, 2 Feb
56%Best headshot accuracy · 1–13 · dust2, 1 Feb
438msFastest reaction time · 8–13 · office, 28 Mar
13–1Biggest win · train, 3 Feb

Across the last 100 tracked matches.

Highlights

7Longest win streak
56In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 67% over 12mirageWeakest map · 29% over 24
MapGradePlayedRecordWin rateAvg rating
mirageD2471729%-0.03
infernoA169756%-0.03
dust2B168850%0.02
nukeS128467%-0.01
anubisA74357%-0.02
vertigoA53260%0.01
overpass41325%-0.06
office41325%0.00
ancient43175%0.03
train440100%-0.01
alpine2020%-0.01
cache1010%-0.03
italy1010%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 24). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,732Lifetime kills
0.88K/D
573Matches
45.5%Match win rate · Top 50% of tracked players
59.2%Headshot % · Top 5% of tracked players
16.4%Shot accuracy · Top 25% of tracked players
1,541MVPs
405Hours (in match)
730Bombs planted
237Bombs defused

Most-used weapons

Lifetime map wins

1,100dust2
1,020inferno
311nuke
285train
204vertigo
83office
61cbble
24lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
37.7%Accuracy (enemy spotted)
44.5%Spray accuracy
89.0%Counter-strafing
11.9°Preaim
626msReaction time
19.0%T opening success
41.1%CT opening success
0.49Enemies flashed / flash
0.0%Flash assists
6.03HE damage / grenade
2.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4937 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.0476% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache12–12-0.0313%2 May
overpass9–13-0.084%6 Apr
mirage13–100.0218%5 Apr
mirage12–16-0.1113%3 Apr
alpine12–120.0113%30 Mar
office3–13-0.0822%30 Mar
inferno9–13-0.0214%28 Mar
office8–130.0024%28 Mar
office8–10.1514%28 Mar
italy1–13-0.0614%28 Mar
office5–13-0.0731%28 Mar
overpass12–15-0.069%25 Mar
mirage6–13-0.0520%25 Mar
nuke13–80.0317%24 Mar
mirage6–13-0.0712%24 Mar
dust213–70.0625%23 Mar
alpine8–13-0.0319%22 Mar
inferno13–2-0.0222%22 Mar
anubis13–10-0.0118%22 Mar
ancient13–11-0.0024%22 Mar
dust213–40.0425%21 Mar
overpass10–13-0.0418%19 Mar
dust213–50.1127%19 Mar
mirage7–13-0.0615%18 Mar
vertigo11–13-0.0125%18 Mar
nuke13–9-0.0717%18 Mar
overpass13–11-0.0416%16 Mar
mirage3–8-0.0838%16 Mar
inferno13–8-0.0111%15 Mar
dust26–13-0.0130%11 Mar
mirage10–130.0017%11 Mar
mirage13–8-0.0124%9 Mar
mirage12–12-0.0718%8 Mar
mirage12–120.0724%19 Dec
ancient7–13-0.0113%4 Jun
nuke11–130.0123%3 Jun
inferno11–13-0.0527%14 Feb
mirage8–13-0.0512%14 Feb
nuke13–110.0514%14 Feb
anubis16–140.0012%12 Feb
nuke6–13-0.0023%7 Feb
inferno11–13-0.0111%7 Feb
mirage3–130.0219%7 Feb
dust213–20.0918%7 Feb
inferno13–5-0.0616%6 Feb
anubis11–13-0.0217%6 Feb
dust213–80.0315%6 Feb
inferno13–9-0.0418%6 Feb
mirage9–130.0210%4 Feb
mirage6–130.0114%4 Feb
train13–10.0226%3 Feb
dust28–13-0.0315%3 Feb
dust213–4-0.0525%3 Feb
nuke13–80.0110%3 Feb
train13–5-0.0311%2 Feb
anubis10–13-0.049%2 Feb
mirage9–13-0.0422%2 Feb
inferno6–13-0.1036%2 Feb
ancient13–40.1534%2 Feb
inferno10–130.0016%2 Feb
dust215–150.0327%1 Feb
mirage1–13-0.0712%1 Feb
dust23–13-0.0725%1 Feb
mirage5–13-0.0324%1 Feb
dust21–13-0.0156%1 Feb
ancient13–100.0027%31 Jan
inferno11–13-0.0615%31 Jan
anubis7–13-0.0519%31 Jan
dust213–70.0420%31 Jan
anubis13–8-0.0232%31 Jan
inferno10–13-0.1011%30 Jan
nuke4–13-0.0624%30 Jan
nuke15–15-0.0328%29 Jan
inferno13–110.0139%29 Jan
mirage13–9-0.0416%29 Jan
train13–7-0.0313%29 Jan
dust29–13-0.0529%28 Jan
inferno13–30.0419%28 Jan
anubis13–40.0118%28 Jan
inferno13–20.0333%28 Jan
vertigo13–90.0724%28 Jan
nuke13–7-0.0429%28 Jan
mirage16–120.0119%27 Jan
vertigo13–10-0.0120%27 Jan
dust29–130.0424%26 Jan
nuke13–8-0.0219%26 Jan
mirage5–13-0.0436%26 Jan
inferno13–6-0.0429%25 Jan
nuke8–1-0.028%25 Jan
inferno6–2-0.050%25 Jan
mirage12–12-0.0220%25 Jan
dust210–13-0.0135%25 Jan
train13–5-0.0110%24 Jan
mirage13–9-0.0823%24 Jan
vertigo13–40.0119%24 Jan
dust213–50.0822%21 Jan
vertigo10–13-0.0120%21 Jan
mirage7–3-0.0914%21 Jan
mirage13–4-0.0214%20 Jan
nuke13–100.0134%20 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →