Ka1ju — CS2 Stats
76561198809545830[U:1:849280102]✓ No bans
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median |
|---|---|---|
| Headshot rate | 61.4% | 52.8% |
| Shot accuracy | 4.2% | 13.7% |
| Kill/death ratio | 1.02 | 1.08 |
| Match win rate | 42.0% | 49.2% |
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +10pp win rate · -0.01 avg rating
Player DNA
Primary style: Entry Fragger — High opening-fight frequency with above-par success in them.
Sharp aimerStrong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like s1mple 95% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 87 — the mechanical foundation is a clear strength.
CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
T-side openings. Opening success drops from 70% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| B | 22 | 11–11 | 50% | 0.03 | |
| S | 18 | 12–6 | 67% | 0.02 | |
| A | 17 | 10–7 | 59% | 0.04 | |
| C | 16 | 7–9 | 44% | 0.03 | |
| S | 9 | 7–2 | 78% | 0.01 | |
| A | 8 | 5–3 | 63% | 0.02 | |
| S | 7 | 5–2 | 71% | 0.04 | |
| shelter | — | 1 | 1–0 | 100% | -0.03 |
| — | 1 | 0–1 | 0% | -0.01 | |
| poseidon | — | 1 | 0–1 | 0% | 0.01 |
Across the last 100 tracked matches.
Dust 2 is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 142 | 47% | 1.10 | 16.1 |
| Ancient | 125 | 54% | 1.18 | 16.9 |
| Dust2 | 104 | 59% | 1.25 | 17.9 |
| Anubis | 99 | 56% | 1.13 | 16.7 |
| Inferno | 62 | 71% | 1.17 | 16.4 |
| Nuke | 38 | 37% | 1.15 | 16.1 |
| Cache | 32 | 50% | 1.04 | 15.9 |
| Overpass | 19 | 53% | 1.32 | 17.4 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4822 — below the 0.5 mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 13–7 | 0.08 | 34% | 25 Aug → | ||
| 13–5 | -0.01 | 31% | 25 Aug → | ||
| 7–13 | 0.06 | 19% | 23 Aug → | ||
| 13–7 | -0.00 | 23% | 23 Aug → | ||
| 13–10 | 0.01 | 24% | 21 Aug → | ||
| 13–10 | 0.04 | 35% | 20 Aug → | ||
| 14–16 | -0.01 | 19% | 15 Aug → | ||
| 13–10 | 0.06 | 21% | 15 Aug → | ||
| 10–13 | 0.02 | 28% | 14 Aug → | ||
| 13–11 | -0.02 | 35% | 14 Aug → | ||
| 9–13 | 0.13 | 36% | 13 Aug → | ||
| 11–13 | 0.03 | 28% | 12 Aug → | ||
| shelter | 13–4 | -0.03 | 35% | 11 Aug → | |
| 15–15 | 0.07 | 24% | 11 Aug → | ||
| 13–4 | -0.01 | 25% | 8 Aug → | ||
| 13–3 | 0.07 | 36% | 7 Aug → | ||
| 13–3 | 0.04 | 23% | 7 Aug → | ||
| 13–3 | 0.06 | 38% | 7 Aug → | ||
| 8–13 | -0.03 | 37% | 7 Aug → | ||
| 13–6 | -0.01 | 20% | 3 Aug → | ||
| 9–13 | -0.01 | 22% | 2 Aug → | ||
| 13–6 | 0.04 | 25% | 2 Aug → | ||
| 13–6 | 0.07 | 38% | 1 Aug → | ||
| 13–5 | 0.03 | 27% | 1 Aug → | ||
| 16–12 | 0.14 | 24% | 1 Aug → | ||
| 7–13 | 0.05 | 21% | 31 Jul → | ||
| 10–13 | -0.03 | 24% | 31 Jul → | ||
| 6–13 | -0.01 | 37% | 31 Jul → | ||
| 11–13 | 0.04 | 35% | 30 Jul → | ||
| 12–16 | 0.05 | 22% | 30 Jul → | ||
| 13–16 | -0.03 | 22% | 30 Jul → | ||
| 9–13 | 0.05 | 24% | 29 Jul → | ||
| 13–6 | 0.10 | 20% | 29 Jul → | ||
| 13–3 | 0.05 | 20% | 29 Jul → | ||
| 13–2 | -0.03 | 20% | 29 Jul → | ||
| 13–9 | 0.02 | 23% | 29 Jul → | ||
| 9–13 | 0.01 | 26% | 29 Jul → | ||
| 13–8 | 0.02 | 35% | 29 Jul → | ||
| 13–10 | -0.02 | 29% | 28 Jul → | ||
| 7–13 | 0.05 | 28% | 27 Jul → | ||
| 1–13 | -0.03 | 43% | 27 Jul → | ||
| 13–2 | 0.06 | 28% | 27 Jul → | ||
| 13–3 | 0.05 | 32% | 23 Jul → | ||
| 13–3 | 0.06 | 47% | 23 Jul → | ||
| 6–13 | -0.02 | 31% | 23 Jul → | ||
| 13–11 | 0.03 | 33% | 22 Jul → | ||
| 10–13 | 0.06 | 32% | 22 Jul → | ||
| 13–9 | 0.07 | 18% | 21 Jul → | ||
| 13–6 | -0.02 | 21% | 21 Jul → | ||
| 13–3 | 0.07 | 37% | 21 Jul → | ||
| 5–13 | -0.05 | 42% | 21 Jul → | ||
| 13–7 | 0.02 | 28% | 21 Jul → | ||
| 10–13 | -0.02 | 25% | 19 Jul → | ||
| 13–11 | 0.03 | 28% | 19 Jul → | ||
| 9–13 | -0.03 | 13% | 16 Jul → | ||
| 2–8 | -0.00 | 17% | 15 Jul → | ||
| 10–13 | -0.08 | 35% | 15 Jul → | ||
| 13–16 | 0.01 | 16% | 14 Jul → | ||
| 13–9 | 0.01 | 33% | 14 Jul → | ||
| 13–6 | -0.02 | 27% | 14 Jul → | ||
| 13–8 | 0.07 | 37% | 14 Jul → | ||
| 13–16 | 0.04 | 35% | 13 Jul → | ||
| 13–6 | 0.03 | 20% | 13 Jul → | ||
| 13–4 | 0.02 | 31% | 13 Jul → | ||
| 13–7 | -0.02 | 32% | 12 Jul → | ||
| 6–13 | 0.08 | 27% | 12 Jul → | ||
| 13–3 | 0.06 | 27% | 10 Jul → | ||
| 7–13 | -0.02 | 33% | 10 Jul → | ||
| 13–7 | 0.07 | 24% | 10 Jul → | ||
| 13–3 | 0.28 | 28% | 9 Jul → | ||
| 13–3 | -0.02 | 15% | 9 Jul → | ||
| 13–8 | 0.09 | 27% | 9 Jul → | ||
| 13–2 | 0.09 | 35% | 9 Jul → | ||
| 13–8 | 0.07 | 33% | 9 Jul → | ||
| 10–13 | 0.01 | 21% | 9 Jul → | ||
| 13–3 | 0.04 | 36% | 9 Jul → | ||
| 13–16 | 0.02 | 19% | 9 Jul → | ||
| 3–13 | -0.05 | 35% | 9 Jul → | ||
| 13–10 | 0.14 | 21% | 9 Jul → | ||
| 13–11 | 0.00 | 24% | 9 Jul → | ||
| 11–13 | 0.03 | 21% | 7 Jul → | ||
| 11–13 | -0.00 | 24% | 6 Jul → | ||
| 13–11 | -0.02 | 23% | 6 Jul → | ||
| 13–7 | 0.02 | 12% | 3 Jul → | ||
| 2–13 | 0.04 | 25% | 2 Jul → | ||
| 13–8 | -0.01 | 32% | 1 Jul → | ||
| 8–13 | -0.01 | 12% | 30 Jun → | ||
| 1–13 | -0.01 | 23% | 29 Jun → | ||
| 4–13 | 0.05 | 32% | 29 Jun → | ||
| 13–2 | 0.01 | 22% | 29 Jun → | ||
| 13–4 | 0.00 | 25% | 29 Jun → | ||
| 13–6 | 0.04 | 29% | 27 Jun → | ||
| 13–5 | -0.03 | 19% | 27 Jun → | ||
| 7–13 | -0.03 | 24% | 26 Jun → | ||
| 9–13 | 0.07 | 42% | 26 Jun → | ||
| 13–9 | 0.04 | 33% | 25 Jun → | ||
| 13–5 | 0.05 | 36% | 25 Jun → | ||
| 13–7 | -0.00 | 16% | 25 Jun → | ||
| poseidon | 5–9 | 0.01 | 20% | 24 Jun → | |
| 9–13 | -0.03 | 22% | 24 Jun → |
Match data via Leetify.