Stay Sad.

Stay Sad. — CS2 Stats

TW76561198804479322[U:1:844213594]Steam profile ↗✓ No bans

929Tracked matches61%Win rate2023Tracked since
1,375Hours in CS13Hrs last 2 wks
CSDB Rating6.9 SolidOpening Duellist
Premier CS Rating23,198Top 25% of 175,286 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#36327 of 221684 tracked
FaceitLevel 10 · 1,892 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 23,198 → 23,198
0Faceit ELO · 1,892 → 1,892
+12Tracked matches · now 929
−1.4ppWin rate · 62.1% → 60.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 54 days played since 10 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 23,198 +6,690 10 Nov4 Sept · 10 days played
16,50823,198peak 23,19810 Nov4 Sept
23,198Peak Premier in tracked matches
1,892Highest Faceit ELO seen on CSDB
54Days played since 2025-09-10

Faceit ELO

  • At peak — 1,892
  • Next: Level 10 at 2,001 109 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-04
  • Level 8 first seen 2026-09-04

Premier CS Rating

  • At peak — 23,198
  • +4,443 over 90 days
  • Next: Red band at 25,000 1,802 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=25,925), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate54.3%51.0%
Shot accuracy2.8%13.7%
Kill/death ratio1.101.09
Match win rate47.9%48.4%

Share this profile

CSDB.GGStay Sad.FACEITLevel 10 · 1,892 ELOSTANDINGTop 12.4% of rankedPREMIER23,198 · Pink bandPEAK ELO1,892csdb.gg/stats

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Performance scores

Aim86
Positioning60
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateTLLWWWLWWL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +1.5pp headshot accuracy · +20ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 508ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 555ms

Last 20

  • 1262 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.1 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.6
Utility4.0
Positioning6.0
Opening Duels6.1
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.0
Utility4.0
Mechanics6.9
Opening Duels5.1
Win Impact8.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time553ms−31ms
first ⅓ avg 584ms → last ⅓ avg 553ms
Headshot accuracy28.2%+6.3%
first ⅓ avg 21.9% → last ⅓ avg 28.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · mirage, 17 Jun
50%Best headshot accuracy · 3–13 · dust2, 10 Sept
375msFastest reaction time · 13–4 · anubis, 27 Jun
13–2Biggest win · dust2, 27 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
65In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 65% over 31cacheWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2S31201165%0.02
mirageC27121544%0.02
ancientB178947%0.01
infernoC94544%-0.01
cacheC52340%0.02
anubisA53260%0.03
nuke41325%0.02
train110100%0.04
overpass110100%0.01

Across the last 100 tracked matches.

Lifetime stats

47,888Lifetime kills
1.10K/D · Top 50% of Level 10 players
2,434Matches
47.9%Match win rate
54.3%Headshot % · Top 50% of Level 10 players
2.8%Shot accuracy
9,597MVPs
813Hours (in match)
1,758Bombs planted
434Bombs defused

Most-used weapons

AK-4717,550
AWP5,759
Knife1,079
MP9865

Lifetime map wins

5,926dust2
3,379inferno
1,136nuke
572vertigo
442train
22ar_shoots
22lake
15ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

831Matches
53%Win rate
1.18Avg K/D
85.8ADR
51%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage24351%1.2017.8
Dust220853%1.2317.6
Ancient14456%1.1417.2
Inferno8655%1.1516.7
Nuke5149%1.2219.1
Anubis4556%1.1418.6
Train2654%1.1917.0
Overpass1937%0.9214.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.8%Headshot accuracy
33.9%Accuracy (enemy spotted)
34.8%Spray accuracy
80.9%Counter-strafing
8.1°Preaim
551msReaction time
44.2%T opening success
56.6%CT opening success
0.48Enemies flashed / flash
6.2%Flash assists
8.32HE damage / grenade
5.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4777 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage12–120.0129%17 Sept
mirage2–7-0.0527%17 Sept
dust23–13-0.0450%10 Sept
mirage13–30.1213%10 Sept
inferno13–60.0528%6 Sept
dust213–90.0435%28 Aug
dust25–13-0.0233%19 Jul
cache9–10.0626%5 Jul
ancient13–3-0.0220%5 Jul
inferno1–13-0.0720%5 Jul
inferno13–70.0229%5 Jul
inferno13–6-0.0424%5 Jul
mirage8–2-0.0233%5 Jul
dust215–150.0318%3 Jul
mirage13–80.0327%3 Jul
ancient10–130.0232%3 Jul
anubis13–70.0319%3 Jul
ancient5–13-0.0530%3 Jul
dust213–100.0426%3 Jul
dust213–80.0028%3 Jul
mirage11–130.0342%3 Jul
dust213–20.0722%27 Jun
anubis13–40.1133%27 Jun
anubis13–90.0518%27 Jun
inferno11–13-0.0223%27 Jun
mirage10–130.0243%26 Jun
dust213–10-0.0132%24 Jun
dust210–130.0330%22 Jun
dust211–13-0.0236%22 Jun
nuke13–70.0536%21 Jun
dust213–100.0516%19 Jun
nuke10–13-0.0219%17 Jun
mirage13–50.1435%17 Jun
mirage13–20.0135%17 Jun
ancient10–130.0526%11 Jun
nuke7–130.0226%11 Jun
dust213–100.0314%11 Jun
ancient5–13-0.049%11 Jun
ancient13–110.0211%11 Jun
mirage13–100.0822%10 Jun
dust213–40.0213%10 Jun
dust213–90.0936%9 Jun
ancient10–130.0123%9 Jun
dust24–13-0.0336%8 Jun
ancient13–16-0.0014%8 Jun
ancient13–100.0120%8 Jun
ancient13–20.1325%7 Jun
dust216–140.0324%5 Jun
dust28–13-0.0327%5 Jun
mirage11–130.0539%5 Jun
dust29–13-0.0031%5 Jun
dust213–5-0.0342%1 Jun
dust213–9-0.0027%30 May
ancient12–16-0.0520%27 May
mirage13–90.0930%27 May
dust213–60.0543%26 May
dust213–110.0225%25 May
anubis5–13-0.0339%25 May
nuke6–130.0323%25 May
cache12–12-0.0030%23 May
mirage4–13-0.0729%18 May
cache13–8-0.0027%18 May
cache12–120.0523%13 May
dust213–60.0737%9 May
cache10–130.0028%7 May
mirage9–130.0544%22 Apr
mirage2–13-0.0835%17 Apr
anubis10–13-0.0327%16 Apr
mirage9–130.0531%13 Apr
ancient16–140.0223%8 Jan
mirage8–13-0.0729%8 Jan
mirage13–7-0.063%27 Dec
dust215–15-0.0418%24 Dec
dust213–80.0423%23 Dec
ancient13–16-0.0225%23 Dec
mirage13–20.1028%20 Dec
inferno3–13-0.0217%20 Dec
inferno13–40.0422%7 Dec
dust213–70.0827%4 Dec
dust217–19-0.0527%30 Nov
mirage3–13-0.0326%30 Nov
mirage13–8-0.0228%26 Nov
ancient6–13-0.0126%23 Nov
mirage6–13-0.0517%22 Nov
ancient13–110.0822%22 Nov
dust213–100.0323%20 Nov
mirage10–130.0316%20 Nov
ancient13–3-0.018%19 Nov
mirage10–130.0220%15 Nov
mirage4–13-0.0517%13 Nov
dust213–40.0323%12 Nov
ancient13–60.0820%11 Nov
train13–110.0417%11 Nov
inferno9–13-0.0617%11 Nov
mirage13–90.0227%11 Nov
dust26–130.0825%11 Nov
inferno10–130.0224%11 Nov
overpass16–120.0125%10 Nov
dust216–13-0.0211%1 Nov
mirage13–30.0733%10 Sept

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →