sniff

sniff — CS2 Stats

76561198803232195[U:1:842966467]Steam profile ↗✓ No bans

479Tracked matches38%Win rate2023Tracked since
371Hours in CS
CSDB Rating5.7 SolidSupport
Premier CS Rating14,372Blue band · top ~31.7% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,372 +725 6 Aug – 3 Sept · 14 days played
11,58315,773peak 15,7736 Aug3 Sept
15,988Peak Premier in tracked matches
45Days played since 2024-08-06

Premier CS Rating

  • 1,401 below peak (15,773)
  • Next: Purple band at 15,000 — 628 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate38.0%41.3%41.8%3.8% short
Shot accuracy12.2%12.7%12.2%meets
Kill/death ratio1.100.950.98above
Match win rate47.5%42.6%43.3%above

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsniffFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER14,372 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning66
Utility77

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateWWLWLLLWLW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +2.9pp headshot accuracy · −2ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 594ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 620ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim6.3
Utility7.7
Positioning6.6
Opening Duels4.7

Strong T-side openerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 53% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.6
Utility7.7
Mechanics7.3
Opening Duels3.9
Win Impact1.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time647ms−5ms
first ⅓ avg 653ms → last ⅓ avg 647ms
Headshot accuracy15.5%−0.7%
first ⅓ avg 16.3% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · vertigo, 16 Aug →
42%Best headshot accuracy · 13–10 · dust2, 23 Feb →
438msFastest reaction time · 0–13 · vertigo, 9 Aug →
13–1Biggest win · inferno, 18 Dec →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
11–17In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 69% over 29infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C3615–2142%0.01
mirageS2920–969%0.03
infernoC156–940%0.01
cacheA95–456%-0.00
vertigoB63–350%0.05
anubis—30–30%0.03
overpass—10–10%0.04
train—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,443Lifetime kills
1.10K/D · Top 25% of Level 2 players
1,005Matches
47.5%Match win rate · Top 25% of Level 2 players
38.0%Headshot %
12.2%Shot accuracy
1,746MVPs
371Hours (in match)
902Bombs planted
202Bombs defused

Most-used weapons

Lifetime map wins

3,212dust2
1,131inferno
1,097vertigo
126office
100nuke
81italy
50cbble
37train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
35%Win rate
0.98Avg K/D
—ADR
37%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
35.4%Accuracy (enemy spotted)
30.9%Spray accuracy
83.0%Counter-strafing
9.1°Preaim
637msReaction time
53.5%T opening success
37.8%CT opening success
0.78Enemies flashed / flash
6.7%Flash assists
12.11HE damage / grenade
15.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.8342% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0014%3 Sept →
cache13–90.0018%17 Aug →
dust211–130.019%17 Aug →
mirage13–30.0624%16 Aug →
dust28–13-0.048%16 Aug →
dust24–5-0.0133%15 Aug →
inferno7–13-0.0515%15 Aug →
cache13–30.0924%15 Aug →
mirage8–13-0.028%15 Aug →
dust213–40.0219%14 Aug →
inferno11–130.0210%14 Aug →
dust25–13-0.0722%14 Aug →
mirage7–130.0014%14 Aug →
cache4–13-0.0619%14 Aug →
cache13–6-0.0315%14 Aug →
cache15–150.0417%13 Aug →
dust211–130.0421%13 Aug →
inferno7–13-0.016%12 Aug →
dust216–13-0.0111%12 Aug →
cache9–130.0110%12 Aug →
inferno11–130.0516%11 Aug →
mirage13–50.0116%11 Aug →
inferno11–13-0.0416%11 Aug →
cache13–110.0216%10 Aug →
cache11–13-0.0612%10 Aug →
mirage13–11-0.047%10 Aug →
anubis7–130.0324%9 Aug →
mirage13–80.1118%9 Aug →
mirage10–130.0416%9 Aug →
mirage11–13-0.0216%6 Aug →
mirage9–13-0.0613%23 Jul →
dust25–13-0.0317%22 Jul →
anubis6–130.039%22 Jul →
dust25–60.026%21 Jul →
cache16–12-0.0313%21 Jul →
dust215–150.0417%18 Dec →
inferno13–10.0718%18 Dec →
dust213–30.0319%18 Dec →
mirage13–40.0815%8 Dec →
dust24–13-0.0111%8 Dec →
mirage13–110.0918%4 Dec →
dust215–15-0.0614%5 Sept →
mirage13–11-0.0225%13 Aug →
overpass9–130.0429%13 Aug →
dust213–8-0.0717%29 May →
mirage13–110.0016%28 Apr →
inferno13–50.0814%25 Apr →
dust212–12-0.0517%25 Apr →
inferno13–8-0.0512%15 Apr →
mirage13–4-0.0117%15 Apr →
dust213–20.0814%15 Apr →
mirage13–70.0426%10 Apr →
train11–13-0.0419%10 Apr →
dust213–30.0113%10 Apr →
dust213–110.0515%10 Apr →
inferno8–13-0.0614%1 Apr →
dust211–130.0721%1 Apr →
mirage13–110.0515%1 Apr →
dust213–60.0113%27 Mar →
inferno8–130.0420%27 Mar →
dust214–16-0.0312%27 Mar →
mirage13–60.0810%26 Mar →
mirage13–40.0817%20 Mar →
dust213–100.0242%23 Feb →
mirage9–130.0617%23 Feb →
dust210–130.0528%19 Feb →
dust211–130.0213%12 Dec →
mirage16–130.0518%3 Dec →
inferno13–16-0.0217%2 Dec →
anubis10–130.0217%2 Dec →
dust211–130.0324%2 Dec →
dust213–90.0714%28 Nov →
mirage15–15-0.0211%7 Oct →
dust21–13-0.0314%27 Sept →
dust24–13-0.0912%4 Sept →
mirage13–20.0126%18 Aug →
vertigo13–30.1726%16 Aug →
dust211–130.0812%16 Aug →
mirage4–13-0.0113%15 Aug →
inferno10–130.0218%12 Aug →
inferno13–40.057%12 Aug →
dust26–13-0.0118%12 Aug →
vertigo0–13-0.0819%9 Aug →
mirage13–20.0423%9 Aug →
mirage13–30.0813%9 Aug →
dust214–160.0313%9 Aug →
dust216–140.0911%9 Aug →
vertigo7–130.0314%9 Aug →
mirage13–50.0516%9 Aug →
vertigo7–130.0619%9 Aug →
mirage11–130.0016%8 Aug →
dust216–14-0.0119%8 Aug →
vertigo13–60.0517%8 Aug →
mirage13–70.0414%8 Aug →
inferno13–40.0919%7 Aug →
dust213–60.0016%7 Aug →
dust213–110.0812%7 Aug →
vertigo13–20.069%7 Aug →
mirage16–13-0.0018%7 Aug →
inferno13–110.0224%6 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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