wnto \\ chained

wnto \\ chained — CS2 Stats

JP76561198768458918[U:1:808193190]Steam profile ↗✓ No bans

682Tracked matches73%Win rate2025Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating25,000Top 25% of 204,316 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#20938 of 251391 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,000 +6,082 5 Sept – 10 Oct · 24 days played
17,68925,113peak 25,1135 Sept10 Oct
25,113Peak Premier in tracked matches
26Days played since 2026-09-05

Premier CS Rating

  • 113 below peak (25,113)
  • +6,682 over 30 days · improving
  • Next: Gold band at 30,000 — 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGwnto \\ chainedFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER25,000 · Red bandcsdb.gg/stats

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Performance scores

Aim78
Positioning68
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY58–40–2Last 10058%Win rateLLWWWWWWLW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −4.4pp headshot accuracy · +59ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 586ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 574ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim7.8
Utility4.0
Positioning6.8
Opening Duels4.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 66% on T to 44% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.8
Utility4.0
Mechanics5.6
Opening Duels6.3
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time559ms−1ms
first ⅓ avg 560ms → last ⅓ avg 559ms
Headshot accuracy18.8%−1.9%
first ⅓ avg 20.8% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–9 · inferno, 3 Oct →
37%Best headshot accuracy · 13–6 · ancient, 26 Sept →
375msFastest reaction time · 3–13 · dust2, 29 Sept →
13–1Biggest win · anubis, 30 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
4–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 70% over 10nukeWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA2313–1057%0.00
dust2B179–853%-0.01
infernoA149–564%0.04
cacheA127–558%0.02
nukeC125–742%0.01
anubisA117–464%0.01
ancientS107–370%0.04
vertigo—11–0100%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

53Matches
40%Win rate
0.89Avg K/D
75.2ADR
51%Headshot %

Clutches & streaks

33%1v1 clutch win
32%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1856%1.0616.8
Dust2933%0.8715.1
Ancient729%0.7112.4
Inferno650%0.7414.7
Anubis540%0.7612.6
Nuke40%0.7212.8
Overpass333%1.0415.0
Cache10%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
37.3%Accuracy (enemy spotted)
36.8%Spray accuracy
75.4%Counter-strafing
8.8°Preaim
548msReaction time
65.9%T opening success
44.3%CT opening success
0.45Enemies flashed / flash
7.0%Flash assists
4.78HE damage / grenade
6.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4502 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0711%10 Oct →
dust24–13-0.0119%10 Oct →
dust213–70.0214%10 Oct →
mirage16–130.0411%9 Oct →
ancient13–100.0426%9 Oct →
inferno16–130.0723%9 Oct →
mirage13–50.0419%9 Oct →
mirage13–70.0116%8 Oct →
nuke11–13-0.0314%7 Oct →
dust213–70.0211%6 Oct →
inferno3–13-0.0819%6 Oct →
mirage13–8-0.0018%6 Oct →
cache13–50.0425%4 Oct →
cache13–6-0.0211%3 Oct →
inferno13–90.1929%3 Oct →
inferno13–40.1218%3 Oct →
cache13–50.0826%3 Oct →
ancient13–60.0616%3 Oct →
inferno13–70.0527%3 Oct →
cache4–130.0318%3 Oct →
inferno13–5-0.1214%30 Sept →
anubis13–1-0.0620%30 Sept →
mirage5–1-0.036%30 Sept →
cache2–1-0.0433%30 Sept →
inferno9–13-0.0833%30 Sept →
cache13–50.0119%30 Sept →
anubis6–13-0.0726%30 Sept →
mirage9–13-0.0122%30 Sept →
ancient13–80.0117%30 Sept →
dust213–5-0.0715%29 Sept →
cache13–60.1619%29 Sept →
mirage13–80.0319%29 Sept →
cache13–8-0.047%29 Sept →
ancient5–130.0514%29 Sept →
dust23–13-0.053%29 Sept →
inferno13–70.0022%29 Sept →
mirage5–13-0.0711%29 Sept →
dust213–100.0114%28 Sept →
mirage10–13-0.0411%28 Sept →
inferno13–110.0317%28 Sept →
inferno5–130.0121%28 Sept →
inferno6–130.0424%28 Sept →
dust210–130.0424%27 Sept →
mirage13–100.0124%27 Sept →
dust213–20.0117%27 Sept →
dust26–13-0.0512%27 Sept →
nuke13–80.0116%27 Sept →
ancient9–130.0015%27 Sept →
nuke13–90.0914%27 Sept →
inferno13–10.1625%27 Sept →
anubis13–90.0321%26 Sept →
mirage8–2-0.016%26 Sept →
mirage7–130.0232%26 Sept →
ancient13–60.0037%26 Sept →
nuke13–50.0329%26 Sept →
dust213–80.0620%26 Sept →
dust213–80.0513%26 Sept →
nuke5–13-0.0221%25 Sept →
anubis7–130.0422%24 Sept →
dust213–16-0.0615%23 Sept →
inferno6–130.0416%23 Sept →
dust213–11-0.0122%23 Sept →
anubis8–13-0.0210%23 Sept →
ancient10–130.0615%23 Sept →
nuke15–150.0513%23 Sept →
anubis13–40.0419%23 Sept →
ancient13–90.0110%23 Sept →
mirage8–130.0118%22 Sept →
mirage13–5-0.0117%22 Sept →
mirage13–40.0318%20 Sept →
anubis13–70.0415%20 Sept →
cache11–13-0.0217%20 Sept →
anubis13–80.0335%20 Sept →
mirage9–130.0215%20 Sept →
nuke13–9-0.0111%20 Sept →
vertigo13–30.0823%20 Sept →
nuke4–130.1023%19 Sept →
anubis13–100.0715%19 Sept →
anubis13–60.0716%19 Sept →
ancient13–90.1026%19 Sept →
dust25–13-0.087%17 Sept →
mirage2–13-0.0511%17 Sept →
mirage13–40.0417%17 Sept →
dust210–13-0.0819%14 Sept →
dust214–16-0.0323%11 Sept →
dust213–4-0.0118%10 Sept →
nuke12–160.0529%10 Sept →
mirage13–80.0129%10 Sept →
cache15–150.0716%10 Sept →
anubis10–13-0.0428%9 Sept →
nuke13–11-0.0430%9 Sept →
nuke8–13-0.0326%8 Sept →
mirage13–50.0617%8 Sept →
mirage12–16-0.0216%8 Sept →
inferno16–120.0628%8 Sept →
nuke5–13-0.0317%8 Sept →
cache7–130.0025%7 Sept →
mirage9–13-0.0128%7 Sept →
mirage14–16-0.0021%5 Sept →
ancient13–50.0528%5 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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