jalouvaina

jalouvaina — CS2 Stats

US76561198760291328[U:1:800025600]Steam profile ↗✓ No bans

870Tracked matches77%Win rate2025Tracked since
CSDB Rating7.6 StrongPositional Player
Premier CS Rating23,697Top 25% of 205,052 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#34258 of 252121 tracked
FaceitLevel 6 · 1,176 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,697 +18 2 Sept – 12 Oct · 5 days played
22,48423,697peak 23,6972 Sept12 Oct
23,697Peak Premier in tracked matches
1,176Highest Faceit ELO seen on CSDB
19Days played since 2026-09-02

Faceit ELO

  • At peak — 1,176
  • Next: Level 6 at 1,201 — 25 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-02
  • Level 4 first seen 2026-09-02

Premier CS Rating

  • At peak — 23,697
  • Next: Red band at 25,000 — 1,303 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjalouvainaFACEITLevel 6 · 1,176 ELOSTANDINGTop 54.0% of rankedPREMIER23,697 · Pink bandPEAK ELO1,176csdb.gg/stats

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Performance scores

Aim93
Positioning66
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY56–35–9Last 10056%Win rateWLWWWLWWLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.0pp headshot accuracy · +27ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 533ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 518ms

Last 20

  • 16–4 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 505ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim9.3
Utility5.1
Positioning6.6
Opening Duels3.6
Clutch4.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 99% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.6
Utility5.1
Mechanics7.7
Opening Duels4.3
Win Impact10.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time508ms−8ms
first ⅓ avg 516ms → last ⅓ avg 508ms
Headshot accuracy17.8%−0.6%
first ⅓ avg 18.5% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 13–2 · nuke, 4 Oct →
43%Best headshot accuracy · 13–10 · nuke, 4 Oct →
375msFastest reaction time · 12–12 · inferno, 3 Oct →
13–0Biggest win · mirage, 5 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

overpassBest map · 80% over 5mirageWeakest map · 45% over 29
MapGradePlayedRecordWin rateAvg rating
mirageB2913–1645%0.03
cacheB1910–953%0.06
infernoS1310–377%0.06
ancientB126–650%0.03
nukeB115–645%0.06
overpassS54–180%0.07
anubis—43–175%-0.00
dust2—32–167%0.11
vertigo—32–167%0.06
train—11–0100%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (45% over 29). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

109Matches
50%Win rate
1.21Avg K/D
76.6ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
18%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient3853%1.1514.3
Nuke2143%1.2816.1
Anubis1650%1.0114.1
Mirage1250%1.4816.4
Inferno1136%1.0013.4
Cache875%1.7717.8
Dust2250%0.8213.0
Vertigo1100%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
41.1%Accuracy (enemy spotted)
43.4%Spray accuracy
84.7%Counter-strafing
7.1°Preaim
505msReaction time
42.0%T opening success
52.6%CT opening success
0.48Enemies flashed / flash
3.3%Flash assists
9.48HE damage / grenade
15.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4811 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–100.0119%15 Oct →
mirage6–130.0324%15 Oct →
mirage13–50.0315%15 Oct →
anubis13–10-0.0214%15 Oct →
overpass9–50.0411%15 Oct →
overpass6–9-0.1220%15 Oct →
overpass9–40.055%15 Oct →
overpass9–30.1532%15 Oct →
dust29–130.0617%14 Oct →
ancient13–70.1112%14 Oct →
overpass9–00.2214%13 Oct →
mirage13–100.0315%13 Oct →
mirage16–13-0.0516%12 Oct →
cache8–130.0023%12 Oct →
dust213–70.1922%12 Oct →
cache13–30.0820%12 Oct →
inferno13–9-0.0215%12 Oct →
anubis16–120.0118%12 Oct →
mirage13–90.0216%12 Oct →
inferno6–10.020%12 Oct →
nuke12–12-0.0215%12 Oct →
mirage12–50.0621%11 Oct →
vertigo8–130.0517%11 Oct →
cache13–50.2725%11 Oct →
mirage11–130.0323%11 Oct →
mirage10–13-0.0818%10 Oct →
cache13–80.0928%10 Oct →
ancient12–120.0216%10 Oct →
cache13–80.0514%9 Oct →
nuke12–120.0216%9 Oct →
nuke13–70.0830%9 Oct →
inferno13–70.1312%9 Oct →
cache13–30.0726%9 Oct →
nuke12–120.0813%9 Oct →
inferno6–10.1426%9 Oct →
cache13–50.1129%9 Oct →
inferno6–3-0.0210%9 Oct →
mirage12–120.0620%9 Oct →
mirage10–130.0120%8 Oct →
inferno10–00.0426%8 Oct →
mirage13–10-0.0126%6 Oct →
cache9–130.0020%6 Oct →
mirage5–13-0.0014%6 Oct →
ancient13–110.0911%5 Oct →
mirage13–00.2118%5 Oct →
nuke0–13-0.0819%5 Oct →
anubis13–40.0816%5 Oct →
cache13–30.0018%5 Oct →
ancient8–130.0116%5 Oct →
cache9–130.0312%4 Oct →
inferno13–50.0624%4 Oct →
ancient13–90.0932%4 Oct →
nuke13–20.3019%4 Oct →
cache8–130.0313%4 Oct →
mirage10–13-0.0220%4 Oct →
nuke13–100.0243%4 Oct →
ancient5–13-0.086%3 Oct →
cache11–130.0914%3 Oct →
mirage0–13-0.1010%3 Oct →
nuke13–50.0712%3 Oct →
ancient12–120.0420%3 Oct →
mirage6–13-0.0519%3 Oct →
inferno12–120.0929%3 Oct →
mirage13–80.0433%3 Oct →
ancient11–13-0.055%2 Oct →
inferno6–90.1015%2 Oct →
anubis3–13-0.078%2 Oct →
dust213–100.1022%2 Oct →
mirage5–130.0017%2 Oct →
cache13–70.0517%1 Oct →
mirage13–6-0.026%1 Oct →
cache12–120.0618%30 Sept →
mirage13–70.1314%30 Sept →
cache6–13-0.0020%30 Sept →
cache11–130.089%29 Sept →
mirage13–70.1518%29 Sept →
inferno13–20.0233%29 Sept →
nuke11–130.018%28 Sept →
ancient13–60.0621%28 Sept →
mirage13–110.0518%28 Sept →
inferno13–90.1321%28 Sept →
mirage11–130.0319%27 Sept →
mirage3–130.0414%27 Sept →
vertigo10–30.0525%27 Sept →
inferno13–60.1127%27 Sept →
ancient13–110.1018%27 Sept →
vertigo13–20.0722%27 Sept →
cache13–70.1111%27 Sept →
nuke13–80.1523%27 Sept →
mirage9–13-0.0012%27 Sept →
mirage12–120.0213%26 Sept →
nuke8–13-0.0128%26 Sept →
ancient13–5-0.0327%26 Sept →
cache10–130.0112%26 Sept →
mirage7–13-0.027%26 Sept →
inferno9–13-0.0128%26 Sept →
ancient10–13-0.0115%26 Sept →
mirage6–130.0918%26 Sept →
mirage7–00.1428%26 Sept →
train13–40.0521%26 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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