dextvh

dextvh — CS2 Stats

YE76561198454583190[U:1:494317462]Steam profile ↗✓ No bans

917Tracked matches58%Win rate2020Tracked since
CSDB Rating5.1 DevelopingSupport
Premier CS Rating11,210Blue band · top ~48.5% of ranked players (population est.)
FaceitLevel 3 · 890 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

+398Premier CS Rating · 10,812 → 11,210

Rating over time

Premier CS Rating: 11,210 +2,499 17 Jun – 9 Oct · 22 days played
6,93411,210peak 11,21017 Jun9 Oct
11,210Peak Premier in tracked matches
890Highest Faceit ELO seen on CSDB
43Days played since 2026-06-17

Faceit ELO

  • At peak — 890
  • Next: Level 4 at 901 — 11 to go
  • Reached: Level 3 · Level 2

Premier CS Rating

  • At peak — 11,210
  • +3,684 over 90 days
  • Next: Purple band at 15,000 — 3,790 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGdextvhFACEITLevel 3 · 890 ELOSTANDINGTop 90.6% of rankedPREMIER11,210 · Blue bandPEAK ELO890csdb.gg/stats

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Performance scores

Aim59
Positioning34
Utility75

0–100 skill scores via Leetify.

Recent form

HOT40–55–5Last 10040%Win rateWWLLWWWWLW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · −3.3pp headshot accuracy · −27ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 725ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 673ms

Last 20

  • 10–6–4 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 686ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.7 against its own average).

Aim5.9
Utility7.5
Positioning3.4
Opening Duels0.0
Clutch4.2

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning3.4
Utility7.5
Mechanics6.8
Opening Duels0.0
Win Impact7.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time655ms−45ms
first ⅓ avg 700ms → last ⅓ avg 655ms
Headshot accuracy17.2%+0.6%
first ⅓ avg 16.6% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · dust2, 21 Sept →
35%Best headshot accuracy · 8–13 · dust2, 15 Jul →
445msFastest reaction time · 13–6 · ancient, 9 Jul →
13–1Biggest win · cache, 29 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
8–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 50% over 28ancientWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB2814–1450%-0.02
dust2C239–1439%-0.00
cacheB136–746%-0.01
ancientD132–1115%-0.02
infernoB115–645%0.01
nukeD61–517%-0.04
anubis—41–325%-0.01
vertigo—11–0100%-0.01
office—11–0100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (15% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

286Matches
49%Win rate
0.86Avg K/D
70.1ADR
41%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5050%0.9614.0
Dust23962%1.0113.3
Ancient2152%0.8711.9
Inferno1573%1.0513.8
Anubis1250%1.2016.3
Overpass944%0.7410.6
Nuke560%1.2515.4
Train367%0.489.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
33.2%Accuracy (enemy spotted)
34.1%Spray accuracy
80.5%Counter-strafing
9.4°Preaim
664msReaction time
17.0%T opening success
22.0%CT opening success
0.66Enemies flashed / flash
5.3%Flash assists
9.90HE damage / grenade
20.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.9826% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–100.0619%9 Oct →
dust213–7-0.0326%8 Oct →
dust29–130.025%6 Oct →
mirage7–13-0.0125%6 Oct →
cache16–140.0112%24 Sept →
mirage13–7-0.006%24 Sept →
dust213–80.0110%24 Sept →
inferno13–70.0216%22 Sept →
ancient8–13-0.067%22 Sept →
dust213–40.1421%21 Sept →
mirage13–8-0.0213%15 Sept →
dust213–9-0.0217%1 Sept →
ancient12–12-0.0116%30 Aug →
inferno10–13-0.0417%30 Aug →
inferno8–130.0823%30 Aug →
nuke12–12-0.0124%29 Aug →
cache13–10.0814%29 Aug →
cache12–120.0114%29 Aug →
dust211–130.0519%28 Aug →
dust212–12-0.0222%28 Aug →
mirage13–80.0912%19 Aug →
mirage6–130.0128%15 Aug →
cache10–13-0.0832%15 Aug →
dust211–13-0.0623%15 Aug →
inferno4–13-0.0125%14 Aug →
dust26–13-0.0017%14 Aug →
vertigo13–8-0.0110%13 Aug →
mirage13–70.0419%13 Aug →
cache9–6-0.0316%13 Aug →
mirage13–6-0.0122%13 Aug →
cache16–14-0.049%9 Aug →
ancient13–110.0616%8 Aug →
cache14–16-0.0310%7 Aug →
anubis13–16-0.0114%7 Aug →
cache13–9-0.0425%7 Aug →
ancient6–130.0311%29 Jul →
inferno6–13-0.0514%29 Jul →
mirage13–50.078%29 Jul →
nuke15–15-0.0910%23 Jul →
ancient5–13-0.0917%23 Jul →
inferno10–13-0.0211%22 Jul →
cache13–10-0.0114%21 Jul →
mirage13–8-0.0718%15 Jul →
dust28–13-0.0535%15 Jul →
office7–60.0313%15 Jul →
ancient1–13-0.0212%15 Jul →
mirage13–10-0.0317%15 Jul →
cache3–13-0.026%14 Jul →
ancient13–160.0527%13 Jul →
nuke13–90.0416%12 Jul →
mirage9–13-0.0611%11 Jul →
ancient13–16-0.0710%11 Jul →
mirage13–11-0.0311%11 Jul →
anubis13–7-0.029%11 Jul →
cache7–130.0021%10 Jul →
mirage11–13-0.0430%10 Jul →
dust216–14-0.0120%10 Jul →
cache11–130.0010%9 Jul →
mirage13–20.0725%9 Jul →
ancient13–60.0617%9 Jul →
inferno13–40.0625%9 Jul →
mirage7–13-0.0119%9 Jul →
mirage4–13-0.050%8 Jul →
cache5–130.0120%8 Jul →
dust213–20.0313%8 Jul →
mirage13–5-0.0410%8 Jul →
nuke6–130.0025%7 Jul →
mirage5–2-0.1025%7 Jul →
dust23–130.0432%7 Jul →
mirage11–130.0313%6 Jul →
nuke6–13-0.0718%6 Jul →
mirage11–13-0.0517%6 Jul →
inferno13–11-0.013%6 Jul →
ancient9–130.036%6 Jul →
mirage13–7-0.067%6 Jul →
mirage6–130.0416%5 Jul →
mirage13–110.0415%3 Jul →
ancient5–13-0.0915%1 Jul →
dust21–13-0.0432%1 Jul →
mirage3–13-0.0812%1 Jul →
inferno13–60.0122%1 Jul →
dust213–90.0411%1 Jul →
nuke2–13-0.105%28 Jun →
ancient7–13-0.0815%28 Jun →
inferno4–130.0513%28 Jun →
dust213–100.0222%28 Jun →
mirage9–13-0.0230%26 Jun →
anubis9–13-0.0311%25 Jun →
dust27–130.0018%25 Jun →
ancient10–13-0.0413%24 Jun →
dust23–13-0.0317%24 Jun →
inferno13–10-0.0229%24 Jun →
mirage4–13-0.0523%24 Jun →
dust24–13-0.089%22 Jun →
mirage2–13-0.0617%22 Jun →
dust24–13-0.0516%20 Jun →
mirage2–13-0.0312%20 Jun →
dust20–9-0.0416%20 Jun →
anubis5–130.0417%19 Jun →
dust26–13-0.0221%17 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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