spOOkie

spOOkie — CS2 Stats

76561198449706608[U:1:489440880]Steam profile ↗✓ No bans

2,034Tracked matches43%Win rate2020Tracked since
1,839Hours in CS
CSDB Rating6.8 SolidSupport
Premier CS Rating21,860Top 50% of 211,827 CSDB-tracked playersPink band · top ~6.5% of ranked players (population est.)
CSDB Leaderboard#57834 of 258784 tracked
FaceitLevel 10 · 1,880 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,860 +1,318 29 Sept – 29 Oct · 22 days played
19,87623,237peak 23,23729 Sept29 Oct
Faceit ELO: 1,880 +0 2 Sept – 16 Oct · 3 observations
1,8801,880peak 1,8802 Sept16 Oct
23,237Peak Premier in tracked matches
1,880Highest Faceit ELO seen on CSDB
25Days played since 2026-09-02

Faceit ELO

  • At peak — 1,880
  • Next: Level 10 at 2,001 — 121 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-02
  • Level 8 first seen 2026-09-02

Premier CS Rating

  • 1,377 below peak (23,237)
  • +1,318 over 30 days · improving
  • Next: Red band at 25,000 — 3,140 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-10-16
  • Purple band first seen 2026-10-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate40.3%50.9%
Shot accuracy11.8%13.7%
Kill/death ratio1.041.09
Match win rate46.1%48.4%

Share this profile

CSDB.GGspOOkieFACEITLevel 10 · 1,880 ELOSTANDINGTop 12.4% of rankedPREMIER21,860 · Pink bandPEAK ELO1,880csdb.gg/stats

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Performance scores

Aim82
Positioning59
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateLWWLWLLWLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −4.6pp headshot accuracy · +45ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 672ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 657ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim8.2
Utility7.2
Positioning5.9
Opening Duels2.8
Clutch4.4

Strong T-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 69% T opening-duel success — entries that actually open the round.

Flashes. 0.85 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 69% on T to 32% on CT — first contacts on the defending side are being lost.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.9
Utility7.2
Mechanics7.8
Opening Duels5.2
Win Impact2.8

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.05
first ⅓ avg 0.04 → last ⅓ avg -0.01
Reaction time611ms+57ms
first ⅓ avg 554ms → last ⅓ avg 611ms
Headshot accuracy20.0%−0.4%
first ⅓ avg 20.5% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 4–0 · rush_001, 1 Oct →
43%Best headshot accuracy · 5–13 · cache, 17 Oct →
406msFastest reaction time · 13–10 · inferno, 14 Oct →
13–1Biggest win · anubis, 19 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–6In matches decided by ≤2 rounds
17Overtime games

Map breakdown

dust2Best map · 70% over 27nukeWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2S2719–870%0.03
mirageC218–1338%-0.01
nukeD144–1029%0.00
infernoC104–640%-0.01
ancientS96–367%0.03
cacheD93–633%-0.01
anubisC83–538%-0.02
rush_001—22–0100%0.27

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

89,873Lifetime kills
1.04K/D
4,906Matches
46.1%Match win rate
40.3%Headshot %
11.8%Shot accuracy
12,709MVPs
1,839Hours (in match)
4,618Bombs planted
1,217Bombs defused

Most-used weapons

AK-4725,303
AWP10,056
MAC-103,822
SSG 081,807
SG 5531,715
MP91,560

Lifetime map wins

27,325dust2
3,181inferno
1,571cbble
1,551nuke
648train
642vertigo
103lake
69office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

754Matches
51%Win rate
1.16Avg K/D
87.2ADR
46%Headshot %

Clutches & streaks

42%1v1 clutch win
23%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust220859%1.2518.4
Mirage17051%1.1317.5
Anubis6742%1.1316.7
Inferno6338%1.0216.4
Ancient5951%1.2515.8
Nuke4443%1.2317.8
Overpass2357%1.1316.0
Train1540%1.3018.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
37.1%Accuracy (enemy spotted)
43.9%Spray accuracy
85.0%Counter-strafing
9.7°Preaim
598msReaction time
69.4%T opening success
32.4%CT opening success
0.85Enemies flashed / flash
11.1%Flash assists
9.54HE damage / grenade
14.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.4104% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–130.0223%29 Oct →
dust213–30.0517%29 Oct →
mirage13–10-0.0112%29 Oct →
mirage6–13-0.0319%29 Oct →
mirage16–14-0.0011%29 Oct →
nuke2–13-0.0917%25 Oct →
ancient8–13-0.0214%25 Oct →
ancient13–30.0518%25 Oct →
mirage10–13-0.0524%25 Oct →
cache14–160.0220%23 Oct →
nuke13–11-0.0827%23 Oct →
dust25–130.0022%22 Oct →
dust216–120.0115%22 Oct →
mirage10–130.0621%21 Oct →
mirage7–130.0125%21 Oct →
dust213–6-0.0730%21 Oct →
dust213–6-0.0114%21 Oct →
dust213–70.0526%21 Oct →
cache8–13-0.0716%21 Oct →
dust213–7-0.0623%21 Oct →
mirage7–130.0423%21 Oct →
dust27–130.0118%21 Oct →
nuke7–130.0718%21 Oct →
inferno11–13-0.0322%21 Oct →
inferno13–8-0.0516%20 Oct →
inferno13–10-0.0131%19 Oct →
anubis13–10.0215%19 Oct →
nuke5–13-0.0521%19 Oct →
dust23–13-0.0529%19 Oct →
anubis8–13-0.0510%19 Oct →
dust213–30.0321%19 Oct →
mirage13–50.0220%19 Oct →
cache13–7-0.0324%18 Oct →
mirage10–13-0.0613%17 Oct →
cache5–13-0.0343%17 Oct →
mirage13–90.0228%17 Oct →
dust24–13-0.0231%17 Oct →
anubis10–130.0113%17 Oct →
anubis14–16-0.0514%15 Oct →
dust213–110.0420%15 Oct →
cache3–13-0.0120%15 Oct →
nuke15–150.0925%15 Oct →
dust213–70.0427%14 Oct →
dust21–13-0.0917%14 Oct →
inferno14–16-0.0124%14 Oct →
ancient13–100.0612%14 Oct →
inferno13–10-0.0414%14 Oct →
ancient13–9-0.0113%14 Oct →
cache5–13-0.0011%14 Oct →
nuke15–15-0.0518%13 Oct →
nuke15–150.0522%12 Oct →
anubis13–8-0.0115%12 Oct →
cache6–13-0.0238%11 Oct →
nuke13–16-0.0415%10 Oct →
mirage1–13-0.1325%9 Oct →
dust29–130.0811%8 Oct →
anubis15–19-0.0415%8 Oct →
ancient14–16-0.0016%8 Oct →
dust213–110.0513%8 Oct →
dust213–110.1127%7 Oct →
nuke14–160.0326%7 Oct →
dust213–100.0525%7 Oct →
ancient13–30.0333%7 Oct →
mirage13–6-0.0424%7 Oct →
nuke13–16-0.0211%7 Oct →
dust216–140.0320%7 Oct →
inferno9–13-0.0441%6 Oct →
dust213–50.0815%6 Oct →
dust21–130.0117%6 Oct →
mirage13–90.0322%6 Oct →
mirage13–9-0.0512%6 Oct →
dust213–50.0428%6 Oct →
nuke13–40.0219%6 Oct →
nuke13–10.1024%6 Oct →
mirage13–160.0318%5 Oct →
dust27–130.1319%5 Oct →
inferno9–130.0428%5 Oct →
nuke13–50.0520%5 Oct →
ancient6–130.0211%5 Oct →
inferno4–130.0223%5 Oct →
mirage9–13-0.0517%5 Oct →
cache13–80.0137%4 Oct →
inferno9–130.0118%4 Oct →
anubis5–13-0.0812%3 Oct →
dust213–70.0818%3 Oct →
ancient16–140.0817%3 Oct →
mirage9–13-0.0323%3 Oct →
anubis13–40.0419%3 Oct →
rush_0014–00.2525%1 Oct →
rush_0014–00.2930%1 Oct →
dust213–100.0422%1 Oct →
dust213–110.0417%1 Oct →
nuke7–13-0.0621%1 Oct →
ancient13–110.0723%1 Oct →
dust216–130.049%1 Oct →
cache13–80.0118%30 Sept →
mirage8–130.0015%30 Sept →
mirage8–130.0429%30 Sept →
mirage13–90.0228%30 Sept →
inferno13–90.0523%29 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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