kind

kind — CS2 Stats

MV76561198449447023[U:1:489181295]Steam profile ↗✓ No bans

68Tracked matches59%Win rate2020Tracked since
183Hours in CS
CSDB Rating2.4 LearningAll-Rounder
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim28
Positioning1
Utility6

0–100 skill scores via Leetify.

Recent form

STEADY28153Last 4661%Win rateWLLTWWWLWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +4.1pp headshot accuracy · +117ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 756ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 797ms

Last 20

  • 1163 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 738ms

Newest first, from the last 46 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim2.8
Utility0.6
Positioning0.1
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 88% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 782ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning0.1
Utility0.6
Mechanics4.5
Opening Duels0.0
Win Impact8.1

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time799ms−19ms
first ⅓ avg 818ms → last ⅓ avg 799ms
Headshot accuracy16.7%−7.0%
first ⅓ avg 23.7% → last ⅓ avg 16.7%

Rolling 5-match average across the last 46 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.00Best match rating · 14–16 · mirage, 20 Dec
80%Best headshot accuracy · 16–2 · mirage, 23 Nov
594msFastest reaction time · 16–6 · mirage, 30 Nov
16–1Biggest win · inferno, 30 Nov

Across the last 46 tracked matches.

Highlights

8Longest win streak
40Overtime games

Map breakdown

infernoBest map · 67% over 12mirageWeakest map · 64% over 22
MapGradePlayedRecordWin rateAvg rating
mirageA2214864%-0.00
infernoS128467%0.00
dust2S64267%-0.00
engage2020%0.00
cache21150%0.00
ancient1010%0.00
nuke110100%0.00

Across the last 46 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (64% over 22). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,109Lifetime kills
1.03K/D · Top 50% of tracked players
623Matches
47.7%Match win rate · Top 50% of tracked players
45.1%Headshot % · Top 50% of tracked players
19.8%Shot accuracy · Top 5% of tracked players
2,197MVPs
183Hours (in match)
221Bombs planted
182Bombs defused

Most-used weapons

Lifetime map wins

1,097dust2
749inferno
153nuke
83train
33italy
32safehouse
31office
30lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
33.0%Accuracy (enemy spotted)
31.7%Spray accuracy
70.1%Counter-strafing
13.2°Preaim
782msReaction time
2.1%T opening success
1.6%CT opening success
0.17Enemies flashed / flash
2.4%Flash assists
0.09HE damage / grenade
2.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1991° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 782.1315ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1677 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
dust213–7-0.0231%7 Oct
mirage9–16-0.0715%14 Nov
mirage14–160.0020%20 Dec
dust215–150.0018%14 Dec
mirage16–140.0031%9 Dec
inferno16–40.0014%8 Dec
mirage16–80.0015%8 Dec
dust24–60.000%8 Dec
mirage16–110.0030%8 Dec
mirage16–140.0015%7 Dec
engage2–160.0010%5 Dec
mirage11–160.0020%5 Dec
dust216–90.000%5 Dec
mirage13–90.0015%5 Dec
engage15–150.0016%4 Dec
ancient3–90.000%4 Dec
mirage16–90.0027%3 Dec
nuke16–50.0025%30 Nov
mirage15–150.0011%30 Nov
mirage16–60.0025%30 Nov
inferno16–10.0033%30 Nov
mirage4–160.008%30 Nov
dust26–20.0017%28 Nov
mirage8–30.0015%28 Nov
inferno6–160.0012%28 Nov
mirage16–80.0024%28 Nov
mirage3–160.0025%27 Nov
cache6–160.0025%27 Nov
inferno16–130.0016%26 Nov
inferno2–160.008%26 Nov
inferno13–160.0011%26 Nov
mirage7–160.006%25 Nov
inferno16–120.0021%25 Nov
mirage10–160.0029%25 Nov
mirage16–130.009%24 Nov
cache16–70.0032%24 Nov
mirage16–60.0014%23 Nov
inferno13–160.0042%23 Nov
inferno16–110.0015%23 Nov
mirage16–20.0080%23 Nov
mirage16–40.0025%22 Nov
mirage16–50.0010%22 Nov
inferno16–90.0022%22 Nov
inferno16–100.0032%22 Nov
dust216–130.003%20 Nov
inferno16–110.0015%29 Oct

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →