Mr. Takeyobih

Mr. Takeyobih — CS2 Stats

DK76561198448974724[U:1:488708996]Steam profile ↗✓ No bans

3,214Tracked matches60%Win rate2021Tracked since
CSDB Rating7.8 StrongPositional Player
Premier CS Rating21,678Top 50% of 212,695 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#60495 of 259546 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,678 -2,294 18 Feb – 28 Oct · 33 days played
21,46726,941peak 26,94118 Feb28 Oct
27,053Peak Premier in tracked matches
2,107Highest Faceit ELO seen on CSDB
41Days played since 2026-02-18

Premier CS Rating

  • 5,263 below peak (26,941)
  • +211 over 30 days · steady
  • Next: Red band at 25,000 — 3,322 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGMr. TakeyobihFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER21,678 · Pink bandPEAK ELO2,107csdb.gg/stats

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Performance scores

Aim89
Positioning77
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY42–53–5Last 10042%Win rateWLLLLWWLWL

Last 10 vs previous 10: −50pp win rate · −0.03 avg rating · +4.9pp headshot accuracy · +7ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 32%
  • Avg reaction 569ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 555ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.9
Utility5.1
Positioning7.7
Opening Duels6.9
Clutch2.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning7.7
Utility5.1
Mechanics6.9
Opening Duels8.1
Win Impact8.3

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time552ms+3ms
first ⅓ avg 548ms → last ⅓ avg 552ms
Headshot accuracy24.6%−0.6%
first ⅓ avg 25.2% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–2 · ancient, 19 May →
42%Best headshot accuracy · 1–13 · anubis, 18 Apr →
383msFastest reaction time · 8–13 · inferno, 9 Sept →
13–2Biggest win · overpass, 29 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 69% over 16infernoWeakest map · 12% over 17
MapGradePlayedRecordWin rateAvg rating
mirageC229–1341%-0.00
ancientB209–1145%0.04
infernoD172–1512%0.02
nukeS1611–569%0.04
overpassC73–443%0.03
cacheC52–340%0.05
anubis—41–325%-0.02
dust2—32–167%0.07
poseidon—32–167%0.04
vertigo—21–150%0.10
sanctum—10–10%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (12% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,409Matches
51%Win rate
1.03Avg K/D
72.1ADR
55%Headshot %

Clutches & streaks

32%1v1 clutch win
17%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient51957%1.0415.7
Anubis34450%0.9514.9
Mirage28840%0.8914.3
Vertigo27856%1.0415.6
Nuke13151%1.0015.4
Inferno8141%0.9114.0
Overpass7352%0.9815.0
Dust24941%0.8513.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.9%Headshot accuracy
39.7%Accuracy (enemy spotted)
45.5%Spray accuracy
81.0%Counter-strafing
10.1°Preaim
531msReaction time
63.8%T opening success
61.1%CT opening success
0.57Enemies flashed / flash
15.0%Flash assists
6.63HE damage / grenade
7.81Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

12% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke4–10.0036%28 Oct →
nuke6–130.0022%27 Oct →
cache8–130.0738%3 Oct →
cache6–13-0.0341%22 Sept →
mirage9–13-0.0523%20 Sept →
mirage13–8-0.0226%17 Sept →
ancient13–110.0018%15 Sept →
ancient6–130.0528%11 Sept →
cache13–50.0628%11 Sept →
inferno7–130.0516%11 Sept →
mirage13–11-0.0227%11 Sept →
mirage13–110.0727%10 Sept →
ancient13–11-0.0323%10 Sept →
mirage13–50.0824%10 Sept →
nuke13–80.0516%10 Sept →
ancient13–70.0316%10 Sept →
mirage5–130.0420%10 Sept →
cache13–40.1031%10 Sept →
nuke13–40.0527%10 Sept →
anubis13–80.1116%9 Sept →
dust213–90.0719%9 Sept →
inferno8–130.0322%9 Sept →
mirage8–130.0122%9 Sept →
mirage13–50.0234%22 Aug →
ancient13–16-0.0222%22 Aug →
nuke13–6-0.0724%22 Aug →
nuke13–90.0631%18 Aug →
ancient13–40.0816%18 Aug →
cache9–130.0323%18 Aug →
poseidon9–30.0835%6 Jul →
ancient1–13-0.0524%5 Jul →
poseidon7–90.1319%5 Jul →
mirage12–16-0.0019%1 Jul →
nuke8–20.0223%1 Jul →
overpass13–20.0717%29 Jun →
nuke11–130.0527%29 Jun →
inferno7–90.0624%21 Jun →
inferno7–90.0629%19 Jun →
ancient15–150.0324%18 Jun →
nuke8–8-0.0132%18 Jun →
inferno8–20.0824%18 Jun →
inferno7–9-0.0628%18 Jun →
inferno8–8-0.0718%18 Jun →
vertigo8–80.0219%18 Jun →
ancient7–130.0731%17 Jun →
nuke9–40.0913%17 Jun →
overpass2–9-0.148%15 Jun →
vertigo9–50.1821%15 Jun →
sanctum7–90.048%15 Jun →
dust213–40.1431%12 Jun →
mirage16–130.0225%12 Jun →
ancient6–130.0031%12 Jun →
overpass2–13-0.0129%12 Jun →
inferno9–20.1625%11 Jun →
ancient8–130.0439%21 May →
ancient7–130.0321%21 May →
ancient5–130.0238%21 May →
ancient2–13-0.0320%20 May →
mirage2–13-0.0426%20 May →
nuke13–110.1128%20 May →
inferno7–13-0.0327%19 May →
mirage6–130.0033%19 May →
nuke13–110.0833%19 May →
ancient13–20.2624%19 May →
inferno6–130.0312%18 May →
dust24–130.0027%18 May →
nuke2–13-0.0421%17 May →
mirage13–90.0235%16 May →
inferno10–130.0921%16 May →
ancient13–80.1528%16 May →
anubis6–13-0.1413%13 May →
nuke5–130.0221%12 May →
inferno6–130.0330%12 May →
nuke13–100.0428%12 May →
mirage2–13-0.0913%12 May →
overpass7–130.1026%9 May →
ancient2–130.0437%9 May →
mirage13–50.0317%9 May →
inferno5–13-0.0422%19 Apr →
anubis9–130.0021%19 Apr →
mirage0–13-0.1025%19 Apr →
mirage11–130.0325%18 Apr →
anubis1–13-0.0642%18 Apr →
inferno0–13-0.0231%18 Apr →
overpass13–100.0225%16 Apr →
inferno7–130.0329%16 Apr →
mirage9–13-0.0129%15 Apr →
ancient13–110.0327%14 Apr →
ancient13–110.0426%14 Apr →
overpass13–60.1230%14 Apr →
mirage10–13-0.0212%14 Apr →
inferno0–30.000%14 Apr →
mirage13–11-0.0023%14 Apr →
mirage4–130.0118%7 Apr →
ancient13–70.1139%7 Apr →
poseidon9–7-0.0836%6 Apr →
nuke9–60.1417%6 Apr →
inferno8–8-0.0335%6 Apr →
overpass10–130.0619%21 Feb →
mirage7–130.0031%18 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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