∉GoNzz1∌

∉GoNzz1∌ — CS2 Stats

XK76561198445912242[U:1:485646514]Steam profile ↗✓ No bans

125Tracked matches50%Win rate2023Tracked since
1,562Hours in CS4Hrs last 2 wks
CSDB Rating4.1 DevelopingSupport
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 125 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 9 Mar 2023. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,000 +10,720 2 Nov18 Sept · 16 days played
4,28017,484peak 17,4842 Nov18 Sept
17,484Peak Premier in tracked matches
38Days played since 2023-03-09

Premier CS Rating

  • 2,484 below peak (17,484)
  • -110 over 30 days · steady
  • +2,880 over 90 days
  • Next: Pink band at 20,000 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-07
  • Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,658), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate38.1%42.7%43.8%5.7% short
Shot accuracy9.5%11.2%12.0%2.5% short
Kill/death ratio0.931.001.020.09 short
Match win rate46.0%43.9%44.7%above

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG∉GoNzz1∌FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,000 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning42
Utility58

0–100 skill scores via Leetify.

Recent form

COLD2228Last 5044%Win rateLLLLWLLLLL

Last 10 vs previous 10: −50pp win rate · −0.04 avg rating · −2.8pp headshot accuracy · +34ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 595ms

Last 10

  • 19 · 10% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 608ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 591ms

Newest first, from the last 50 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim4.1
Utility5.8
Positioning4.2
Opening Duels2.0
Clutch5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.2
Utility5.8
Mechanics3.5
Opening Duels1.2
Win Impact5.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time582ms−55ms
first ⅓ avg 637ms → last ⅓ avg 582ms
Headshot accuracy12.8%+3.0%
first ⅓ avg 9.8% → last ⅓ avg 12.8%

Rolling 5-match average across the last 50 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · dust2, 19 Jun
24%Best headshot accuracy · 6–13 · mirage, 21 Aug
414msFastest reaction time · 13–3 · mirage, 15 Jul
13–0Biggest win · ancient, 11 Apr

Across the last 50 tracked matches.

Highlights

5Longest win streak
L4Current streak
36In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 71% over 7infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC1871139%-0.01
dust2S96367%-0.01
infernoD82625%-0.01
ancientS75271%-0.03
anubis31233%0.02
vertigo2020%-0.12
cache1010%-0.00
overpass110100%-0.02
nuke1010%-0.03

Across the last 50 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,667Lifetime kills
0.93K/D
3,153Matches
46.0%Match win rate · Top 50% of Level 4 players
38.1%Headshot %
9.5%Shot accuracy
5,072MVPs
919Hours (in match)
1,719Bombs planted
832Bombs defused

Most-used weapons

AK-4721,684
AWP4,547
FAMAS1,267
Knife1,045
MP9558

Lifetime map wins

3,354dust2
2,308inferno
267nuke
264vertigo
93train
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

407Matches
47%Win rate
1.05Avg K/D
80.5ADR
35%Headshot %

Clutches & streaks

46%1v1 clutch win
28%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage16052%1.1015.5
Dust27047%0.9714.5
Ancient5439%0.9614.1
Anubis4643%1.0615.1
Inferno3339%1.0616.2
Nuke1136%1.0013.7
Vertigo933%0.8413.1
Train560%1.3721.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
30.9%Accuracy (enemy spotted)
33.9%Spray accuracy
65.6%Counter-strafing
10.6°Preaim
607msReaction time
30.2%T opening success
39.4%CT opening success
0.58Enemies flashed / flash
5.0%Flash assists
13.28HE damage / grenade
11.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.018% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.1676% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0324%21 Aug
mirage11–13-0.100%21 Aug
inferno10–13-0.039%18 Aug
mirage11–130.0521%12 Aug
ancient13–7-0.0121%10 Aug
cache6–13-0.0017%10 Aug
inferno3–13-0.130%8 Aug
ancient8–13-0.0810%30 Jul
ancient7–13-0.070%30 Jul
dust213–16-0.0516%24 Jul
mirage7–130.0118%24 Jul
mirage2–13-0.130%22 Jul
dust216–14-0.0818%22 Jul
mirage13–30.0615%16 Jul
dust213–11-0.0318%16 Jul
inferno11–13-0.0019%16 Jul
dust213–4-0.0419%14 Jul
mirage13–100.0717%10 Jul
mirage2–9-0.076%7 Jul
dust213–90.1215%19 Jun
anubis13–40.0414%19 Jun
inferno6–90.027%26 May
mirage13–100.0121%2 May
mirage13–40.0211%2 May
overpass13–9-0.0222%11 Apr
ancient13–0-0.0611%11 Apr
ancient13–00.0320%28 Mar
mirage8–130.0917%31 Jan
inferno13–50.1017%2 Nov
dust212–160.058%2 Aug
ancient13–7-0.028%30 Jul
dust213–5-0.048%30 Jul
mirage2–13-0.0821%18 Jul
mirage13–3-0.0321%15 Jul
mirage5–13-0.059%12 Jun
mirage9–13-0.0611%5 May
anubis5–13-0.0312%27 Jan
mirage16–140.1114%22 Dec
inferno11–130.0210%5 Dec
dust214–16-0.0317%16 Nov
anubis14–160.0614%28 Aug
ancient16–130.025%27 Apr
vertigo9–13-0.156%9 Jan
inferno2–6-0.100%13 Oct
mirage9–16-0.109%1 Oct
vertigo12–16-0.0813%1 Oct
inferno16–40.0110%29 Sept
dust213–40.0015%26 Sept
nuke2–14-0.033%23 Sept
mirage16–130.019%9 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →