Tykke Tyk

Tykke Tyk — CS2 Stats

76561198441406594[U:1:481140866]Steam profile ↗✓ No bans

1,365Tracked matches38%Win rate2020Tracked since
3,342Hours in CS8Hrs last 2 wks
CSDB Rating4.5 DevelopingClutch Specialist
Premier CS Rating17,067Purple band · top ~20.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 1 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,067 -3,997 1 May20 Sept · 20 days played
16,80521,064peak 21,0641 May20 Sept
21,363Peak Premier in tracked matches
42Days played since 2026-05-01

Premier CS Rating

  • 3,997 below peak (21,064)
  • -210 over 30 days · steady
  • -2,932 over 90 days
  • Next: Pink band at 20,000 2,933 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-07
  • Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate40.7%43.8%44.8%4.1% short
Shot accuracy15.9%12.0%12.5%above
Kill/death ratio0.951.021.030.08 short
Match win rate43.0%44.7%45.2%2.2% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTykke TykFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,067 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning56
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY42526Last 10042%Win rateWWLLWWWLLL

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −6.0pp headshot accuracy · +48ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 609ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 614ms

Last 20

  • 7112 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.5 against its own average).

Aim5.6
Utility4.2
Positioning5.6
Opening Duels2.8
Clutch7.6

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.6
Utility4.2
Mechanics4.2
Opening Duels3.1
Win Impact1.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time598ms−102ms
first ⅓ avg 700ms → last ⅓ avg 598ms
Headshot accuracy19.3%−1.0%
first ⅓ avg 20.3% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · inferno, 12 Jul
36%Best headshot accuracy · 2–12 · overpass, 5 Jul
445msFastest reaction time · 13–8 · anubis, 5 Sept
13–3Biggest win · inferno, 2 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
78In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 53% over 17cacheWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeC24101442%-0.01
mirageB20101050%-0.00
ancientB179853%-0.01
infernoC114736%-0.02
cacheD103730%-0.02
anubisC94544%-0.01
overpass4040%-0.04
vertigo32167%-0.01
dust22020%-0.08

Across the last 100 tracked matches.

Lifetime stats

79,531Lifetime kills
0.95K/D
4,774Matches
43.0%Match win rate
40.7%Headshot %
15.9%Shot accuracy · Top 25% of Level 5 players
8,993MVPs
1,621Hours (in match)
2,928Bombs planted
1,014Bombs defused

Most-used weapons

AK-4718,180
AWP7,920
MP92,893
MAC-102,690
SG 5532,571
XM10141,748

Lifetime map wins

7,818vertigo
7,111nuke
3,745inferno
2,991dust2
849train
204office
201lake
138cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

251Matches
50%Win rate
0.90Avg K/D
72.3ADR
44%Headshot %

Clutches & streaks

58%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis2050%1.0214.7
Nuke1675%1.2918.4
Vertigo1429%0.9015.0
Ancient1127%0.8213.2
Mirage729%0.7711.3
Overpass650%0.9414.0
Inferno333%0.6410.3
Cache2100%1.0816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
35.7%Accuracy (enemy spotted)
37.4%Spray accuracy
68.9%Counter-strafing
11.9°Preaim
605msReaction time
26.6%T opening success
54.6%CT opening success
0.45Enemies flashed / flash
2.7%Flash assists
12.85HE damage / grenade
2.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4477 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.5505% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–90.0126%20 Sept
cache13–11-0.0418%20 Sept
anubis3–13-0.0615%12 Sept
nuke9–130.0119%12 Sept
anubis16–14-0.0013%12 Sept
nuke13–80.0519%11 Sept
vertigo13–7-0.0117%6 Sept
mirage8–130.0323%6 Sept
overpass11–130.0120%5 Sept
ancient8–13-0.039%5 Sept
anubis13–80.0328%5 Sept
ancient10–130.0224%3 Sept
nuke12–12-0.0328%3 Sept
anubis3–130.0130%3 Sept
nuke8–80.0928%3 Sept
inferno4–9-0.0115%3 Sept
inferno10–13-0.0820%30 Aug
nuke11–130.0120%23 Aug
inferno13–10-0.0121%23 Aug
mirage11–130.0225%23 Aug
vertigo5–13-0.0322%23 Aug
mirage13–11-0.0522%22 Aug
anubis11–13-0.0717%20 Aug
nuke8–13-0.0113%20 Aug
cache13–10-0.0319%19 Aug
anubis10–13-0.038%19 Aug
anubis9–130.0020%19 Aug
anubis13–40.0618%16 Aug
inferno9–13-0.0014%16 Aug
nuke16–190.0115%15 Aug
ancient13–100.0122%15 Aug
mirage5–13-0.0514%15 Aug
anubis13–5-0.0215%15 Aug
cache13–100.057%14 Aug
cache10–13-0.0313%12 Aug
cache15–150.0920%12 Aug
ancient6–13-0.095%10 Aug
nuke13–50.0424%10 Aug
nuke13–50.0519%8 Aug
ancient13–11-0.0511%8 Aug
cache7–13-0.0110%6 Aug
mirage8–13-0.0214%6 Aug
cache2–13-0.0619%4 Aug
ancient4–130.0333%3 Aug
mirage11–130.0015%3 Aug
ancient13–5-0.0230%3 Aug
nuke13–80.0222%2 Aug
inferno13–3-0.1017%2 Aug
inferno10–13-0.0315%1 Aug
nuke9–13-0.0413%31 Jul
ancient12–30.0225%31 Jul
mirage16–130.1120%31 Jul
inferno13–8-0.0228%31 Jul
nuke10–13-0.0416%30 Jul
mirage13–90.0226%30 Jul
inferno11–130.0024%30 Jul
cache5–13-0.0621%30 Jul
nuke13–6-0.039%29 Jul
mirage13–11-0.0218%29 Jul
nuke4–13-0.1018%29 Jul
ancient13–100.0416%28 Jul
cache7–13-0.0430%28 Jul
nuke3–13-0.0317%28 Jul
nuke13–8-0.0420%14 Jul
nuke16–130.0116%13 Jul
ancient13–30.1125%13 Jul
mirage13–60.0420%13 Jul
mirage6–13-0.0621%12 Jul
inferno5–13-0.0416%12 Jul
ancient7–13-0.0515%12 Jul
mirage13–9-0.0533%12 Jul
inferno13–30.1313%12 Jul
nuke16–12-0.0117%12 Jul
mirage13–6-0.0524%12 Jul
nuke15–150.0329%11 Jul
ancient13–8-0.0022%11 Jul
ancient7–13-0.0224%11 Jul
mirage15–150.0521%10 Jul
nuke6–13-0.0122%9 Jul
dust29–13-0.0721%5 Jul
overpass2–12-0.0736%5 Jul
inferno8–8-0.0217%5 Jul
ancient13–8-0.0129%4 Jul
mirage8–13-0.0218%4 Jul
overpass11–13-0.0618%4 Jul
ancient7–13-0.0516%1 Jul
mirage7–130.0227%1 Jul
nuke13–9-0.0217%28 Jun
vertigo13–70.0123%28 Jun
ancient13–11-0.0311%12 Jun
mirage13–110.0317%12 Jun
nuke8–13-0.0511%6 Jun
cache9–13-0.0521%6 Jun
nuke13–9-0.0914%28 May
overpass9–13-0.0324%28 May
mirage10–13-0.0923%22 May
ancient14–16-0.0325%21 May
nuke8–13-0.0414%21 May
dust22–13-0.0913%1 May
mirage13–30.0318%1 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →