Eater

Eater — CS2 Stats

RE76561198433093095[U:1:472827367]Steam profile ↗✓ No bans

719Tracked matches53%Win rate2021Tracked since
1,384Hours in CS1Hrs last 2 wks
CSDB Rating5.8 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 719
−3.3ppWin rate · 56.7% → 53.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 1 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,467 +2,028 1 Jun29 Jun · 22 days played
17,38420,113peak 20,1131 Jun29 Jun
20,113Peak Premier in tracked matches
27Days played since 2026-06-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches4
Win rate0%
K/D1.26
Headshot %85%

Measured 10 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim70
Positioning44
Utility73

0–100 skill scores via Leetify.

Recent form

STEADY54442Last 10054%Win rateLWLWWLWWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +4.3pp headshot accuracy · −105ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 528ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 512ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.4 against its own average).

Aim7.0
Utility7.3
Positioning4.4
Opening Duels2.9

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.4
Utility7.3
Mechanics6.7
Opening Duels1.5
Win Impact6.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time563ms−27ms
first ⅓ avg 590ms → last ⅓ avg 563ms
Headshot accuracy15.4%+0.1%
first ⅓ avg 15.4% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–2 · ancient, 6 Jun
30%Best headshot accuracy · 13–2 · dust2, 3 Sept
406msFastest reaction time · 2–13 · inferno, 26 Aug
13–0Biggest win · inferno, 20 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
115In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 71% over 21nukeWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB27131448%0.01
infernoS2115671%0.01
dust2B178947%-0.01
ancientB179853%0.02
nukeB115645%-0.00
anubis330100%0.00
cache2020%-0.05
overpass21150%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,826Lifetime kills
1.16K/D · Top 25% of tracked players
3,380Matches
27.4%Match win rate
46.8%Headshot % · Top 50% of tracked players
16.9%Shot accuracy · Top 25% of tracked players
4,142MVPs
938Hours (in match)
1,712Bombs planted
419Bombs defused

Most-used weapons

Lifetime map wins

4,727inferno
1,600dust2
1,001nuke
645lake
399vertigo
274office
220cbble
186train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
36.6%Accuracy (enemy spotted)
38.4%Spray accuracy
80.0%Counter-strafing
10.5°Preaim
566msReaction time
31.5%T opening success
40.7%CT opening success
0.84Enemies flashed / flash
3.9%Flash assists
14.20HE damage / grenade
12.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.4892% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0219%10 Sept
dust216–140.018%3 Sept
cache6–13-0.0414%3 Sept
dust213–2-0.0130%3 Sept
dust213–10.0311%2 Sept
ancient7–130.0116%2 Sept
inferno16–120.0325%2 Sept
ancient13–60.0721%2 Sept
inferno2–13-0.0823%26 Aug
inferno13–30.1115%6 Jul
inferno13–80.1019%6 Jul
inferno11–13-0.0216%29 Jun
nuke13–11-0.0210%29 Jun
inferno5–13-0.066%29 Jun
dust213–7-0.0312%28 Jun
inferno8–13-0.0113%23 Jun
anubis13–8-0.0212%23 Jun
mirage13–70.1217%23 Jun
inferno10–10.1921%23 Jun
cache3–13-0.0614%23 Jun
dust22–13-0.0118%23 Jun
nuke14–160.0117%23 Jun
mirage13–5-0.0020%22 Jun
ancient7–13-0.0621%22 Jun
dust213–110.0514%22 Jun
dust27–13-0.017%22 Jun
inferno13–00.1818%20 Jun
mirage7–13-0.049%20 Jun
dust28–13-0.044%17 Jun
mirage16–120.0518%16 Jun
anubis13–11-0.0010%16 Jun
dust213–90.0015%16 Jun
ancient13–50.1016%16 Jun
mirage14–160.0314%16 Jun
ancient13–11-0.0211%16 Jun
inferno13–90.0322%16 Jun
inferno13–5-0.029%16 Jun
nuke13–40.0011%15 Jun
dust25–13-0.0519%15 Jun
mirage15–150.0213%15 Jun
dust27–13-0.0314%15 Jun
nuke7–13-0.066%15 Jun
ancient9–13-0.0219%15 Jun
inferno13–10-0.0114%15 Jun
nuke3–130.0121%15 Jun
inferno16–14-0.0123%14 Jun
mirage7–130.0014%14 Jun
dust211–130.0512%13 Jun
nuke16–140.0314%13 Jun
ancient15–15-0.0420%12 Jun
nuke13–100.0815%12 Jun
mirage4–13-0.0213%11 Jun
ancient9–130.0519%11 Jun
anubis13–110.0418%10 Jun
ancient13–110.0611%10 Jun
mirage6–130.0110%10 Jun
mirage13–8-0.0024%9 Jun
mirage13–4-0.0113%9 Jun
ancient13–4-0.0317%9 Jun
inferno13–8-0.0214%9 Jun
ancient8–13-0.0323%9 Jun
dust213–90.0317%9 Jun
overpass13–20.0414%9 Jun
inferno13–6-0.0520%9 Jun
mirage13–110.0412%9 Jun
inferno9–13-0.038%9 Jun
ancient5–13-0.0816%9 Jun
mirage13–7-0.0221%9 Jun
inferno13–5-0.0320%8 Jun
mirage13–70.0417%8 Jun
mirage13–50.0413%8 Jun
nuke10–13-0.0214%8 Jun
dust25–13-0.0611%8 Jun
ancient7–13-0.0122%8 Jun
inferno9–13-0.0210%8 Jun
mirage13–7-0.0214%8 Jun
ancient13–60.0012%7 Jun
nuke10–13-0.044%6 Jun
ancient13–20.2014%6 Jun
mirage8–130.0620%6 Jun
mirage4–130.0022%5 Jun
inferno13–6-0.0414%5 Jun
mirage5–130.0125%5 Jun
mirage13–30.0621%5 Jun
dust27–13-0.047%5 Jun
nuke16–130.0112%4 Jun
inferno13–40.0013%4 Jun
mirage6–13-0.0026%4 Jun
mirage8–13-0.0115%4 Jun
overpass11–13-0.0113%4 Jun
mirage13–60.0529%3 Jun
mirage13–11-0.033%3 Jun
ancient13–50.0815%2 Jun
ancient13–60.0213%2 Jun
dust213–7-0.0224%2 Jun
mirage8–13-0.0514%2 Jun
mirage9–13-0.0014%2 Jun
mirage7–130.0211%2 Jun
inferno13–100.0114%2 Jun
nuke6–13-0.049%1 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →