Flumooo

Flumooo — CS2 Stats

JP76561198428658881[U:1:468393153]Steam profile ↗✓ No bans

578Tracked matches33%Win rate2025Tracked since
920Hours in CS
CSDB Rating2.9 LearningPositional Player
Premier CS Rating6,793Light Blue band · top ~70.2% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate34.0%39.9%42.0%8.0% short
Shot accuracy0.0%7.0%9.6%9.6% short
Kill/death ratio1.070.920.98above
Match win rate38.2%42.3%43.8%5.6% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGFlumoooPREMIER6,793 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim22
Positioning62
Utility45

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim2.2
Utility4.5
Positioning6.2
Opening Duels3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 52% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 46% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning6.2
Utility4.5
Mechanics0.0
Opening Duels6.3
Win Impact0.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

58,846Lifetime kills
1.07K/D · Top 25% of Light Blue band
3,159Matches
38.2%Match win rate
34.0%Headshot %
0.0%Shot accuracy
6,681MVPs
920Hours (in match)
1,744Bombs planted
570Bombs defused

Most-used weapons

Lifetime map wins

10,724dust2
3,127inferno
1,458nuke
709vertigo
360office
274train
102italy
94ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
31.3%Accuracy (enemy spotted)
31.6%Spray accuracy
46.3%Counter-strafing
12.3°Preaim
596msReaction time
62.1%T opening success
47.9%CT opening success
0.42Enemies flashed / flash
3.2%Flash assists
5.05HE damage / grenade
19.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3445° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5379% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4199 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.