Scworch

Scworch — CS2 Stats

76561198424730153[U:1:464464425]Steam profile ↗✓ No bans

1,006Tracked matches63%Win rate2021Tracked since
7,524Hours in CS1Hrs last 2 wks
CSDB Rating6.5 SolidClutch Specialist
Premier CS Rating28,640Top 1% of 197,133 CSDB-tracked playersRed band · top ~1.3% of ranked players (population est.)
CSDB Leaderboard#1573 of 243914 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,006 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 26 Dec 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 28,640 +4,495 14 Jan – 24 Sept · 17 days played
23,99028,640peak 28,64014 Jan24 Sept
29,223Peak Premier in tracked matches
27Days played since 2025-12-26

Premier CS Rating

  • At peak — 28,640
  • +1,918 over 90 days
  • Next: Gold band at 30,000 — 1,360 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-03
  • Pink band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate12.4%49.2%50.5%38.1% short
Shot accuracy33.0%13.3%12.0%above
Kill/death ratio1.731.121.18above
Match win rate72.6%48.5%51.9%above

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGScworchPREMIER28,640 · Red bandcsdb.gg/stats

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Performance scores

Aim84
Positioning48
Utility51

0–100 skill scores via Leetify.

Recent form

HOT58–39–3Last 10058%Win rateWWWWWWLLLW

Last 10 vs previous 10: +20pp win rate · +0.08 avg rating · +7.2pp headshot accuracy · −19ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 16%
  • Avg reaction 523ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 540ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.6 against its own average).

Aim8.4
Utility5.1
Positioning4.8
Opening Duels1.6
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning4.8
Utility5.1
Mechanics6.2
Opening Duels0.5
Win Impact9.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time579ms+7ms
first ⅓ avg 572ms → last ⅓ avg 579ms
Headshot accuracy19.1%−0.5%
first ⅓ avg 19.6% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · dust2, 25 Aug →
67%Best headshot accuracy · 13–0 · anubis, 5 Jul →
344msFastest reaction time · 0–13 · anubis, 5 Jul →
13–0Biggest win · anubis, 5 Jul →

Across the last 100 tracked matches.

Highlights

11Longest win streak
W6Current streak
6–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 64% over 28infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A3019–1163%0.01
mirageA2818–1064%0.01
overpassA116–555%-0.01
ancientA85–363%-0.02
anubisB84–450%0.01
infernoD72–529%-0.05
nukeA53–260%0.01
train—20–20%-0.07
office—11–0100%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,103,590Lifetime kills
1.73K/D · Top 5% of Red band
11,873Matches
72.6%Match win rate · Top 5% of Red band
12.4%Headshot %
33.0%Shot accuracy · Top 1% of Red band
735,880MVPs
6,185Hours (in match)
1,236Bombs planted
1,628Bombs defused

Most-used weapons

SG 553133,806
AWP23,417
AK-4721,020
Knife4,913
SSG 081,646

Lifetime map wins

5,360dust2
4,240vertigo
2,061inferno
1,980nuke
683office
604train
424cbble
170italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

38Matches
71%Win rate
1.62Avg K/D
116.2ADR
46%Headshot %

Clutches & streaks

100%1v1 clutch win
33%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4100%1.8420.5
Dust23100%3.0424.7
Anubis3100%2.1122.3
Ancient2100%1.5615.0
Overpass10%0.9223.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
36.3%Accuracy (enemy spotted)
42.0%Spray accuracy
77.7%Counter-strafing
7.6°Preaim
547msReaction time
33.1%T opening success
30.8%CT opening success
0.54Enemies flashed / flash
9.8%Flash assists
10.28HE damage / grenade
3.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6414 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1067% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–20.0815%25 Aug →
dust213–30.1626%25 Aug →
dust213–30.1124%23 Aug →
anubis13–50.149%23 Aug →
ancient13–1-0.055%5 Jul →
anubis13–00.0667%5 Jul →
anubis0–13-0.0540%5 Jul →
dust20–13-0.0821%5 Jul →
ancient0–13-0.0315%5 Jul →
ancient6–10.0316%5 Jul →
ancient8–4-0.054%5 Jul →
anubis0–5-0.060%5 Jul →
inferno13–9-0.0428%5 Jul →
inferno5–13-0.0721%5 Jul →
mirage13–00.0038%5 Jul →
anubis0–13-0.0813%5 Jul →
overpass0–13-0.070%5 Jul →
mirage13–50.0319%5 Jul →
dust20–13-0.0720%5 Jul →
anubis13–110.0021%5 Jul →
dust25–10.0811%5 Jul →
mirage6–130.0523%5 Jul →
mirage0–2-0.030%4 Jul →
mirage13–30.0319%4 Jul →
overpass13–10.0221%3 Jul →
inferno1–13-0.0329%3 Jul →
inferno13–11-0.0316%3 Jul →
dust213–60.1027%3 Jul →
nuke13–9-0.0512%2 Jul →
mirage13–11-0.028%2 Jul →
overpass13–2-0.0221%2 Jul →
mirage13–70.0016%2 Jul →
mirage8–13-0.0327%1 Jul →
overpass8–13-0.0510%1 Jul →
mirage13–9-0.0116%30 Jun →
mirage16–120.0517%30 Jun →
anubis8–130.0217%30 Jun →
dust210–13-0.0621%30 Jun →
inferno3–13-0.119%30 Jun →
overpass5–0-0.0411%30 Jun →
dust213–5-0.0124%30 Jun →
ancient2–13-0.0513%28 Jun →
mirage13–60.0322%28 Jun →
mirage2–13-0.0323%9 Jun →
mirage13–4-0.0217%28 May →
dust213–70.0111%28 May →
anubis13–40.0926%5 Apr →
dust213–110.0413%5 Apr →
dust213–80.0219%18 Feb →
dust213–20.0032%17 Feb →
ancient2–00.0333%17 Feb →
mirage13–60.0133%17 Feb →
mirage13–30.0124%17 Feb →
office13–30.0720%15 Feb →
mirage13–10.0116%12 Feb →
dust29–13-0.0323%19 Jan →
dust213–20.0421%19 Jan →
overpass13–90.0217%19 Jan →
dust213–10-0.0327%19 Jan →
dust211–130.0016%18 Jan →
mirage15–15-0.0120%18 Jan →
mirage13–80.0220%18 Jan →
mirage10–130.0219%18 Jan →
dust23–13-0.0428%18 Jan →
mirage13–90.0829%18 Jan →
train2–13-0.0519%18 Jan →
overpass13–60.0721%18 Jan →
dust28–130.0114%18 Jan →
dust21–13-0.0441%18 Jan →
dust213–8-0.0410%17 Jan →
dust213–110.0113%17 Jan →
dust25–13-0.0021%17 Jan →
mirage13–40.039%17 Jan →
inferno9–13-0.0517%16 Jan →
mirage13–40.0523%16 Jan →
dust213–1-0.015%16 Jan →
inferno9–13-0.0517%16 Jan →
dust215–15-0.0419%16 Jan →
overpass5–13-0.0518%16 Jan →
dust213–6-0.0131%16 Jan →
nuke7–130.0126%15 Jan →
mirage13–80.0026%15 Jan →
dust213–60.0621%15 Jan →
mirage13–90.0625%14 Jan →
dust213–100.0328%14 Jan →
overpass13–60.0024%14 Jan →
mirage14–160.0110%13 Jan →
mirage7–13-0.0019%13 Jan →
mirage3–13-0.0321%13 Jan →
ancient4–13-0.115%13 Jan →
overpass9–130.0114%13 Jan →
dust215–150.0123%11 Jan →
dust213–10-0.0720%11 Jan →
mirage10–130.0324%11 Jan →
nuke13–80.0215%11 Jan →
nuke13–80.0917%8 Jan →
dust213–40.0825%5 Jan →
nuke10–13-0.0116%5 Jan →
overpass3–13-0.0316%5 Jan →
train0–13-0.0933%26 Dec →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →