Dwayne 'the shrok' Johnson

Dwayne 'the shrok' Johnson — CS2 Stats

WS76561198422464095[U:1:462198367]Steam profile ↗✓ No bans

463Tracked matches43%Win rate2023Tracked since
CSDB Rating4.5 DevelopingSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,513 +1,559 11 Feb – 23 Apr · 25 days played
11,11014,999peak 14,99911 Feb23 Apr
14,999Peak Premier in tracked matches
38Days played since 2026-02-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGDwayne 'the shrok' JohnsonFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning37
Utility49

0–100 skill scores via Leetify.

Recent form

COLD53–42–5Last 10053%Win rateLWLLLWLLLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +3.3pp headshot accuracy · −41ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 550ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 585ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim5.8
Utility4.9
Positioning3.7
Opening Duels1.5
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning3.7
Utility4.9
Mechanics5.5
Opening Duels2.2
Win Impact2.8

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time613ms−54ms
first ⅓ avg 667ms → last ⅓ avg 613ms
Headshot accuracy20.4%+1.0%
first ⅓ avg 19.4% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · vertigo, 20 Mar →
43%Best headshot accuracy · 13–5 · nuke, 4 Mar →
398msFastest reaction time · 9–3 · vertigo, 20 Mar →
13–1Biggest win · inferno, 20 Mar →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

vertigoBest map · 71% over 7mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB2312–1152%0.00
nukeA169–756%-0.02
dust2A127–558%-0.01
ancientB126–650%-0.03
anubisA106–460%-0.03
mirageD93–633%-0.03
vertigoS75–271%-0.04
overpassA53–260%-0.04
cache—20–20%-0.05
sanctum—21–150%0.06
italy—11–0100%0.05
poseidon—10–10%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

110Matches
49%Win rate
0.79Avg K/D
67.2ADR
52%Headshot %

Clutches & streaks

40%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno2255%0.8813.5
Mirage2050%0.7012.3
Anubis1953%0.8413.5
Dust21735%0.599.9
Nuke1656%0.9215.0
Cache650%0.8415.2
Ancient475%0.9015.5
Overpass425%0.7814.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
30.9%Accuracy (enemy spotted)
34.5%Spray accuracy
74.7%Counter-strafing
10.0°Preaim
613msReaction time
24.2%T opening success
47.4%CT opening success
0.47Enemies flashed / flash
7.0%Flash assists
5.09HE damage / grenade
9.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.466 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.2475% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0729%9 Oct →
italy13–90.0521%28 Sept →
nuke6–13-0.0515%25 Jun →
mirage10–13-0.0521%12 Jun →
sanctum5–9-0.0217%12 Jun →
vertigo9–5-0.0124%10 Jun →
dust28–130.0028%5 Jun →
ancient3–130.0115%5 Jun →
cache13–16-0.0220%4 Jun →
inferno9–50.0521%3 Jun →
inferno8–8-0.0429%3 Jun →
vertigo9–60.0419%14 May →
nuke13–70.0312%23 Apr →
ancient11–13-0.0313%23 Apr →
anubis13–10-0.0717%7 Apr →
inferno6–130.0333%5 Apr →
inferno9–70.0511%5 Apr →
inferno7–13-0.0213%2 Apr →
overpass13–30.0221%1 Apr →
anubis9–13-0.0311%1 Apr →
nuke5–13-0.0933%1 Apr →
mirage10–13-0.0420%31 Mar →
vertigo9–5-0.0912%31 Mar →
mirage11–13-0.0723%27 Mar →
anubis1–3-0.0614%27 Mar →
mirage13–11-0.0532%27 Mar →
ancient2–13-0.0213%27 Mar →
mirage13–60.0516%26 Mar →
inferno13–10-0.0716%26 Mar →
ancient13–80.0119%25 Mar →
dust213–70.0140%24 Mar →
nuke13–160.0116%24 Mar →
vertigo5–9-0.1530%24 Mar →
anubis13–80.0515%24 Mar →
ancient7–13-0.0536%22 Mar →
overpass13–5-0.098%22 Mar →
anubis13–11-0.0516%20 Mar →
inferno13–10.028%20 Mar →
dust213–11-0.0116%20 Mar →
vertigo8–8-0.1413%20 Mar →
vertigo9–30.2025%20 Mar →
dust23–13-0.0617%20 Mar →
overpass11–13-0.0520%18 Mar →
inferno9–70.0521%18 Mar →
inferno7–130.0429%18 Mar →
ancient13–80.0024%18 Mar →
nuke9–13-0.0523%18 Mar →
nuke13–8-0.0910%18 Mar →
nuke13–5-0.0817%18 Mar →
inferno7–9-0.0414%18 Mar →
dust213–6-0.0114%18 Mar →
anubis13–8-0.0612%17 Mar →
anubis13–70.0218%17 Mar →
overpass9–13-0.0919%14 Mar →
ancient13–11-0.079%14 Mar →
inferno15–15-0.0316%9 Mar →
inferno13–6-0.0123%9 Mar →
nuke13–40.0725%9 Mar →
nuke13–11-0.0615%8 Mar →
ancient13–11-0.0919%8 Mar →
mirage13–16-0.0416%4 Mar →
anubis13–70.0122%4 Mar →
dust213–3-0.0426%4 Mar →
nuke13–5-0.0243%4 Mar →
inferno8–13-0.0314%3 Mar →
dust210–13-0.0422%3 Mar →
inferno11–130.0123%3 Mar →
inferno13–5-0.0229%3 Mar →
ancient5–13-0.1011%2 Mar →
anubis11–13-0.0432%2 Mar →
overpass13–7-0.0127%2 Mar →
vertigo9–4-0.1520%1 Mar →
inferno9–30.0621%1 Mar →
inferno2–9-0.0516%1 Mar →
nuke9–30.0419%1 Mar →
nuke9–30.0522%1 Mar →
inferno5–9-0.1420%1 Mar →
inferno9–30.0720%28 Feb →
inferno9–10.1231%28 Feb →
inferno9–20.0329%28 Feb →
ancient10–13-0.0516%28 Feb →
nuke13–6-0.0321%28 Feb →
dust210–130.0119%28 Feb →
mirage13–50.029%28 Feb →
inferno4–9-0.027%27 Feb →
inferno9–70.0027%27 Feb →
anubis5–13-0.0817%24 Feb →
dust213–40.0020%24 Feb →
nuke7–13-0.0114%21 Feb →
dust213–10-0.0518%20 Feb →
poseidon8–8-0.0226%20 Feb →
mirage15–15-0.0517%20 Feb →
nuke5–9-0.0311%20 Feb →
sanctum9–50.1414%20 Feb →
ancient13–10-0.0119%19 Feb →
dust213–60.0823%19 Feb →
ancient13–9-0.0113%18 Feb →
dust27–13-0.0525%18 Feb →
nuke9–13-0.0318%11 Feb →
mirage9–13-0.0711%11 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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