LU$HI

LU$HI — CS2 Stats

DE76561198413875822[U:1:453610094]Steam profile ↗VAC banned

567Tracked matches48%Win rate2021Tracked since
545Hours in CS
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating9,261Light Blue band · top ~58.4% of ranked players (population est.)
FaceitLevel 4 · 968 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

Compare periods

Last 30 days vs previous 30

No matches recorded between 2 Sep 2026 and 1 Oct 2026.

Measured 2 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,989), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.4%42.7%43.8%1.4% short
Shot accuracy12.0%11.3%12.0%meets
Kill/death ratio0.990.991.020.03 short
Match win rate39.5%43.9%44.7%5.2% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLU$HIFACEITLevel 4 · 968 ELOSTANDINGTop 81.0% of rankedPREMIER9,261 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim56
Positioning53
Utility43

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.6
Utility4.3
Positioning5.3
Opening Duels2.8
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.3
Utility4.3
Mechanics5.8
Opening Duels2.8
Win Impact4.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

31,012Lifetime kills
0.99K/D
1,799Matches
39.5%Match win rate
42.4%Headshot %
12.0%Shot accuracy · Top 50% of Level 4 players
4,284MVPs
545Hours (in match)
1,051Bombs planted
225Bombs defused

Most-used weapons

AK-4712,125
AWP4,357
MP7563
Knife343

Lifetime map wins

2,203inferno
1,659dust2
1,419nuke
833vertigo
260office
234train
54cbble
33safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

313Matches
48%Win rate
0.78Avg K/D
63.6ADR
41%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke5260%0.8212.6
Inferno4949%0.8412.4
Dust24941%0.6711.5
Ancient4340%0.7011.0
Mirage4141%0.7912.1
Overpass3250%0.7812.1
Anubis2250%0.8712.6
Cache367%0.9717.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
32.2%Accuracy (enemy spotted)
32.4%Spray accuracy
76.1%Counter-strafing
9.3°Preaim
663msReaction time
38.3%T opening success
44.4%CT opening success
0.47Enemies flashed / flash
4.1%Flash assists
5.14HE damage / grenade
9.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4725 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2902% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.