ShhhGhost — CS2 Stats

76561198409472420[U:1:449206692]✓ No bans

1,094Tracked matches52%Win rate2020Tracked since
4,241Hours in CS18Hrs last 2 wks
CSDB Rating6.0 SolidAggressive Rifler
FaceitLevel 9 · 1,814 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate51.1%52.8%1.7% short
Shot accuracy18.5%13.7%above
Kill/death ratio0.981.080.10 short
Match win rate46.9%49.2%2.3% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGShhhGhostFACEITLevel 9 · 1,814 ELOSTANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning53
Utility54

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression8.0
Utility5.4
Positioning5.3
Opening Duels3.3
Clutch2.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.3
Utility5.4
Mechanics7.0
Opening Duels3.3
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

243,136Lifetime kills
0.98K/D
6,410Matches
46.9%Match win rate · Top 50% of tracked players
51.1%Headshot % · Top 50% of tracked players
18.5%Shot accuracy · Top 10% of tracked players
34,698MVPs
7,385Hours (in match)
2,653Bombs planted
7,601Bombs defused

Most-used weapons

AK-4796,752
AWP35,119
MP93,305
Knife3,301
MAC-102,869
UMP-452,121

Lifetime map wins

18,695inferno
14,801dust2
6,091vertigo
3,483nuke
2,611train
373lake
349cbble
104office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

418Matches
54%Win rate
1.01Avg K/D
82.7ADR
46%Headshot %

Clutches & streaks

34%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4257%1.1017.4
Dust22361%1.1715.8
Ancient1362%1.1619.9
Anubis1369%1.0415.8
Vertigo667%1.1416.0
Cache540%0.9414.2
Inferno475%1.2318.3
Nuke20%0.8915.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
38.9%Accuracy (enemy spotted)
44.4%Spray accuracy
81.4%Counter-strafing
10.0°Preaim
557msReaction time
46.8%T opening success
39.8%CT opening success
0.74Enemies flashed / flash
8.2%Flash assists
7.21HE damage / grenade
13.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.8256% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →