Vivid.

Vivid. — CS2 Stats

76561198406549539[U:1:446283811]Steam profile ↗✓ No bans

1,448Tracked matches46%Win rate2021Tracked since
1,116Hours in CS
CSDB Rating6.0 SolidPositional Player
Premier CS Rating20,167Top 50% of 205,416 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#77780 of 252500 tracked
FaceitLevel 8 · 1,063 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,167 -2,336 9 Aug – 16 Oct · 32 days played
19,58324,001peak 24,0019 Aug16 Oct
24,211Peak Premier in tracked matches
1,063Highest Faceit ELO seen on CSDB
47Days played since 2026-08-06

Faceit ELO

  • At peak — 1,063
  • Next: Level 6 at 1,201 — 138 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-08-29
  • Level 4 first seen 2026-08-29

Premier CS Rating

  • 3,834 below peak (24,001)
  • -1,124 over 30 days · declining
  • Next: Red band at 25,000 — 4,833 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,126), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.7%46.8%48.2%1.5% short
Shot accuracy3.6%13.0%13.2%9.7% short
Kill/death ratio0.791.061.070.29 short
Match win rate36.7%46.3%46.9%10.2% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVivid.FACEITLevel 8 · 1,063 ELOSTANDINGTop 31.2% of rankedPREMIER20,167 · Pink bandPEAK ELO1,063csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning61
Utility50

0–100 skill scores via Leetify.

Recent form

COLD46–51–3Last 10046%Win rateLLWLLWLLWL

Last 10 vs previous 10: −50pp win rate · −0.04 avg rating · +2.0pp headshot accuracy · −77ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 534ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 523ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim6.9
Utility5.0
Positioning6.1
Opening Duels3.8
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.1
Utility5.0
Mechanics6.0
Opening Duels5.4
Win Impact3.8

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time571ms−59ms
first ⅓ avg 631ms → last ⅓ avg 571ms
Headshot accuracy19.0%+2.5%
first ⅓ avg 16.5% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–5 · inferno, 11 Sept →
42%Best headshot accuracy · 4–9 · poseidon, 7 Aug →
391msFastest reaction time · 13–5 · anubis, 4 Sept →
13–1Biggest win · cache, 24 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
6–11In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 56% over 9dust2Weakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C176–1135%-0.02
anubisC167–944%-0.00
infernoC156–940%-0.00
mirageB147–750%0.01
ancientB137–654%0.00
nukeA116–555%-0.02
cacheA95–456%0.01
vertigo—20–20%-0.02
train—11–0100%0.08
debris—11–0100%0.03
poseidon—10–10%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,953Lifetime kills
0.79K/D
2,893Matches
36.7%Match win rate
46.7%Headshot %
3.6%Shot accuracy
6,430MVPs
1,116Hours (in match)
2,323Bombs planted
1,368Bombs defused

Most-used weapons

AK-4722,274
AWP3,308
MP9758
Knife591

Lifetime map wins

4,361inferno
3,794dust2
1,526nuke
1,386vertigo
350train
71lake
40office
10cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

400Matches
52%Win rate
0.96Avg K/D
72.2ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9447%0.9013.2
Anubis6974%1.0915.1
Dust26546%0.9313.9
Ancient6545%0.9715.6
Inferno6146%0.9413.6
Nuke1958%0.9513.7
Cache956%0.9114.1
Overpass683%1.1215.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
34.6%Accuracy (enemy spotted)
33.4%Spray accuracy
76.8%Counter-strafing
8.9°Preaim
567msReaction time
49.4%T opening success
53.8%CT opening success
0.45Enemies flashed / flash
5.0%Flash assists
7.35HE damage / grenade
9.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4507 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0220%17 Oct →
inferno8–13-0.0210%16 Oct →
dust213–70.0112%16 Oct →
nuke12–160.0120%13 Oct →
ancient8–13-0.0124%12 Oct →
mirage13–60.0720%11 Oct →
cache7–13-0.0719%11 Oct →
inferno8–13-0.0713%11 Oct →
nuke13–4-0.0227%11 Oct →
anubis3–13-0.0222%10 Oct →
mirage13–70.0517%9 Oct →
ancient13–80.0014%4 Oct →
mirage13–110.0312%1 Oct →
train13–50.0826%30 Sept →
nuke13–30.0217%30 Sept →
cache13–100.1217%30 Sept →
ancient13–9-0.056%30 Sept →
ancient14–160.0312%29 Sept →
dust215–15-0.0317%27 Sept →
cache16–120.0627%26 Sept →
ancient8–13-0.0417%25 Sept →
anubis15–150.0614%23 Sept →
inferno13–40.0429%23 Sept →
inferno11–13-0.0417%22 Sept →
dust27–130.0118%22 Sept →
ancient13–30.0427%22 Sept →
nuke5–13-0.1315%21 Sept →
dust29–13-0.0421%21 Sept →
nuke10–13-0.0326%20 Sept →
dust211–13-0.0917%20 Sept →
anubis9–13-0.0324%19 Sept →
inferno10–13-0.0130%19 Sept →
cache13–80.0017%18 Sept →
nuke13–11-0.0119%17 Sept →
cache4–13-0.0325%17 Sept →
anubis13–70.0115%17 Sept →
mirage10–130.0118%16 Sept →
ancient3–130.0527%16 Sept →
dust213–9-0.0113%14 Sept →
anubis7–13-0.0117%14 Sept →
anubis13–90.0015%13 Sept →
dust213–80.0124%13 Sept →
anubis11–13-0.0713%13 Sept →
mirage2–13-0.0318%12 Sept →
mirage13–9-0.0118%12 Sept →
inferno6–12-0.0336%12 Sept →
inferno9–50.1512%11 Sept →
nuke8–8-0.0511%11 Sept →
inferno7–90.0110%10 Sept →
inferno2–11-0.0430%10 Sept →
dust28–13-0.0022%10 Sept →
anubis13–90.0113%10 Sept →
nuke13–9-0.0424%8 Sept →
mirage13–90.0725%7 Sept →
ancient13–7-0.0210%7 Sept →
anubis13–80.0417%7 Sept →
nuke13–70.008%7 Sept →
dust27–13-0.0320%7 Sept →
inferno2–13-0.0919%4 Sept →
dust213–8-0.0117%4 Sept →
anubis13–5-0.0323%4 Sept →
cache7–130.0017%4 Sept →
dust213–100.0215%4 Sept →
vertigo7–9-0.0114%3 Sept →
anubis4–13-0.0315%3 Sept →
mirage3–13-0.0614%3 Sept →
mirage6–13-0.0216%1 Sept →
nuke9–40.0718%1 Sept →
anubis11–130.038%31 Aug →
ancient13–70.0514%31 Aug →
inferno13–3-0.017%29 Aug →
debris9–50.0317%29 Aug →
mirage13–80.0113%28 Aug →
cache8–13-0.1136%26 Aug →
anubis11–130.0718%26 Aug →
inferno13–50.0414%26 Aug →
cache13–10.1114%24 Aug →
inferno13–11-0.107%24 Aug →
mirage13–90.0016%24 Aug →
dust28–13-0.0216%24 Aug →
anubis16–14-0.0413%18 Aug →
ancient13–4-0.0413%16 Aug →
dust26–13-0.0111%16 Aug →
mirage7–13-0.0415%16 Aug →
dust21–13-0.0517%16 Aug →
cache16–14-0.0313%14 Aug →
inferno13–90.0815%13 Aug →
dust213–6-0.0221%12 Aug →
anubis13–11-0.0113%11 Aug →
anubis8–13-0.0616%11 Aug →
mirage11–100.0623%9 Aug →
ancient7–130.0615%9 Aug →
ancient8–13-0.0321%8 Aug →
ancient13–10-0.0014%7 Aug →
dust21–13-0.0620%7 Aug →
nuke10–13-0.0515%7 Aug →
poseidon4–90.0342%7 Aug →
vertigo7–9-0.0323%7 Aug →
dust28–130.0217%6 Aug →
inferno3–130.0312%6 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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