HBK

HBK — CS2 Stats

SY76561198399018096[U:1:438752368]Steam profile ↗✓ No bans

2,449Tracked matches48%Win rate2020Tracked since
5,402Hours in CS7Hrs last 2 wks
CSDB Rating3.7 LearningPositional Player
Premier CS Rating18,365Purple band · top ~15% of ranked players (population est.)
CSDB Leaderboard#93762 of 222460 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 18,365 → 18,365
+1Tracked matches · now 2,449
−3.4ppWin rate · 51.7% → 48.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 50 days played since 14 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,365 -2,123 14 Feb16 Sept · 34 days played
16,68321,331peak 21,33114 Feb16 Sept
21,331Peak Premier in tracked matches
50Days played since 2026-02-14

Premier CS Rating

  • 2,966 below peak (21,331)
  • +1,270 over 30 days · improving
  • +186 over 90 days
  • Next: Pink band at 20,000 1,635 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-08
  • Blue band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches8
Win rate25%
K/D0.82
Headshot %43%

Measured 11 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate47.8%44.3%47.0%meets
Shot accuracy11.0%11.8%13.0%1.9% short
Kill/death ratio0.991.031.080.09 short
Match win rate48.6%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHBKPREMIER18,365 · Purple bandcsdb.gg/stats

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Performance scores

Aim35
Positioning54
Utility30

0–100 skill scores via Leetify.

Recent form

COLD47485Last 10047%Win rateLLLLWLTWLW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −0.5pp headshot accuracy · −108ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 606ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 553ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim3.5
Utility3.0
Positioning5.4
Opening Duels2.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning5.4
Utility3.0
Mechanics2.9
Opening Duels2.3
Win Impact4.4

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time629ms−40ms
first ⅓ avg 669ms → last ⅓ avg 629ms
Headshot accuracy17.0%+3.6%
first ⅓ avg 13.5% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–6 · inferno, 1 Mar
28%Best headshot accuracy · 13–3 · ancient, 23 Jun
406msFastest reaction time · 3–9 · inferno, 19 Apr
13–1Biggest win · train, 23 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
47In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 67% over 6infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A31171455%-0.02
ancientB126650%-0.01
anubisC114736%-0.01
mirageB105550%-0.02
infernoD92722%-0.04
officeD62433%-0.02
overpassS64267%0.00
nukeA53260%0.01
cache41325%0.00
train31233%0.07
vertigo21150%0.03
sanctum110100%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

99,173Lifetime kills
0.99K/D
6,355Matches
48.6%Match win rate · Top 25% of Purple band
47.8%Headshot % · Top 50% of Purple band
11.0%Shot accuracy
17,397MVPs
1,825Hours (in match)
7,115Bombs planted
868Bombs defused

Most-used weapons

AK-4724,475
MP712,531
AWP7,083
AUG6,632
MP93,071
P902,291

Lifetime map wins

22,903dust2
9,171inferno
3,324vertigo
3,058nuke
1,745train
696cbble
301office
84italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
50%Win rate
0.70Avg K/D
72.5ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
30.1%Accuracy (enemy spotted)
35.0%Spray accuracy
62.8%Counter-strafing
12.1°Preaim
643msReaction time
28.7%T opening success
48.1%CT opening success
0.45Enemies flashed / flash
2.3%Flash assists
12.82HE damage / grenade
2.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0621° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4506 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis11–130.0412%16 Sept
inferno4–13-0.0824%14 Sept
nuke6–9-0.1014%13 Sept
dust210–13-0.0717%12 Sept
dust213–9-0.0227%6 Sept
office9–130.0125%5 Sept
office12–12-0.039%5 Sept
cache13–70.0121%27 Aug
dust23–60.000%13 Aug
nuke13–5-0.0116%13 Aug
mirage9–13-0.0519%11 Aug
dust213–110.0318%11 Aug
ancient13–6-0.0119%11 Aug
cache10–130.0619%11 Aug
dust213–20.089%11 Aug
inferno13–8-0.0325%10 Aug
mirage4–13-0.0624%10 Aug
nuke3–130.024%10 Aug
dust213–9-0.0220%10 Aug
dust28–130.0513%5 Aug
ancient4–13-0.0919%4 Aug
dust213–3-0.0517%4 Aug
vertigo13–4-0.0123%30 Jul
dust211–13-0.0413%26 Jul
anubis11–13-0.0516%25 Jul
office13–10-0.0411%13 Jul
ancient3–130.0216%27 Jun
overpass13–30.0520%25 Jun
train13–10.1212%23 Jun
ancient13–30.0128%23 Jun
train8–130.0325%23 Jun
ancient13–10-0.052%16 Jun
dust213–50.0526%11 Jun
mirage13–50.1211%18 May
mirage8–13-0.0119%18 May
office9–13-0.0425%13 May
office13–5-0.0124%13 May
dust28–13-0.1214%12 May
cache12–12-0.0217%12 May
cache10–13-0.0517%12 May
inferno6–9-0.0425%19 Apr
inferno3–9-0.148%19 Apr
vertigo7–130.0818%8 Apr
dust26–130.0322%6 Apr
anubis3–130.0322%6 Apr
anubis13–9-0.0319%6 Apr
dust213–50.0010%19 Mar
office12–12-0.019%19 Mar
ancient13–160.0113%14 Mar
overpass13–5-0.017%13 Mar
overpass13–110.0511%11 Mar
nuke13–90.0516%11 Mar
ancient11–130.0016%10 Mar
dust28–13-0.0310%9 Mar
dust213–10-0.0116%9 Mar
overpass13–60.0116%9 Mar
dust213–5-0.076%7 Mar
dust213–30.0611%7 Mar
inferno11–13-0.095%7 Mar
ancient5–13-0.0016%4 Mar
dust28–13-0.0614%4 Mar
dust213–9-0.0217%4 Mar
dust212–120.027%4 Mar
dust213–4-0.0314%4 Mar
mirage13–10-0.0425%3 Mar
dust215–15-0.0319%3 Mar
dust213–80.0211%3 Mar
dust211–13-0.0413%2 Mar
sanctum9–7-0.0615%2 Mar
nuke13–50.0817%1 Mar
inferno9–60.1313%1 Mar
dust213–2-0.0321%1 Mar
train6–130.0511%1 Mar
dust211–130.0114%28 Feb
ancient6–130.0114%28 Feb
anubis13–80.0617%28 Feb
mirage13–90.0420%26 Feb
mirage9–13-0.0310%26 Feb
dust213–10-0.0411%26 Feb
overpass4–13-0.0710%25 Feb
anubis4–13-0.0513%25 Feb
overpass5–13-0.0112%25 Feb
mirage13–10-0.0220%24 Feb
dust213–10-0.0212%23 Feb
anubis9–13-0.062%23 Feb
dust216–13-0.0211%21 Feb
ancient16–14-0.048%20 Feb
mirage4–13-0.0817%19 Feb
ancient13–8-0.0412%18 Feb
anubis13–1-0.018%18 Feb
anubis13–70.0217%17 Feb
inferno10–13-0.0320%17 Feb
anubis7–13-0.0422%17 Feb
inferno8–13-0.0110%16 Feb
ancient13–80.0516%16 Feb
dust28–13-0.076%16 Feb
mirage13–10-0.095%16 Feb
inferno7–13-0.0418%14 Feb
anubis6–13-0.0214%14 Feb
dust24–13-0.0317%14 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →