[13#D] Rolika11259

[13#D] Rolika11259 — CS2 Stats

HU76561198398645831[U:1:438380103]Steam profile ↗✓ No bans

1,008Tracked matches55%Win rate2024Tracked since
2,820Hours in CS54Hrs last 2 wks
CSDB Rating2.7 LearningPositional Player
Premier CS Rating1,002Grey band · top ~95.8% of ranked players (population est.)
FaceitLevel 1 · 166 ELOTop 100.0% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 28 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 1,002 -1,322 28 Aug17 Sept · 14 days played
1,0002,324peak 2,32428 Aug17 Sept
2,324Peak Premier in tracked matches
166Highest Faceit ELO seen on CSDB
20Days played since 2026-08-28

Faceit ELO

  • At peak — 166
  • Next: Level 2 at 501 335 to go

Premier CS Rating

  • 1,322 below peak (2,324)
  • Next: Light Blue band at 5,000 3,998 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,000), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate40.6%41.0%41.3%meets
Shot accuracy0.2%14.2%12.7%12.5% short
Kill/death ratio0.650.950.960.30 short
Match win rate33.3%42.2%42.5%9.3% short

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG[13#D] Rolika11259FACEITLevel 1 · 166 ELOSTANDINGTop 100.0% of rankedPREMIER1,002 · Grey bandPEAK ELO166csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim14
Positioning54
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY36595Last 10036%Win rateLWTWLWLWLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −0.9pp headshot accuracy · +29ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 725ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 726ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 711ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim1.4
Utility2.1
Positioning5.4
Opening Duels3.0
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 59% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 699ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 53% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.4
Positioning5.4
Utility2.1
Mechanics0.7
Opening Duels4.4
Win Impact6.7

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.03
first ⅓ avg -0.05 → last ⅓ avg -0.02
Reaction time700ms−38ms
first ⅓ avg 738ms → last ⅓ avg 700ms
Headshot accuracy14.9%−5.3%
first ⅓ avg 20.2% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 9–6 · inferno, 18 Sept
46%Best headshot accuracy · 3–13 · nuke, 4 Sept
430msFastest reaction time · 13–3 · office, 6 Sept
13–1Biggest win · dust2, 13 Sept

Across the last 100 tracked matches.

Highlights

3Longest win streak
35In matches decided by ≤2 rounds
1Overtime games

Map breakdown

officeBest map · 60% over 5nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
infernoD2371630%-0.06
mirageB20101050%-0.03
dust2D2061430%-0.01
nukeD112918%-0.04
anubisD93633%-0.03
ancientD62433%-0.03
officeA53260%-0.03
cache3030%-0.06
vertigo110100%0.04
train110100%0.02
overpass110100%-0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,312Lifetime kills
0.65K/D
4,466Matches
33.3%Match win rate
40.6%Headshot %
0.2%Shot accuracy
6,875MVPs
1,389Hours (in match)
3,344Bombs planted
511Bombs defused

Most-used weapons

Lifetime map wins

7,636dust2
6,530inferno
2,477nuke
983office
398train
394vertigo
74italy
55lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

90Matches
39%Win rate
0.57Avg K/D
53.4ADR
39%Headshot %

Clutches & streaks

41%1v1 clutch win
5%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3938%0.518.5
Dust21953%0.659.7
Anubis1619%0.437.9
Ancient743%1.0012.7
Inferno540%0.438.0
Nuke333%0.728.3
Train1100%1.009.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
25.9%Accuracy (enemy spotted)
28.0%Spray accuracy
53.3%Counter-strafing
12.1°Preaim
699msReaction time
47.3%T opening success
48.3%CT opening success
0.46Enemies flashed / flash
0.4%Flash assists
5.68HE damage / grenade
2.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0992° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4584 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–9-0.0710%18 Sept
inferno9–60.1116%18 Sept
inferno8–8-0.1621%18 Sept
inferno9–4-0.0117%18 Sept
mirage6–13-0.0319%18 Sept
mirage13–40.017%18 Sept
dust211–13-0.0116%18 Sept
dust213–6-0.049%18 Sept
inferno5–9-0.198%18 Sept
inferno9–13-0.0114%17 Sept
mirage13–3-0.0812%17 Sept
dust210–13-0.0712%17 Sept
dust213–70.0610%17 Sept
dust25–13-0.0221%16 Sept
dust212–12-0.0216%16 Sept
inferno13–6-0.0613%16 Sept
nuke10–13-0.1027%16 Sept
anubis11–13-0.0611%16 Sept
ancient8–13-0.0711%16 Sept
dust26–130.1014%16 Sept
office13–10-0.0433%15 Sept
anubis5–13-0.063%15 Sept
anubis8–130.0220%15 Sept
dust213–90.0214%15 Sept
mirage13–20.0814%15 Sept
ancient13–80.0910%14 Sept
anubis9–130.0116%14 Sept
nuke13–20.0420%14 Sept
inferno2–9-0.1511%14 Sept
mirage13–90.0318%13 Sept
vertigo13–70.0416%13 Sept
train13–90.027%13 Sept
inferno5–13-0.1027%13 Sept
dust213–3-0.0221%13 Sept
dust213–10.1111%13 Sept
anubis13–40.0228%13 Sept
mirage10–13-0.026%13 Sept
mirage3–13-0.0510%13 Sept
anubis2–13-0.069%13 Sept
mirage12–12-0.072%12 Sept
nuke9–13-0.047%12 Sept
mirage7–13-0.0410%12 Sept
anubis5–13-0.0110%12 Sept
anubis13–9-0.0418%12 Sept
mirage13–80.0917%12 Sept
inferno8–00.0121%12 Sept
inferno6–130.0217%11 Sept
nuke2–13-0.0611%11 Sept
ancient3–13-0.1110%11 Sept
nuke7–13-0.0613%11 Sept
inferno13–80.0122%11 Sept
dust211–13-0.0512%11 Sept
dust23–13-0.0819%11 Sept
anubis13–11-0.0423%10 Sept
nuke9–130.0027%10 Sept
mirage13–11-0.0426%10 Sept
inferno8–13-0.0925%10 Sept
mirage13–8-0.095%9 Sept
dust29–130.0223%6 Sept
dust213–10.0616%6 Sept
office13–3-0.0215%6 Sept
office12–12-0.0421%6 Sept
inferno6–13-0.1020%5 Sept
mirage5–13-0.0327%5 Sept
inferno9–13-0.0119%5 Sept
dust25–13-0.0428%5 Sept
inferno1–9-0.244%5 Sept
overpass13–5-0.1016%4 Sept
nuke3–13-0.0146%4 Sept
mirage9–130.0416%4 Sept
dust26–13-0.0510%4 Sept
dust28–13-0.0713%4 Sept
nuke13–40.0517%3 Sept
inferno13–10.0534%3 Sept
ancient7–130.0127%3 Sept
mirage13–10-0.0418%3 Sept
office13–90.0019%2 Sept
inferno13–7-0.0816%1 Sept
dust29–13-0.0322%1 Sept
mirage12–12-0.0533%31 Aug
nuke6–13-0.0925%30 Aug
nuke11–13-0.1011%30 Aug
inferno4–13-0.0624%30 Aug
ancient13–3-0.0619%30 Aug
inferno7–13-0.0017%30 Aug
ancient9–13-0.0718%30 Aug
mirage5–13-0.0918%30 Aug
dust24–13-0.0712%30 Aug
cache3–13-0.0421%29 Aug
nuke8–13-0.0321%29 Aug
dust28–13-0.109%29 Aug
inferno9–13-0.1315%29 Aug
cache5–13-0.1033%29 Aug
mirage9–13-0.0320%29 Aug
mirage13–10-0.0825%28 Aug
cache11–13-0.0332%28 Aug
office6–13-0.049%28 Aug
inferno4–13-0.0611%28 Aug
inferno3–13-0.0718%28 Aug
mirage16–14-0.0621%28 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →