Kilbz

Kilbz — CS2 Stats

76561198395461103[U:1:435195375]Steam profile ↗✓ No bans

839Tracked matches27%Win rate2021Tracked since
1,143Hours in CS10Hrs last 2 wks
CSDB Rating3.4 LearningPositional Player
WingmanGold Nova Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim57
Positioning41
Utility8

0–100 skill scores via Leetify.

Recent form

COLD345214Last 10034%Win rateLLLLWLWLLL

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +2.2pp headshot accuracy · −51ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 15%
  • Avg reaction 567ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 550ms

Last 20

  • 5123 · 25% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim5.7
Utility0.8
Positioning4.1
Opening Duels1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 38% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.1
Utility0.8
Mechanics4.4
Opening Duels1.0
Win Impact0.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time583ms−27ms
first ⅓ avg 610ms → last ⅓ avg 583ms
Headshot accuracy14.5%+1.9%
first ⅓ avg 12.6% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · ancient, 30 Jul
33%Best headshot accuracy · 5–9 · inferno, 9 Sept
359msFastest reaction time · 3–9 · inferno, 10 Aug
13–1Biggest win · nuke, 28 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
37In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 44% over 9ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC28101836%-0.03
vertigoD2061430%-0.03
mirageC1661038%-0.03
cacheC94544%-0.05
ancientD61517%-0.03
anubisC52340%0.01
office3030%-0.09
overpass32167%-0.04
nuke32167%-0.06
train2020%-0.04
boulder2020%-0.07
shelter1010%-0.06
italy1010%-0.04
dust2110100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,298Lifetime kills
0.69K/D
2,237Matches
32.9%Match win rate
36.6%Headshot %
9.8%Shot accuracy
3,758MVPs
625Hours (in match)
1,884Bombs planted
232Bombs defused

Most-used weapons

Lifetime map wins

2,705inferno
1,432dust2
1,073vertigo
1,018nuke
436train
256office
86cbble
43lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
0%Win rate
0.37Avg K/D
ADR
45%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.6%Spray accuracy
69.9%Counter-strafing
10.0°Preaim
593msReaction time
17.8%T opening success
38.2%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
12.09HE damage / grenade
0.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7101% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.7649% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–9-0.0812%17 Sept
ancient6–13-0.099%17 Sept
cache5–13-0.0815%17 Sept
vertigo10–13-0.0612%17 Sept
inferno9–7-0.0127%17 Sept
ancient9–13-0.056%14 Sept
anubis4–00.0818%14 Sept
inferno5–9-0.1433%9 Sept
vertigo2–9-0.0911%9 Sept
shelter9–13-0.0614%9 Sept
office7–13-0.0711%9 Sept
ancient10–13-0.089%9 Sept
inferno7–9-0.0110%9 Sept
vertigo12–12-0.0315%6 Sept
overpass12–12-0.0724%6 Sept
inferno9–30.0610%6 Sept
mirage13–3-0.0017%6 Sept
cache8–13-0.0119%5 Sept
vertigo13–80.0210%4 Sept
vertigo12–12-0.0111%26 Aug
mirage11–13-0.0210%26 Aug
anubis12–120.0015%22 Aug
vertigo11–13-0.0431%20 Aug
vertigo8–13-0.0812%20 Aug
inferno5–9-0.0129%20 Aug
vertigo13–10-0.0111%19 Aug
mirage13–6-0.077%19 Aug
nuke1–13-0.0821%19 Aug
inferno11–13-0.0310%19 Aug
cache7–13-0.078%19 Aug
overpass13–90.0410%14 Aug
vertigo13–8-0.0417%14 Aug
train1–13-0.054%14 Aug
train4–13-0.026%14 Aug
cache6–13-0.0811%13 Aug
anubis7–13-0.042%13 Aug
ancient7–13-0.0915%10 Aug
office2–13-0.1315%10 Aug
inferno3–9-0.064%10 Aug
mirage10–13-0.0418%9 Aug
vertigo1–13-0.0216%5 Aug
cache13–5-0.0219%5 Aug
inferno4–9-0.184%5 Aug
overpass13–10-0.0918%4 Aug
vertigo12–12-0.0912%4 Aug
italy12–12-0.045%2 Aug
vertigo13–7-0.0112%2 Aug
inferno7–13-0.0616%2 Aug
vertigo13–2-0.0316%31 Jul
inferno7–9-0.0314%31 Jul
inferno5–90.0926%31 Jul
cache13–7-0.0520%30 Jul
ancient13–40.1925%30 Jul
anubis13–70.1017%30 Jul
boulder10–13-0.055%29 Jul
vertigo12–12-0.0515%29 Jul
mirage8–13-0.0210%29 Jul
mirage8–13-0.0616%29 Jul
inferno9–60.1411%29 Jul
mirage8–13-0.039%28 Jul
inferno9–70.0210%28 Jul
inferno9–7-0.0013%28 Jul
mirage13–3-0.0111%28 Jul
nuke13–1-0.0117%28 Jul
anubis5–13-0.1115%28 Jul
ancient2–13-0.0811%26 Jul
mirage12–12-0.0910%26 Jul
inferno6–9-0.0621%23 Jul
vertigo9–13-0.038%23 Jul
inferno6–9-0.1012%23 Jul
vertigo12–120.0111%22 Jul
mirage1–13-0.0410%18 Jul
cache2–13-0.1017%15 Jul
vertigo13–7-0.0515%15 Jul
vertigo10–13-0.0115%15 Jul
mirage0–130.0212%15 Jul
nuke10–1-0.0922%14 Jul
mirage13–8-0.0016%14 Jul
mirage13–80.0410%13 Jul
mirage7–13-0.045%13 Jul
mirage2–13-0.0312%12 Jul
boulder11–13-0.0915%10 Jul
cache13–10-0.0317%8 Jul
office12–12-0.0613%8 Jul
cache13–60.0320%6 Jul
mirage13–1-0.0216%4 Jul
inferno4–9-0.1518%4 Jul
inferno1–9-0.290%4 Jul
vertigo4–90.1110%3 Jul
inferno7–90.024%3 Jul
inferno9–20.087%3 Jul
inferno9–10.1013%2 Jul
inferno9–30.0832%2 Jul
inferno8–8-0.068%2 Jul
inferno9–5-0.035%2 Jul
inferno8–8-0.103%2 Jul
vertigo12–12-0.049%29 Jun
inferno9–6-0.0419%28 Jun
inferno8–8-0.057%28 Jun
dust213–7-0.0516%28 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →