adolf

adolf — CS2 Stats

BW76561198384992508[U:1:424726780]Steam profile ↗✓ No bans

130Tracked matches62%Win rate2023Tracked since
CSDB Rating6.3 SolidHybrid Rifler
Premier CS Rating22,719Top 50% of 29,473 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#11295 of 48088 tracked
Ladder ranks via Leetify

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CSDB.GGadolfPREMIER22,719 · Pink bandcsdb.gg/stats

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Performance scores

Aim68
Positioning62
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY53443Last 10053%Win rateWWLLWWWWLL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression10.0
Utility4.4
Positioning6.2
Opening Duels5.1

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 87% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.2
Utility4.4
Mechanics5.5
Opening Duels5.1
Win Impact9.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time583ms+5ms
first ⅓ avg 577ms → last ⅓ avg 583ms
Headshot accuracy20.8%+3.0%
first ⅓ avg 17.8% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — cache 13–7
131Biggest win — dust2
6Longest win streak
W2Current streak
68In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 85% over 13dust2Weakest map · 30% over 27
MapGradePlayedRecordWin rateAvg rating
dust2D2781930%0.01
mirageA26161062%0.03
infernoA169756%0.00
cacheA149564%0.01
nukeS1311285%0.01
ancient3030%-0.05
warden1010%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 27). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
34.6%Accuracy (enemy spotted)
36.1%Spray accuracy
74.9%Counter-strafing
10.4°Preaim
581msReaction time
37.6%T opening success
63.3%CT opening success
0.48Enemies flashed / flash
6.7%Flash assists
8.96HE damage / grenade
6.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4822 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.6033% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–3-0.0231%24 Aug
nuke13–4-0.0514%24 Aug
cache9–13-0.0619%24 Aug
mirage5–130.0120%24 Aug
nuke13–50.0826%24 Aug
mirage13–90.0021%23 Aug
cache13–11-0.0426%23 Aug
mirage13–50.0127%23 Aug
dust28–130.0422%23 Aug
nuke2–5-0.0833%22 Aug
mirage13–70.0125%22 Aug
dust28–130.0013%22 Aug
cache13–6-0.0420%22 Aug
dust213–10-0.0114%22 Aug
mirage16–130.0420%21 Aug
cache5–6-0.044%21 Aug
dust25–130.0627%21 Aug
inferno7–13-0.0415%21 Aug
mirage13–80.0130%20 Aug
inferno10–13-0.0218%19 Aug
nuke13–90.0224%18 Aug
inferno15–150.0012%22 Jul
mirage13–60.1544%22 Jul
cache5–130.0229%21 Jul
cache13–8-0.016%21 Jul
mirage13–100.0725%20 Jul
dust27–13-0.0416%20 Jul
inferno13–10-0.009%20 Jul
nuke13–90.0026%20 Jul
cache13–50.0116%18 Jul
cache13–70.0526%18 Jul
dust213–10.1613%18 Jul
ancient3–13-0.0413%18 Jul
cache13–11-0.015%16 Jul
dust213–5-0.0333%16 Jul
ancient10–13-0.0431%14 Jul
dust213–9-0.0416%14 Jul
mirage13–70.0820%14 Jul
cache13–10-0.0417%13 Jul
inferno13–110.0220%13 Jul
mirage13–9-0.0017%13 Jul
dust213–40.0520%9 Jul
dust23–70.0730%9 Jul
dust211–130.0213%9 Jul
cache8–13-0.016%9 Jul
cache12–160.0524%9 Jul
cache13–70.0122%4 May
cache13–70.1822%4 May
nuke13–110.0223%22 Apr
mirage15–150.0116%20 Apr
warden11–130.0730%20 Apr
nuke13–30.1316%11 Apr
dust214–160.0920%5 Apr
dust26–130.0214%5 Apr
inferno13–8-0.0211%29 Mar
mirage4–13-0.0614%29 Mar
dust213–100.0118%29 Mar
mirage13–110.0421%29 Mar
mirage13–110.1025%22 Mar
inferno9–50.0415%22 Mar
dust26–13-0.0115%8 Mar
dust212–120.1515%5 Mar
dust211–13-0.0815%5 Mar
inferno13–70.0119%24 Feb
mirage13–30.0117%24 Feb
dust210–13-0.0221%24 Feb
nuke13–7-0.0519%11 Feb
dust211–13-0.0327%25 Jan
dust25–13-0.0315%17 Jan
nuke13–8-0.035%14 Jan
dust210–13-0.0216%14 Jan
dust27–13-0.0425%13 Jan
inferno7–130.0117%12 Jan
dust20–2-0.090%12 Jan
nuke9–40.034%12 Jan
inferno2–11-0.0717%12 Jan
mirage8–130.0411%12 Jan
mirage13–70.0214%11 Jan
nuke7–13-0.0419%11 Jan
inferno13–8-0.0317%11 Jan
ancient6–13-0.0814%10 Jan
dust28–13-0.0435%9 Jan
mirage13–8-0.059%9 Jan
inferno6–13-0.0316%9 Jan
nuke13–9-0.0315%9 Jan
mirage8–8-0.0531%8 Jan
dust213–20.0717%8 Jan
mirage8–130.0919%8 Jan
nuke9–60.1115%24 Dec
inferno9–40.1322%24 Dec
mirage10–13-0.0411%23 Dec
mirage13–50.0625%23 Dec
mirage16–130.0328%23 Dec
inferno13–40.1226%6 Dec
mirage9–13-0.0310%6 Nov
dust213–5-0.0321%6 Nov
mirage5–130.0121%6 Nov
dust24–130.0420%31 Oct
mirage5–130.1219%28 Oct
inferno5–9-0.0724%28 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →