𝚈𝚄𝚃𝙰 — CS2 Stats

76561198216248779[U:1:255983051]✓ No bans

1,015Tracked matches55%Win rate2023Tracked since
CSDB Rating5.6 SolidPassive Rifler
Premier CS Rating16,820Purple band · top ~21.2% of ranked players (population est.)
CSDB Leaderboard#26351 of 49062 tracked
FaceitLevel 8 · 1,088 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GG𝚈𝚄𝚃𝙰FACEITLevel 8 · 1,088 ELOSTANDINGTop 31.2% of rankedPREMIER16,820 · Purple bandcsdb.gg/stats

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Performance scores

Aim75
Positioning43
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY58402Last 10058%Win rateLLWLWLLWWL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.5
Aggression4.2
Utility4.1
Positioning4.3
Opening Duels0.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.3
Utility4.1
Mechanics7.1
Opening Duels1.0
Win Impact6.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time570ms+14ms
first ⅓ avg 556ms → last ⅓ avg 570ms
Headshot accuracy21.1%+6.7%
first ⅓ avg 14.5% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — inferno 9–1
130Biggest win — cache
7Longest win streak
L2Current streak
124In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 61% over 33infernoWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA33201361%-0.01
dust2A2213959%-0.01
infernoC1661038%0.02
cacheA106460%0.02
nukeA74357%0.01
anubis43175%0.02
office32167%0.04
ancient220100%0.02
poseidon110100%0.08
overpass110100%-0.02
warden1010%0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

291Matches
53%Win rate
0.97Avg K/D
71.8ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11955%0.8913.3
Dust28055%1.0313.8
Inferno4650%1.0715.6
Anubis1675%1.1717.0
Nuke1450%1.0113.6
Cache1225%0.8212.5
Ancient250%0.9013.5
Train20%0.7212.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
33.7%Accuracy (enemy spotted)
37.9%Spray accuracy
82.1%Counter-strafing
9.7°Preaim
567msReaction time
23.7%T opening success
38.1%CT opening success
0.48Enemies flashed / flash
4.8%Flash assists
7.55HE damage / grenade
7.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4841 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.7199% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno2–13-0.0725%12 Jun
dust23–13-0.0820%12 Jun
dust213–110.0430%12 Jun
dust213–16-0.0119%12 Jun
mirage13–10-0.0416%10 Jun
dust26–13-0.0917%10 Jun
anubis10–13-0.0520%10 Jun
ancient13–60.0232%10 Jun
dust213–110.0235%10 Jun
nuke6–13-0.0517%9 Jun
mirage13–10-0.0423%28 May
mirage13–5-0.0015%28 May
mirage16–13-0.0132%23 May
mirage16–130.0222%20 May
mirage13–16-0.0420%20 May
cache7–13-0.057%20 May
mirage6–13-0.0818%20 May
anubis13–50.0518%18 May
inferno12–160.0125%17 May
poseidon9–60.0825%16 May
inferno9–00.1122%16 May
inferno7–13-0.0224%16 May
mirage13–7-0.0225%16 May
dust213–10-0.0130%16 May
inferno13–80.059%16 May
office6–13-0.0237%15 May
office13–100.0716%15 May
inferno15–150.0310%15 May
dust213–80.0116%15 May
inferno9–40.0524%14 May
mirage13–10.0913%14 May
cache10–13-0.0211%14 May
inferno9–10.3024%14 May
mirage22–200.0014%14 May
dust213–6-0.0817%13 May
nuke13–20.0413%13 May
mirage9–13-0.068%12 May
mirage13–100.0215%12 May
inferno8–13-0.0516%12 May
cache13–11-0.0023%12 May
dust213–8-0.0116%12 May
mirage13–70.0421%12 May
inferno13–6-0.0124%12 May
dust213–11-0.0320%12 May
mirage13–70.0119%10 May
mirage13–11-0.0416%9 May
nuke4–13-0.0518%9 May
mirage13–70.0214%8 May
dust213–20.0213%8 May
nuke13–50.1124%6 May
dust213–7-0.0016%5 May
mirage7–130.0010%5 May
cache13–70.0418%4 May
cache13–70.0812%4 May
cache13–00.058%4 May
cache13–10.177%4 May
cache4–130.0118%3 May
dust24–130.0342%3 May
inferno10–130.0114%3 May
dust213–160.0112%2 May
dust214–160.0016%1 May
cache11–13-0.058%30 Apr
nuke13–110.0215%30 Apr
mirage9–20.0011%30 Apr
nuke8–130.0113%29 Apr
cache13–8-0.0626%28 Apr
ancient13–70.0223%28 Apr
dust212–120.0218%27 Apr
inferno3–13-0.0515%27 Apr
inferno7–9-0.0525%27 Apr
inferno10–13-0.009%26 Apr
dust213–100.0313%26 Apr
anubis13–50.0618%25 Apr
dust213–80.0115%24 Apr
mirage13–110.0224%24 Apr
inferno15–19-0.0210%24 Apr
mirage10–13-0.018%23 Apr
dust213–30.009%23 Apr
mirage13–8-0.019%23 Apr
dust210–13-0.049%23 Apr
mirage13–50.0111%23 Apr
mirage13–10-0.0213%23 Apr
inferno13–9-0.0016%23 Apr
mirage2–13-0.0529%22 Apr
nuke13–11-0.0118%22 Apr
overpass13–11-0.0215%22 Apr
mirage13–160.0421%22 Apr
office13–60.0615%21 Apr
warden11–130.0913%20 Apr
dust27–13-0.0617%20 Apr
mirage4–13-0.113%19 Apr
dust219–16-0.027%19 Apr
mirage2–13-0.028%19 Apr
mirage8–13-0.0412%17 Apr
mirage13–11-0.0023%17 Apr
mirage6–130.0328%17 Apr
mirage10–13-0.016%16 Apr
mirage7–13-0.034%16 Apr
anubis16–140.0417%16 Apr
mirage16–120.0919%16 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →