BotSon

BotSon — CS2 Stats

ZM76561198384976606[U:1:424710878]Steam profile ↗✓ No bans

1,496Tracked matches57%Win rate2020Tracked since
1,282Hours in CS
CSDB Rating5.0 DevelopingPositional Player
FaceitLevel 5 · 1,200 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,496 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 7 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

11,541Peak Premier in tracked matches
1,200Highest Faceit ELO seen on CSDB
31Days played since 2025-10-07

Faceit ELO

  • At peak — 1,200
  • Next: Level 6 at 1,201 1 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-18
  • Level 4 first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate40.8%43.8%44.8%4.0% short
Shot accuracy16.5%12.0%12.4%above
Kill/death ratio1.051.021.04meets
Match win rate47.6%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBotSonFACEITLevel 5 · 1,200 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,200csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning54
Utility26

0–100 skill scores via Leetify.

Recent form

COLD454312Last 10045%Win rateTWTLWLLLLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −0.0pp headshot accuracy · −18ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 212 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 522ms

Last 10

  • 352 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 607ms

Last 20

  • 983 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim7.3
Utility2.6
Positioning5.4
Opening Duels4.8
Clutch5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 97% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.4
Utility2.6
Mechanics5.1
Opening Duels4.1
Win Impact7.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time612ms−8ms
first ⅓ avg 620ms → last ⅓ avg 612ms
Headshot accuracy24.4%+1.1%
first ⅓ avg 23.3% → last ⅓ avg 24.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–5 · inferno, 16 Dec
53%Best headshot accuracy · 13–1 · vertigo, 13 Feb
406msFastest reaction time · 4–12 · anubis, 16 Dec
13–1Biggest win · vertigo, 13 Feb

Across the last 100 tracked matches.

Highlights

5Longest win streak
23In matches decided by ≤2 rounds
1Overtime games

Map breakdown

overpassBest map · 70% over 10mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoC1761135%0.01
mirageD134931%0.03
ancientD134931%0.02
nukeS128467%0.03
dust2B115645%0.03
overpassS107370%0.05
trainB84450%0.01
anubisD62433%-0.02
vertigoA53260%0.04
cache21150%0.05
sanctum1010%0.09
poseidon110100%0.03
office1010%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

75,800Lifetime kills
1.05K/D · Top 50% of Level 5 players
4,624Matches
47.6%Match win rate · Top 25% of Level 5 players
40.8%Headshot %
16.5%Shot accuracy · Top 25% of Level 5 players
14,641MVPs
1,282Hours (in match)
4,336Bombs planted
1,049Bombs defused

Most-used weapons

AK-4717,359
AWP12,925
SG 5532,875
P902,498
AUG2,357
SSG 081,731

Lifetime map wins

7,075inferno
4,893nuke
2,846train
2,738dust2
2,112vertigo
1,048lake
304cbble
127office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

291Matches
49%Win rate
1.10Avg K/D
95.4ADR
37%Headshot %

Clutches & streaks

46%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3355%1.2519.5
Inferno2744%1.1117.6
Nuke2060%1.6919.9
Ancient2060%1.3619.4
Dust21346%1.0819.5
Vertigo956%1.3019.4
Anubis933%1.1918.4
Train20%0.6512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
36.0%Accuracy (enemy spotted)
42.2%Spray accuracy
72.9%Counter-strafing
10.6°Preaim
614msReaction time
43.3%T opening success
49.8%CT opening success
0.25Enemies flashed / flash
13.2%Flash assists
5.80HE damage / grenade
0.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2524 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–120.0324%12 Jun
ancient13–60.0335%12 Jun
inferno8–8-0.0633%12 Jun
train6–130.0227%1 Jun
cache13–60.0732%4 May
cache7–130.0236%4 May
inferno4–9-0.0323%4 May
inferno6–13-0.0318%21 Apr
mirage0–4-0.050%21 Apr
dust213–50.0631%21 Apr
train12–120.0023%20 Apr
inferno9–40.0446%20 Apr
train5–13-0.0930%2 Apr
overpass11–130.0122%30 Mar
mirage13–60.0931%30 Mar
vertigo13–90.0410%30 Mar
ancient6–13-0.0223%30 Mar
inferno13–40.0125%30 Mar
dust213–70.0235%30 Mar
overpass9–40.1115%30 Mar
overpass8–13-0.0423%29 Mar
ancient10–13-0.035%13 Feb
train13–80.0427%13 Feb
sanctum6–90.0924%13 Feb
poseidon9–30.0335%13 Feb
inferno6–9-0.0617%13 Feb
inferno13–60.0217%13 Feb
vertigo13–10.1053%13 Feb
dust211–20.050%13 Feb
nuke13–80.1022%31 Jan
dust213–20.0518%31 Jan
inferno9–130.0322%31 Jan
mirage13–40.0823%31 Jan
anubis3–13-0.0222%31 Jan
ancient7–130.0326%23 Jan
dust213–90.0322%23 Jan
vertigo13–100.0730%23 Jan
nuke13–100.0929%12 Jan
ancient13–8-0.0114%7 Jan
overpass13–50.048%3 Jan
anubis4–12-0.0933%16 Dec
inferno13–50.2222%16 Dec
dust211–130.0118%16 Dec
mirage4–130.0222%16 Dec
inferno12–120.0220%15 Dec
mirage6–13-0.0224%15 Dec
nuke13–10.0912%15 Dec
overpass13–60.1112%15 Dec
train9–20.0443%15 Dec
dust27–130.0323%15 Dec
inferno8–80.1120%15 Dec
nuke6–130.009%1 Dec
ancient12–12-0.0024%1 Dec
inferno6–130.0434%1 Dec
nuke8–13-0.0132%30 Nov
mirage13–11-0.0325%30 Nov
nuke13–100.0119%29 Nov
ancient13–60.1011%29 Nov
overpass13–50.0450%29 Nov
anubis2–5-0.068%29 Nov
mirage5–130.0121%29 Nov
office12–120.0113%28 Nov
dust28–130.0023%28 Nov
nuke5–2-0.0322%28 Nov
overpass13–60.038%28 Nov
mirage9–130.0313%28 Nov
train15–150.0112%28 Nov
vertigo1–13-0.0539%21 Nov
mirage4–130.0834%21 Nov
inferno1–13-0.0524%21 Nov
overpass13–50.1433%21 Nov
nuke7–2-0.0222%21 Nov
ancient12–120.0121%20 Nov
ancient3–90.0811%6 Nov
dust26–130.0543%5 Nov
nuke13–90.1126%5 Nov
train13–8-0.0115%4 Nov
dust212–120.1021%4 Nov
overpass11–130.0321%4 Nov
mirage12–120.0831%4 Nov
anubis13–8-0.0132%4 Nov
anubis13–50.0733%3 Nov
nuke13–80.0714%3 Nov
ancient3–13-0.0228%3 Nov
vertigo7–130.0422%3 Nov
mirage13–110.0713%3 Nov
inferno13–70.0022%3 Nov
ancient10–130.0217%21 Oct
nuke3–13-0.0021%21 Oct
dust24–13-0.1050%20 Oct
inferno13–5-0.0113%20 Oct
inferno6–13-0.0427%20 Oct
ancient13–50.0719%20 Oct
mirage12–12-0.0014%20 Oct
overpass13–7-0.0218%10 Oct
train13–90.0316%8 Oct
anubis4–13-0.0125%7 Oct
nuke2–13-0.0218%7 Oct
ancient8–13-0.039%7 Oct
inferno8–13-0.0619%7 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →