wolfman — CS2 Stats

76561198378848449[U:1:418582721]✓ No bans

3,005Tracked matches55%Win rate2020Tracked since
CSDB Rating5.6 SolidEntry Fragger
Premier CS Rating12,400Blue band · top ~42.2% of ranked players (population est.)
CSDB Leaderboard#8436 of 11985 tracked
Ladder ranks via Leetify

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CSDB.GGwolfmanPREMIER12,400 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning61
Utility34

0–100 skill scores via Leetify.

Recent form

HOT43525Last 10043%Win rateLWWWWLWWWL

Last 10 vs previous 10: +30pp win rate · -0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim5.8
Aggression10.0
Utility3.4
Positioning6.1
Opening Duels6.3

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 82% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning6.1
Utility3.4
Mechanics7.4
Opening Duels6.3
Win Impact6.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time621ms−27ms
first ⅓ avg 647ms → last ⅓ avg 621ms
Headshot accuracy14.5%+1.6%
first ⅓ avg 12.9% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–6
131Biggest win — anubis
4Longest win streak
25In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 73% over 11dust2Weakest map · 25% over 24
MapGradePlayedRecordWin rateAvg rating
dust2D2461825%0.02
infernoD1651131%0.02
nukeA1610663%0.04
mirageC145936%0.02
ancientS118373%0.05
anubisA85363%0.00
overpassD72529%0.03
cache32167%-0.00
vertigo1010%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 24). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
34.8%Accuracy (enemy spotted)
31.4%Spray accuracy
83.2%Counter-strafing
10.8°Preaim
625msReaction time
45.1%T opening success
65.1%CT opening success
0.53Enemies flashed / flash
4.1%Flash assists
9.53HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8117% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.816 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.049%27 Aug
ancient13–90.0011%27 Aug
anubis13–10.0215%27 Aug
mirage13–60.0416%27 Aug
ancient13–90.0110%27 Aug
inferno3–13-0.0910%22 Aug
dust213–80.0323%22 Aug
anubis13–90.0620%15 Aug
cache13–100.0413%12 Aug
dust24–13-0.0517%12 Aug
cache13–3-0.0316%12 Aug
inferno13–40.0514%9 Aug
dust213–90.1516%2 Aug
ancient6–130.0118%1 Aug
ancient13–90.0814%1 Aug
dust28–130.0420%1 Aug
vertigo9–13-0.029%1 Aug
anubis9–13-0.0216%1 Aug
inferno11–13-0.019%1 Aug
dust210–13-0.0121%1 Aug
mirage10–13-0.018%1 Aug
inferno13–10-0.0018%31 Jul
dust212–160.0516%31 Jul
nuke13–50.048%31 Jul
nuke10–13-0.047%31 Jul
nuke13–80.1316%31 Jul
inferno15–150.0419%29 Jul
dust213–70.0814%29 Jul
anubis10–13-0.0519%26 Jul
mirage13–80.1317%22 Jul
dust210–13-0.0710%18 Jul
anubis13–5-0.0319%18 Jul
mirage9–13-0.056%18 Jul
mirage10–13-0.0215%14 Jul
ancient16–140.0118%14 Jul
dust27–130.0315%14 Jul
mirage13–60.0615%8 Jul
anubis13–8-0.027%8 Jul
overpass13–90.0612%8 Jul
anubis11–13-0.0213%7 Jul
mirage13–60.0419%6 Jul
mirage13–80.0114%5 Jul
nuke10–130.0618%5 Jul
cache2–13-0.0118%4 Jul
dust29–130.0315%4 Jul
mirage4–130.0610%28 Jun
overpass13–160.0414%27 Jun
nuke13–40.0521%27 Jun
inferno10–130.1018%27 Jun
dust210–130.026%27 Jun
inferno4–13-0.0513%27 Jun
dust28–130.0610%27 Jun
dust213–60.0217%27 Jun
nuke11–130.0818%27 Jun
dust22–130.0426%27 Jun
inferno8–130.0719%27 Jun
ancient13–70.1611%27 Jun
overpass15–150.005%20 Jun
dust210–13-0.0110%20 Jun
overpass15–150.0815%16 Jun
dust210–130.0115%31 May
inferno13–70.1015%31 May
nuke13–50.1114%16 May
nuke4–13-0.0114%15 May
nuke13–10-0.0417%6 May
inferno13–4-0.019%6 May
nuke7–13-0.0717%27 Apr
dust210–130.1021%27 Apr
dust211–13-0.045%15 Apr
dust213–50.1321%12 Apr
overpass15–15-0.0216%6 Apr
inferno9–13-0.0113%26 Mar
ancient13–70.073%26 Mar
nuke16–130.0313%25 Mar
inferno13–50.078%25 Mar
dust211–130.0011%23 Mar
anubis13–60.0924%23 Mar
dust25–13-0.0617%22 Mar
dust213–160.0515%22 Mar
mirage7–13-0.0124%22 Mar
nuke13–100.0212%22 Mar
nuke13–80.046%21 Mar
ancient15–150.0013%21 Mar
nuke9–130.1513%14 Mar
mirage8–13-0.008%14 Mar
dust28–13-0.0411%14 Mar
nuke13–100.0413%14 Mar
overpass13–80.0210%14 Mar
mirage5–130.0115%13 Mar
nuke13–40.0710%13 Mar
ancient13–70.0519%13 Mar
overpass13–160.027%13 Mar
inferno6–13-0.0311%13 Mar
inferno8–130.0718%11 Mar
dust213–110.0018%11 Mar
inferno4–130.0212%21 Feb
ancient13–60.166%21 Feb
inferno2–130.048%21 Feb
ancient7–130.047%18 Feb
mirage6–130.0218%18 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →