бинг бонг

бинг бонг — CS2 Stats

76561198374863174[U:1:414597446]Steam profile ↗✓ No bans

1,683Tracked matches50%Win rate2020Tracked since
CSDB Rating4.2 DevelopingClutch Specialist
Premier CS Rating19,698Top 50% of 201,197 CSDB-tracked playersPurple band · top ~9.7% of ranked players (population est.)
CSDB Leaderboard#85789 of 248009 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,683 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,698 +4,003 10 Apr – 13 Sept · 23 days played
13,30220,130peak 20,13010 Apr13 Sept
20,698Peak Premier in tracked matches
31Days played since 2026-04-07

Premier CS Rating

  • 432 below peak (20,130)
  • +186 over 30 days · steady
  • +5,889 over 90 days
  • Next: Pink band at 20,000 — 302 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGбинг бонгFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,698 · Purple bandcsdb.gg/stats

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Performance scores

Aim50
Positioning38
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY54–46Last 10054%Win rateWWLWLLWWLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +0.3pp headshot accuracy · −35ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 550ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 597ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1 against its own average).

Aim5.0
Utility3.3
Positioning3.8
Opening Duels1.5
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning3.8
Utility3.3
Mechanics5.2
Opening Duels1.7
Win Impact5.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time609ms−26ms
first ⅓ avg 635ms → last ⅓ avg 609ms
Headshot accuracy19.0%+3.0%
first ⅓ avg 16.0% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–2 · inferno, 9 Apr →
28%Best headshot accuracy · 11–13 · dust2, 26 Jun →
391msFastest reaction time · 2–13 · dust2, 16 Jul →
13–1Biggest win · mirage, 13 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
4–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 67% over 6ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B3719–1851%-0.01
mirageA2012–860%0.01
cacheA138–562%0.01
ancientC114–736%-0.02
nukeS64–267%0.03
infernoA53–260%0.03
anubis—42–250%-0.02
overpass—31–233%0.02
vertigo—11–0100%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

448Matches
49%Win rate
1.04Avg K/D
87.4ADR
42%Headshot %

Clutches & streaks

41%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8850%1.1216.2
Dust25254%1.1218.3
Ancient2744%0.9815.2
Inferno2040%0.9916.8
Anubis1850%0.8613.8
Nuke1429%1.0016.0
Cache1145%1.1517.6
Overpass633%1.0824.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
31.7%Accuracy (enemy spotted)
29.3%Spray accuracy
73.3%Counter-strafing
10.6°Preaim
611msReaction time
22.0%T opening success
43.6%CT opening success
0.49Enemies flashed / flash
0.4%Flash assists
6.38HE damage / grenade
2.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4879 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.0091% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–60.0128%11 Sept →
mirage13–90.0013%7 Aug →
ancient6–130.1026%7 Aug →
dust213–3-0.0122%7 Aug →
mirage5–13-0.0728%7 Aug →
dust26–13-0.0716%4 Aug →
dust213–8-0.0417%4 Aug →
dust213–60.0114%4 Aug →
ancient11–13-0.0411%4 Aug →
cache13–5-0.0713%26 Jul →
anubis11–13-0.0018%17 Jul →
dust25–13-0.088%17 Jul →
ancient13–50.0210%17 Jul →
dust213–8-0.0325%17 Jul →
mirage13–70.0016%17 Jul →
inferno8–13-0.0126%17 Jul →
dust213–5-0.0026%17 Jul →
cache3–13-0.0618%17 Jul →
mirage13–50.0216%16 Jul →
dust26–13-0.0521%16 Jul →
dust22–13-0.1119%16 Jul →
inferno8–13-0.0927%14 Jul →
ancient5–130.0419%14 Jul →
mirage13–30.0919%14 Jul →
dust213–16-0.0421%13 Jul →
cache6–130.0216%13 Jul →
dust213–11-0.0123%13 Jul →
ancient13–3-0.0217%13 Jul →
dust211–13-0.0212%13 Jul →
mirage13–40.0024%13 Jul →
dust213–10-0.0216%13 Jul →
cache13–90.0328%13 Jul →
dust25–13-0.0415%13 Jul →
dust213–100.0414%13 Jul →
dust213–80.0519%13 Jul →
dust29–13-0.0216%13 Jul →
mirage13–1-0.0210%13 Jul →
dust213–110.0520%12 Jul →
dust24–13-0.0418%12 Jul →
cache13–90.0118%12 Jul →
dust27–130.0413%12 Jul →
mirage13–110.0611%12 Jul →
nuke13–90.0512%11 Jul →
mirage11–13-0.0216%11 Jul →
cache8–20.0428%11 Jul →
dust213–40.0219%11 Jul →
dust213–7-0.0218%11 Jul →
cache12–160.0216%11 Jul →
mirage1–13-0.054%10 Jul →
ancient10–13-0.0620%10 Jul →
cache13–100.0723%10 Jul →
mirage13–4-0.0212%10 Jul →
ancient13–5-0.0211%10 Jul →
dust213–80.0115%10 Jul →
mirage13–70.0513%10 Jul →
dust212–160.0221%10 Jul →
mirage6–130.0419%10 Jul →
inferno13–60.0213%10 Jul →
cache5–13-0.0325%9 Jul →
mirage13–80.0112%9 Jul →
dust213–50.1424%9 Jul →
dust28–13-0.0422%7 Jul →
dust213–5-0.0419%7 Jul →
dust213–3-0.0122%7 Jul →
ancient13–9-0.076%26 Jun →
dust213–9-0.0514%26 Jun →
dust211–13-0.0328%26 Jun →
mirage10–130.0125%19 Jun →
ancient9–13-0.0711%16 Jun →
ancient5–13-0.0013%16 Jun →
dust210–13-0.0117%9 Jun →
ancient9–13-0.0717%29 May →
mirage13–50.0426%29 May →
mirage3–130.0420%27 May →
anubis16–13-0.0111%23 May →
dust210–130.0615%17 May →
dust213–50.1123%17 May →
cache13–160.0324%10 May →
nuke9–130.0713%10 May →
anubis19–16-0.058%9 May →
anubis9–13-0.0318%8 May →
overpass5–13-0.0618%8 May →
mirage8–130.0622%6 May →
cache13–90.0111%29 Apr →
cache13–2-0.0011%29 Apr →
cache13–40.0113%29 Apr →
dust29–130.0524%28 Apr →
overpass11–13-0.0310%26 Apr →
mirage5–13-0.0214%26 Apr →
nuke13–2-0.0010%26 Apr →
dust29–13-0.046%10 Apr →
dust25–13-0.099%10 Apr →
dust213–60.0321%10 Apr →
nuke9–70.0413%9 Apr →
inferno9–20.208%9 Apr →
inferno9–30.0313%9 Apr →
nuke9–20.0412%9 Apr →
vertigo9–50.0724%7 Apr →
nuke5–9-0.0125%7 Apr →
overpass9–10.1624%7 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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