Tailz

Tailz — CS2 Stats

76561198372256726[U:1:411990998]Steam profile ↗✓ No bans

884Tracked matches76%Win rate2020Tracked since
CSDB Rating7.4 StrongPositional Player
Premier CS Rating27,267Top 5% of 215,386 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#5549 of 261612 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,267 +3,625 3 Jul – 14 Oct · 22 days played
23,64227,267peak 27,2673 Jul14 Oct
27,267Peak Premier in tracked matches
1,764Highest Faceit ELO seen on CSDB
38Days played since 2026-06-28

Premier CS Rating

  • At peak — 27,267
  • +1,506 over 30 days · improving
  • +3,625 over 90 days
  • Next: Gold band at 30,000 — 2,733 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-03
  • Pink band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGTailzPREMIER27,267 · Red bandPEAK ELO1,764csdb.gg/stats

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Performance scores

Aim86
Positioning67
Utility37

0–100 skill scores via Leetify.

Recent form

HOT53–41–6Last 10053%Win rateWWWLWWWLWW

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · +5.1pp headshot accuracy · +84ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 594ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 577ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.6
Utility3.7
Positioning6.7
Opening Duels4.5
Clutch2.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.7
Utility3.7
Mechanics7.3
Opening Duels4.7
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time510ms−77ms
first ⅓ avg 587ms → last ⅓ avg 510ms
Headshot accuracy23.2%−4.9%
first ⅓ avg 28.2% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · nuke, 30 Jun →
47%Best headshot accuracy · 13–7 · nuke, 3 Jul →
375msFastest reaction time · 16–13 · inferno, 30 Sept →
13–1Biggest win · cache, 14 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
6–14In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 84% over 19anubisWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2D217–1433%0.02
nukeS1916–384%0.04
cacheS1611–569%0.02
infernoB157–847%0.04
anubisD123–925%0.02
mirageS75–271%0.02
ancientC52–340%-0.03
boulder—22–0100%0.03
shelter—10–10%0.06
fachwerk—10–10%-0.06
alpine—10–10%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

615Matches
48%Win rate
1.21Avg K/D
74.2ADR
48%Headshot %

Clutches & streaks

34%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3435%1.0615.3
Dust22442%1.0416.3
Nuke2241%1.0215.3
Anubis1724%1.1313.9
Inferno1540%1.0214.2
Overpass1436%1.2114.5
Ancient714%0.8811.9
Train743%0.9416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
35.9%Accuracy (enemy spotted)
40.5%Spray accuracy
82.9%Counter-strafing
9.5°Preaim
511msReaction time
51.1%T opening success
46.4%CT opening success
0.35Enemies flashed / flash
7.5%Flash assists
5.88HE damage / grenade
8.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3491 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–50.0121%18 Oct →
inferno13–30.0428%14 Oct →
ancient13–40.0618%14 Oct →
dust25–13-0.0225%14 Oct →
nuke13–40.0233%6 Oct →
inferno13–50.1425%6 Oct →
mirage13–100.0423%6 Oct →
mirage4–130.0226%5 Oct →
dust213–30.1224%5 Oct →
inferno13–60.0928%4 Oct →
mirage13–8-0.0322%4 Oct →
ancient13–6-0.0512%4 Oct →
dust212–120.0123%4 Oct →
nuke13–100.0225%1 Oct →
inferno3–13-0.0417%1 Oct →
inferno16–130.0022%30 Sept →
anubis13–6-0.0117%30 Sept →
inferno13–90.0320%27 Sept →
dust213–110.0420%9 Sept →
dust211–110.0823%8 Sept →
nuke2–13-0.0812%5 Sept →
nuke13–50.0111%4 Sept →
dust213–110.1125%4 Sept →
cache6–13-0.0121%3 Sept →
nuke13–30.0433%2 Sept →
nuke13–30.0222%2 Sept →
nuke13–50.0713%28 Aug →
anubis14–16-0.0127%28 Aug →
inferno16–130.0523%26 Aug →
cache13–110.0429%21 Aug →
ancient3–13-0.0325%21 Aug →
nuke13–60.0133%21 Aug →
nuke13–90.0441%21 Aug →
mirage13–50.0115%19 Aug →
inferno4–130.0330%19 Aug →
anubis5–130.0925%19 Aug →
cache8–13-0.0127%19 Aug →
nuke13–80.0618%18 Aug →
cache13–10.0129%14 Aug →
inferno15–150.0624%13 Aug →
inferno13–70.0924%12 Aug →
anubis14–160.0525%12 Aug →
nuke13–30.0633%12 Aug →
dust210–80.0429%12 Aug →
ancient3–13-0.0917%12 Aug →
cache13–70.0618%7 Aug →
cache13–80.0326%7 Aug →
anubis14–160.0214%7 Aug →
inferno7–130.0329%7 Aug →
dust212–120.0328%7 Aug →
cache5–13-0.0222%5 Aug →
cache13–60.0727%5 Aug →
dust211–130.0430%5 Aug →
cache8–90.0225%5 Aug →
nuke13–70.0329%5 Aug →
mirage2–13-0.0712%31 Jul →
dust211–13-0.0018%31 Jul →
anubis13–10.0316%30 Jul →
cache13–20.0419%29 Jul →
nuke11–130.0121%29 Jul →
anubis11–13-0.0126%29 Jul →
anubis9–130.0218%24 Jul →
dust213–40.0130%24 Jul →
nuke13–70.1223%23 Jul →
dust26–13-0.0325%22 Jul →
cache13–70.0424%22 Jul →
anubis14–160.0329%17 Jul →
dust213–30.0829%17 Jul →
dust213–90.0233%17 Jul →
dust27–130.0325%15 Jul →
inferno11–130.0429%15 Jul →
dust215–150.0223%14 Jul →
inferno7–13-0.0430%14 Jul →
dust210–13-0.0138%14 Jul →
cache13–7-0.0133%14 Jul →
boulder13–110.1231%11 Jul →
mirage13–40.1023%11 Jul →
dust212–120.0325%11 Jul →
anubis13–70.0118%11 Jul →
cache4–13-0.0525%11 Jul →
boulder13–7-0.0725%11 Jul →
shelter2–60.0636%11 Jul →
fachwerk12–12-0.0617%11 Jul →
nuke9–130.0438%10 Jul →
nuke13–40.0833%10 Jul →
cache13–40.0627%10 Jul →
cache13–110.0326%10 Jul →
nuke13–70.0147%3 Jul →
anubis9–130.0719%3 Jul →
mirage13–30.0721%30 Jun →
nuke13–60.1431%30 Jun →
anubis3–13-0.0325%30 Jun →
ancient14–16-0.0426%30 Jun →
inferno10–130.0019%30 Jun →
dust27–13-0.0535%30 Jun →
dust211–13-0.0327%28 Jun →
cache13–4-0.0623%28 Jun →
inferno6–130.0436%28 Jun →
alpine7–13-0.0223%28 Jun →
nuke13–110.0434%28 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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