bigbagger17

bigbagger17 — CS2 Stats

GT76561198371377175[U:1:411111447]Steam profile ↗✓ No bans

145Tracked matches59%Win rate2021Tracked since
991Hours in CS11Hrs last 2 wks
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating6,682Light Blue band · top ~70.8% of ranked players (population est.)
FaceitLevel 4 · 1,000 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 6,682 → 6,682
0Faceit ELO · 1,000 → 1,000
+17Tracked matches · now 145
−18.3ppWin rate · 76.9% → 58.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 55 days played since 18 Dec 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 6,682 +1,683 19 Dec3 Sept · 6 days played
4,0426,682peak 6,68219 Dec3 Sept
6,682Peak Premier in tracked matches
1,000Highest Faceit ELO seen on CSDB
55Days played since 2025-12-18

Faceit ELO

  • At peak — 1,000
  • Next: Level 5 at 1,051 51 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-03
  • Level 3 first seen 2026-09-03

Premier CS Rating

  • At peak — 6,682
  • Next: Blue band at 10,000 3,318 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches163+13
Win rate63%0%+63pp
K/D1.140.79+0.34
Headshot %53%30%+22pp

Measured 8 Sep 202617 Sep 2026; previous 3 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate38.5%42.7%43.8%5.3% short
Shot accuracy16.2%11.2%12.0%above
Kill/death ratio1.020.991.02meets
Match win rate38.0%43.9%44.7%6.7% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbigbagger17FACEITLevel 4 · 1,000 ELOSTANDINGTop 81.0% of rankedPREMIER6,682 · Light Blue bandPEAK ELO1,000csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning52
Utility30

0–100 skill scores via Leetify.

Recent form

HOT494110Last 10049%Win rateWWWWLWWWLW

Last 10 vs previous 10: +50pp win rate · +0.03 avg rating · +7.0pp headshot accuracy · +91ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 717ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 743ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 697ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim4.7
Utility3.0
Positioning5.2
Opening Duels3.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 686ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.2
Utility3.0
Mechanics4.3
Opening Duels4.3
Win Impact7.9

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time683ms−50ms
first ⅓ avg 733ms → last ⅓ avg 683ms
Headshot accuracy22.9%+2.6%
first ⅓ avg 20.3% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · anubis, 16 Sept
50%Best headshot accuracy · 1–9 · inferno, 25 Dec
500msFastest reaction time · 7–13 · vertigo, 21 Jan
13–0Biggest win · mirage, 15 Jan

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
45In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 71% over 14infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%0.00
nukeB25131252%0.01
cacheS1410471%0.02
infernoD102820%-0.07
dust2C52340%-0.03
anubis43175%0.03
vertigo41325%-0.07
train42250%-0.01
overpass31233%-0.04
ancient21150%-0.04
boulder21150%-0.03
italy110100%-0.01
office1010%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,100Lifetime kills
1.02K/D · Top 50% of Level 4 players
1,870Matches
38.0%Match win rate
38.5%Headshot %
16.2%Shot accuracy · Top 25% of Level 4 players
3,331MVPs
555Hours (in match)
556Bombs planted
269Bombs defused

Most-used weapons

Lifetime map wins

1,007inferno
828dust2
648nuke
307vertigo
290train
189cbble
165safehouse
150lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
40%Win rate
0.56Avg K/D
49.8ADR
48%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke10%0.436.0
Dust210%0.478.0
Ancient1100%0.538.0
Mirage1100%0.7710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
30.5%Accuracy (enemy spotted)
30.9%Spray accuracy
69.5%Counter-strafing
10.1°Preaim
686msReaction time
49.6%T opening success
44.9%CT opening success
0.37Enemies flashed / flash
5.3%Flash assists
8.08HE damage / grenade
3.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3709 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–90.0713%16 Sept
mirage13–90.0432%16 Sept
ancient13–6-0.0228%16 Sept
anubis13–30.1517%16 Sept
nuke5–13-0.0929%16 Sept
nuke13–40.0420%15 Sept
mirage13–10-0.0535%11 Sept
nuke13–40.0533%11 Sept
inferno4–13-0.1038%11 Sept
nuke13–80.1329%10 Sept
anubis11–13-0.0232%10 Sept
nuke11–13-0.0324%10 Sept
dust213–90.0120%9 Sept
boulder7–13-0.023%7 Sept
boulder13–1-0.0518%7 Sept
nuke10–13-0.0017%7 Sept
mirage10–13-0.0524%3 Sept
mirage13–70.1014%22 Jun
nuke3–13-0.0543%16 Jun
mirage4–130.009%13 Jun
cache11–130.0113%12 Jun
cache13–30.0220%10 Jun
overpass13–5-0.0633%10 Jun
nuke10–130.0126%9 Jun
nuke13–110.0329%8 Jun
nuke9–13-0.0118%22 May
nuke13–70.0424%21 May
cache12–12-0.0223%10 May
cache13–9-0.0814%6 May
cache13–8-0.0117%6 May
cache13–30.0016%6 May
cache13–110.0730%5 May
cache12–120.0913%4 May
cache13–1-0.0213%30 Apr
cache13–70.0019%30 Apr
nuke1–13-0.0524%30 Apr
nuke13–60.1020%30 Apr
cache13–9-0.0132%30 Apr
cache13–30.0936%30 Apr
cache13–20.1146%30 Apr
nuke13–20.0620%29 Apr
cache12–120.0434%29 Apr
nuke8–20.0320%24 Apr
nuke13–100.0522%24 Apr
vertigo13–5-0.0615%22 Apr
train13–11-0.0135%22 Apr
nuke12–12-0.0628%22 Apr
mirage12–120.0020%19 Apr
nuke2–130.0528%6 Apr
mirage4–13-0.029%28 Mar
mirage16–140.0121%27 Mar
overpass6–13-0.0313%27 Mar
mirage7–13-0.0130%27 Mar
nuke6–130.0319%27 Mar
train13–5-0.016%26 Mar
mirage3–13-0.079%23 Mar
vertigo11–13-0.0224%19 Mar
mirage13–50.0611%19 Mar
anubis13–8-0.0622%19 Mar
inferno13–7-0.0120%19 Mar
mirage7–13-0.0114%5 Mar
inferno12–12-0.0712%26 Feb
mirage6–13-0.0518%26 Feb
overpass8–13-0.0418%25 Feb
ancient11–13-0.0513%25 Feb
nuke5–13-0.0825%16 Feb
dust26–13-0.0721%15 Feb
italy13–6-0.0115%13 Feb
inferno10–13-0.0328%12 Feb
mirage13–90.1014%5 Feb
mirage8–13-0.0218%4 Feb
dust210–13-0.0710%29 Jan
nuke13–4-0.0026%29 Jan
nuke13–60.0616%29 Jan
nuke9–13-0.0715%23 Jan
inferno8–13-0.0322%23 Jan
mirage13–50.0121%23 Jan
mirage15–15-0.0634%22 Jan
office12–120.0626%22 Jan
inferno9–130.0429%22 Jan
mirage8–130.0110%22 Jan
inferno3–9-0.158%22 Jan
vertigo7–13-0.1121%21 Jan
nuke13–40.0025%21 Jan
mirage13–90.0734%16 Jan
mirage13–00.1433%15 Jan
mirage12–12-0.0728%4 Jan
mirage13–6-0.0511%4 Jan
train3–13-0.0423%3 Jan
mirage13–90.0229%3 Jan
train12–120.049%2 Jan
vertigo1–13-0.0916%27 Dec
mirage6–13-0.0716%25 Dec
inferno1–9-0.1250%25 Dec
nuke13–8-0.084%24 Dec
dust213–90.0210%22 Dec
inferno4–9-0.2513%22 Dec
mirage13–4-0.0113%19 Dec
dust26–13-0.0423%18 Dec
inferno13–60.0520%18 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →