Jt.

Jt. — CS2 Stats

BR76561198370298554[U:1:410032826]Steam profile ↗✓ No bans

537Tracked matches76%Win rate2020Tracked since
3,736Hours in CS
CSDB Rating7.6 StrongOpening Duellist
Premier CS Rating27,753Top 5% of 175,286 CSDB-tracked playersRed band · top ~1.7% of ranked players (population est.)
CSDB Leaderboard#2756 of 221493 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 63 days played since 5 Nov 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 27,753 +5,186 5 Nov16 Sept · 44 days played
19,69627,753peak 27,7535 Nov16 Sept
27,753Peak Premier in tracked matches
63Days played since 2025-11-05

Premier CS Rating

  • At peak — 27,753
  • +1,440 over 30 days · improving
  • +7,754 over 90 days
  • Next: Gold band at 30,000 2,247 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-03
  • Pink band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches72+5
Win rate71%50%+21pp
K/D1.111.06+0.05
Headshot %63%58%+5pp

Measured 8 Sep 202617 Sep 2026; previous 3 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,475), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate46.4%49.2%50.3%3.9% short
Shot accuracy15.8%13.4%11.5%above
Kill/death ratio0.951.121.180.23 short
Match win rate49.3%48.5%51.9%2.6% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJt.PREMIER27,753 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning80
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY61336Last 10061%Win rateWLLTWWWWWW

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · +6.8pp headshot accuracy · +21ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 41%
  • Avg reaction 716ms

Last 10

  • 721 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 30%
  • Avg reaction 631ms

Last 20

  • 1721 · 85% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+2.3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.0
Utility3.4
Positioning8.0
Opening Duels8.2
Clutch4.0

Limited utility dependenceStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 69% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning8.0
Utility3.4
Mechanics6.6
Opening Duels7.4
Win Impact10.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time628ms−39ms
first ⅓ avg 668ms → last ⅓ avg 628ms
Headshot accuracy25.2%+1.2%
first ⅓ avg 24.1% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · dust2, 22 Dec
100%Best headshot accuracy · 0–2 · mirage, 15 Sept
430msFastest reaction time · 13–3 · ancient, 9 Jul
13–0Biggest win · dust2, 14 Jul

Across the last 100 tracked matches.

Highlights

16Longest win streak
66In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 80% over 5infernoWeakest map · 56% over 9
MapGradePlayedRecordWin rateAvg rating
mirageS29191066%0.01
dust2A28171161%0.01
ancientS1510567%0.01
infernoA95456%0.00
cacheS54180%0.02
nukeA53260%0.01
anubis42250%0.01
train21150%0.06
eldorado1010%0.02
overpass1010%-0.06
vertigo1010%0.13

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (56% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

177,152Lifetime kills
0.95K/D
8,923Matches
49.3%Match win rate · Top 50% of Red band
46.4%Headshot %
15.8%Shot accuracy · Top 50% of Red band
26,206MVPs
3,736Hours (in match)
10,473Bombs planted
2,357Bombs defused

Most-used weapons

AK-4759,918
AWP16,453
MP93,781
Knife3,132
MAC-102,524

Lifetime map wins

21,080dust2
14,489inferno
4,836vertigo
3,606train
2,433nuke
1,196cbble
185lake
139office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

339Matches
55%Win rate
1.18Avg K/D
80.9ADR
52%Headshot %

Clutches & streaks

40%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage7149%1.1317.0
Dust24255%1.1816.3
Ancient3964%1.1416.6
Inferno1765%1.3216.5
Nuke1369%1.2417.6
Anubis1346%1.2517.9
Vertigo475%0.8713.0
Cache425%1.0624.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
36.6%Accuracy (enemy spotted)
40.9%Spray accuracy
79.7%Counter-strafing
8.6°Preaim
597msReaction time
54.1%T opening success
65.3%CT opening success
0.46Enemies flashed / flash
2.6%Flash assists
6.34HE damage / grenade
4.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4621 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
mirage13–100.0322%16 Sept
mirage0–2-0.12100%15 Sept
dust21–13-0.0532%1 Sept
inferno15–15-0.0221%1 Sept
ancient13–80.1229%29 Aug
mirage13–20.0415%29 Aug
cache13–8-0.0124%26 Aug
inferno13–80.0115%26 Aug
dust213–9-0.0521%19 Aug
ancient13–60.0519%17 Aug
mirage13–70.0825%17 Aug
mirage13–100.0825%14 Aug
mirage3–00.0838%14 Aug
ancient13–60.0316%12 Aug
cache13–8-0.0522%12 Aug
dust213–10-0.0222%6 Aug
cache13–110.1122%4 Aug
dust213–60.0827%3 Aug
dust213–100.0318%3 Aug
dust213–110.0316%3 Aug
nuke11–130.0020%29 Jul
anubis4–13-0.0123%29 Jul
mirage13–100.0121%28 Jul
mirage6–13-0.0524%27 Jul
nuke13–70.0514%22 Jul
mirage13–100.0318%22 Jul
mirage13–10-0.0023%21 Jul
cache13–90.0711%21 Jul
eldorado7–90.0272%20 Jul
dust210–13-0.0219%17 Jul
mirage12–16-0.0211%17 Jul
dust213–30.0432%17 Jul
mirage13–60.0118%17 Jul
ancient13–10-0.0416%17 Jul
dust28–130.0226%16 Jul
mirage13–50.0128%14 Jul
dust213–00.0532%14 Jul
cache7–13-0.0123%14 Jul
mirage13–6-0.0515%14 Jul
dust213–8-0.0120%13 Jul
dust213–110.0122%13 Jul
mirage5–130.0318%11 Jul
ancient13–30.0510%9 Jul
nuke13–40.0112%8 Jul
inferno8–10.0129%8 Jul
anubis13–8-0.0113%3 Jul
ancient13–60.0635%1 Jul
inferno13–110.0421%27 Jun
dust25–13-0.0730%26 Jun
inferno13–110.0318%25 Jun
mirage13–80.0119%23 Jun
inferno8–80.0018%17 Jun
ancient13–6-0.0124%15 Jun
nuke6–9-0.1419%2 Jun
ancient13–10-0.0813%2 May
dust28–13-0.0118%8 Apr
mirage6–130.0130%8 Apr
mirage11–13-0.0124%4 Apr
dust27–13-0.0126%24 Mar
dust213–11-0.0117%24 Mar
dust25–130.0128%21 Mar
dust210–13-0.029%7 Mar
ancient1–40.000%13 Feb
mirage13–9-0.0011%9 Feb
ancient16–130.0222%30 Jan
ancient15–150.0522%30 Jan
dust24–130.0223%30 Jan
dust213–80.0425%30 Jan
dust213–100.0622%29 Jan
anubis13–40.0526%29 Jan
ancient13–4-0.0029%29 Jan
anubis9–130.0023%29 Jan
mirage13–8-0.0317%28 Jan
mirage11–130.0216%26 Jan
mirage11–130.0121%26 Jan
inferno12–120.0212%20 Jan
dust23–13-0.0628%15 Jan
overpass10–13-0.0620%14 Jan
dust213–100.0621%14 Jan
mirage13–70.1030%12 Jan
mirage13–70.0027%8 Jan
mirage13–100.0425%8 Jan
dust213–70.1440%22 Dec
nuke9–30.1332%19 Dec
inferno3–9-0.1010%19 Dec
mirage13–90.0827%18 Dec
vertigo8–80.1342%12 Dec
mirage10–13-0.0424%12 Dec
dust213–20.0124%8 Dec
ancient1–13-0.070%1 Dec
dust213–10.0110%1 Dec
mirage13–5-0.0126%20 Nov
dust24–13-0.0448%18 Nov
dust213–100.0625%18 Nov
ancient10–130.0119%14 Nov
inferno13–60.0528%11 Nov
ancient10–13-0.0220%11 Nov
train13–4-0.0030%6 Nov
train12–120.1131%5 Nov
mirage10–130.0218%5 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches16-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →