Dreadhawk

Dreadhawk — CS2 Stats

76561198365263466[U:1:404997738]Steam profile ↗✓ No bans

3,769Tracked matches52%Win rate2023Tracked since
3,209Hours in CS21Hrs last 2 wks
CSDB Rating6.4 SolidSupport
Premier CS Rating20,509Top 50% of 201,122 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#72691 of 247982 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,509 +1,759 19 Jul – 30 Sept · 32 days played
16,89421,434peak 21,43419 Jul30 Sept
21,550Peak Premier in tracked matches
899Highest Faceit ELO seen on CSDB
44Days played since 2026-07-19

Faceit ELO

  • At peak — 899
  • Next: Level 4 at 901 — 2 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-13
  • Level 2 first seen 2026-09-13

Premier CS Rating

  • 925 below peak (21,434)
  • +3,484 over 30 days · improving
  • Next: Red band at 25,000 — 4,491 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches78——
Win rate50%——
K/D0.88——
Headshot %50%——

Measured 29 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate44.8%46.9%49.2%4.4% short
Shot accuracy0.1%13.0%13.4%13.3% short
Kill/death ratio0.901.081.120.23 short
Match win rate37.2%46.7%48.5%11.3% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDreadhawkPREMIER20,509 · Pink bandPEAK ELO899csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning69
Utility73

0–100 skill scores via Leetify.

Recent form

COLD44–49–7Last 10044%Win rateLLLLTLLLWL

Last 10 vs previous 10: −50pp win rate · −0.01 avg rating · +0.1pp headshot accuracy · +19ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 669ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 663ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 654ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim5.5
Utility7.3
Positioning6.9
Opening Duels4.3
Clutch6.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 63% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning6.9
Utility7.3
Mechanics6.5
Opening Duels6.1
Win Impact5.6

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time652ms−45ms
first ⅓ avg 697ms → last ⅓ avg 652ms
Headshot accuracy17.1%−0.4%
first ⅓ avg 17.6% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–2 · poseidon, 7 Sept →
36%Best headshot accuracy · 9–13 · anubis, 8 Sept →
469msFastest reaction time · 12–12 · office, 6 Sept →
13–0Biggest win · inferno, 16 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
8–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 70% over 23ancientWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
infernoS2316–770%0.00
nukeD155–1033%0.03
anubisD132–1115%-0.00
cacheB115–645%-0.02
dust2A95–456%0.01
ancientD91–811%0.02
vertigoC52–340%0.03
poseidon—31–233%0.05
office—32–167%-0.03
train—32–167%0.03
mirage—22–0100%-0.00
fachwerk—20–20%0.02
eldorado—11–0100%0.06
boulder—10–10%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

91,442Lifetime kills
0.90K/D
5,300Matches
37.2%Match win rate
44.8%Headshot %
0.1%Shot accuracy
11,563MVPs
4,596Hours (in match)
4,134Bombs planted
1,108Bombs defused

Most-used weapons

AK-4732,514
AWP7,234
MAC-103,408
MP93,277
Knife2,149

Lifetime map wins

7,985inferno
4,310nuke
3,351vertigo
3,196dust2
1,528train
758italy
476office
14assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

72Matches
50%Win rate
1.21Avg K/D
86.8ADR
47%Headshot %

Clutches & streaks

50%1v1 clutch win
34%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2259%1.4216.7
Nuke1567%1.3117.5
Ancient1050%1.3616.5
Anubis825%0.8212.5
Cache729%0.9014.7
Overpass560%1.1214.6
Vertigo425%0.9012.5
Dust210%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
35.7%Accuracy (enemy spotted)
39.0%Spray accuracy
79.2%Counter-strafing
12.8°Preaim
657msReaction time
62.6%T opening success
45.9%CT opening success
0.76Enemies flashed / flash
8.3%Flash assists
9.26HE damage / grenade
8.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8264° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0331%30 Sept →
anubis10–13-0.0412%29 Sept →
nuke10–13-0.019%29 Sept →
nuke9–13-0.0414%28 Sept →
dust215–15-0.0119%28 Sept →
nuke14–16-0.0415%26 Sept →
inferno8–13-0.0326%26 Sept →
vertigo6–13-0.0712%23 Sept →
vertigo13–60.0920%23 Sept →
ancient11–13-0.039%22 Sept →
nuke16–120.0316%22 Sept →
inferno13–100.0512%22 Sept →
nuke8–130.005%20 Sept →
inferno15–15-0.0324%20 Sept →
inferno13–11-0.0820%19 Sept →
ancient9–13-0.0217%18 Sept →
cache13–70.0525%18 Sept →
anubis9–13-0.0213%18 Sept →
inferno13–8-0.0221%18 Sept →
inferno13–11-0.0212%16 Sept →
inferno13–00.0920%16 Sept →
inferno13–70.0518%15 Sept →
cache7–13-0.0324%15 Sept →
nuke13–60.1118%15 Sept →
cache13–7-0.0123%14 Sept →
ancient6–130.1318%14 Sept →
dust213–110.0117%14 Sept →
ancient15–150.0013%13 Sept →
mirage13–9-0.0317%13 Sept →
nuke13–50.0715%13 Sept →
inferno13–30.0718%13 Sept →
dust213–40.0520%13 Sept →
dust213–30.0111%13 Sept →
inferno13–100.0720%11 Sept →
nuke9–130.0623%11 Sept →
mirage13–110.0218%11 Sept →
poseidon5–9-0.0633%9 Sept →
poseidon6–90.0130%9 Sept →
dust211–13-0.0430%8 Sept →
anubis9–130.0236%8 Sept →
office13–3-0.0615%8 Sept →
inferno13–110.0421%7 Sept →
inferno13–40.0111%7 Sept →
anubis13–40.0922%7 Sept →
poseidon9–20.2015%7 Sept →
dust215–150.0229%6 Sept →
cache13–10-0.0617%6 Sept →
office13–70.0223%6 Sept →
office12–12-0.0518%6 Sept →
inferno9–13-0.0814%1 Sept →
cache13–5-0.0222%29 Aug →
inferno9–13-0.0228%27 Aug →
cache13–90.0221%26 Aug →
dust210–130.0121%25 Aug →
nuke7–13-0.0211%24 Aug →
inferno13–7-0.0319%24 Aug →
dust213–90.0422%23 Aug →
dust216–140.0220%23 Aug →
nuke13–30.1519%23 Aug →
train13–90.0120%17 Aug →
train2–130.0633%17 Aug →
train13–70.0111%17 Aug →
anubis4–13-0.0115%16 Aug →
ancient12–16-0.007%14 Aug →
nuke15–150.0621%13 Aug →
ancient12–16-0.0114%10 Aug →
eldorado9–70.0617%8 Aug →
nuke13–60.1013%7 Aug →
inferno10–130.0316%6 Aug →
inferno16–120.0129%4 Aug →
inferno15–150.0131%4 Aug →
nuke11–130.0210%4 Aug →
nuke2–13-0.059%3 Aug →
inferno13–8-0.0232%3 Aug →
inferno13–9-0.0122%3 Aug →
nuke8–13-0.0417%3 Aug →
vertigo13–10.0413%1 Aug →
vertigo2–13-0.0022%1 Aug →
vertigo9–130.0819%1 Aug →
anubis12–16-0.0615%29 Jul →
ancient9–130.0414%28 Jul →
anubis2–13-0.0614%28 Jul →
cache9–13-0.0019%28 Jul →
boulder6–13-0.0320%28 Jul →
fachwerk8–13-0.0223%28 Jul →
anubis13–30.0114%28 Jul →
anubis9–130.0415%27 Jul →
ancient13–110.1015%27 Jul →
fachwerk9–130.0518%27 Jul →
ancient2–13-0.0825%26 Jul →
cache8–13-0.0429%23 Jul →
inferno13–100.0312%23 Jul →
anubis11–13-0.0214%23 Jul →
cache11–13-0.0213%22 Jul →
anubis9–13-0.0213%22 Jul →
anubis9–130.0713%22 Jul →
cache11–13-0.038%21 Jul →
inferno13–6-0.0222%21 Jul →
anubis7–13-0.0317%21 Jul →
cache10–13-0.0411%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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